kwin/autotests/test_window_paint_data.cpp
Vlad Zagorodniy ef7b553cb4 [libkwineffects] Port the remaining bits of API to dynamic dispatch
Summary:
7834bec52a missed to port minimize and
unminimize to dynamic dispatch. In addition to that, we don't benefit
from QMetaObject::invokeMethod so port addRepaint and addLayerRepaint
to dynamic dispatch as well.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: davidedmundson, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D18049
2019-01-07 21:40:45 +02:00

544 lines
14 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2012 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include <kwineffects.h>
#include "../virtualdesktops.h"
#include <QVector2D>
#include <QGraphicsRotation>
#include <QGraphicsScale>
#include <QtTest>
using namespace KWin;
class MockEffectWindow : public EffectWindow
{
Q_OBJECT
public:
MockEffectWindow(QObject *parent = nullptr);
WindowQuadList buildQuads(bool force = false) const override;
QVariant data(int role) const override;
QRect decorationInnerRect() const override;
void deleteProperty(long int atom) const override;
void disablePainting(int reason) override;
void enablePainting(int reason) override;
void addRepaint(const QRect &r) override;
void addRepaint(int x, int y, int w, int h) override;
void addRepaintFull() override;
void addLayerRepaint(const QRect &r) override;
void addLayerRepaint(int x, int y, int w, int h) override;
EffectWindow *findModal() override;
const EffectWindowGroup *group() const override;
bool isPaintingEnabled() override;
EffectWindowList mainWindows() const override;
QByteArray readProperty(long int atom, long int type, int format) const override;
void refWindow() override;
void unrefWindow() override;
QRegion shape() const override;
void setData(int role, const QVariant &data) override;
void minimize() override;
void unminimize() override;
void closeWindow() override;
void referencePreviousWindowPixmap() override {}
void unreferencePreviousWindowPixmap() override {}
bool isDeleted() const override {
return false;
}
bool isMinimized() const override {
return false;
}
double opacity() const override {
return m_opacity;
}
void setOpacity(qreal opacity) {
m_opacity = opacity;
}
bool hasAlpha() const override {
return true;
}
QStringList activities() const override {
return QStringList();
}
int desktop() const override {
return 0;
}
QVector<uint> desktops() const override {
return {};
}
int x() const override {
return 0;
}
int y() const override {
return 0;
}
int width() const override {
return 100;
}
int height() const override {
return 100;
}
QSize basicUnit() const override {
return QSize();
}
QRect geometry() const override {
return QRect();
}
QRect expandedGeometry() const override {
return QRect();
}
int screen() const override {
return 0;
}
bool hasOwnShape() const override {
return false;
}
QPoint pos() const override {
return QPoint();
}
QSize size() const override {
return QSize(100,100);
}
QRect rect() const override {
return QRect(0,0,100,100);
}
bool isMovable() const override {
return true;
}
bool isMovableAcrossScreens() const override {
return true;
}
bool isUserMove() const override {
return false;
}
bool isUserResize() const override {
return false;
}
QRect iconGeometry() const override {
return QRect();
}
bool isDesktop() const override {
return false;
}
bool isDock() const override {
return false;
}
bool isToolbar() const override {
return false;
}
bool isMenu() const override {
return false;
}
bool isNormalWindow() const override {
return true;
}
bool isSpecialWindow() const override {
return false;
}
bool isDialog() const override {
return false;
}
bool isSplash() const override {
return false;
}
bool isUtility() const override {
return false;
}
bool isDropdownMenu() const override {
return false;
}
bool isPopupMenu() const override {
return false;
}
bool isTooltip() const override {
return false;
}
bool isNotification() const override {
return false;
}
bool isOnScreenDisplay() const override {
return false;
}
bool isComboBox() const override {
return false;
}
bool isDNDIcon() const override {
return false;
}
QRect contentsRect() const override {
return QRect();
}
bool decorationHasAlpha() const override {
return false;
}
QString caption() const override {
return QString();
}
QIcon icon() const override {
return QIcon();
}
QString windowClass() const override {
return QString();
}
QString windowRole() const override {
return QString();
}
NET::WindowType windowType() const override {
return NET::Normal;
}
bool acceptsFocus() const override {
return true;
}
bool keepAbove() const override {
return false;
}
bool keepBelow() const override {
return false;
}
bool isModal() const override {
return false;
}
bool isSkipSwitcher() const override {
return false;
}
bool isCurrentTab() const override {
return true;
}
bool skipsCloseAnimation() const override {
return false;
}
KWayland::Server::SurfaceInterface *surface() const override {
return nullptr;
}
bool isFullScreen() const override {
return false;
}
bool isUnresponsive() const override {
return false;
}
bool isPopupWindow() const override {
return false;
}
bool isManaged() const override {
return true;
}
bool isWaylandClient() const override {
return true;
}
bool isX11Client() const override {
return false;
}
private:
qreal m_opacity = 1.0;
};
MockEffectWindow::MockEffectWindow(QObject *parent)
: EffectWindow(parent)
{
}
WindowQuadList MockEffectWindow::buildQuads(bool force) const
{
Q_UNUSED(force)
return WindowQuadList();
}
QVariant MockEffectWindow::data(int role) const
{
Q_UNUSED(role)
return QVariant();
}
QRect MockEffectWindow::decorationInnerRect() const
{
return QRect();
}
void MockEffectWindow::deleteProperty(long int atom) const
{
Q_UNUSED(atom)
}
void MockEffectWindow::disablePainting(int reason)
{
Q_UNUSED(reason)
}
void MockEffectWindow::enablePainting(int reason)
{
Q_UNUSED(reason)
}
void MockEffectWindow::addRepaint(const QRect &r)
{
Q_UNUSED(r)
}
void MockEffectWindow::addRepaint(int x, int y, int w, int h)
{
Q_UNUSED(x)
Q_UNUSED(y)
Q_UNUSED(w)
Q_UNUSED(h)
}
void MockEffectWindow::addRepaintFull()
{
}
void MockEffectWindow::addLayerRepaint(const QRect &r)
{
Q_UNUSED(r)
}
void MockEffectWindow::addLayerRepaint(int x, int y, int w, int h)
{
Q_UNUSED(x)
Q_UNUSED(y)
Q_UNUSED(w)
Q_UNUSED(h)
}
EffectWindow *MockEffectWindow::findModal()
{
return nullptr;
}
const EffectWindowGroup *MockEffectWindow::group() const
{
return nullptr;
}
bool MockEffectWindow::isPaintingEnabled()
{
return true;
}
EffectWindowList MockEffectWindow::mainWindows() const
{
return EffectWindowList();
}
QByteArray MockEffectWindow::readProperty(long int atom, long int type, int format) const
{
Q_UNUSED(atom)
Q_UNUSED(type)
Q_UNUSED(format)
return QByteArray();
}
void MockEffectWindow::refWindow()
{
}
void MockEffectWindow::setData(int role, const QVariant &data)
{
Q_UNUSED(role)
Q_UNUSED(data)
}
void MockEffectWindow::minimize()
{
}
void MockEffectWindow::unminimize()
{
}
void MockEffectWindow::closeWindow()
{
}
QRegion MockEffectWindow::shape() const
{
return QRegion();
}
void MockEffectWindow::unrefWindow()
{
}
class TestWindowPaintData : public QObject
{
Q_OBJECT
private Q_SLOTS:
void testCtor();
void testCopyCtor();
void testOperatorMultiplyAssign();
void testOperatorPlus();
void testMultiplyOpacity();
void testMultiplySaturation();
void testMultiplyBrightness();
};
void TestWindowPaintData::testCtor()
{
MockEffectWindow w;
w.setOpacity(0.5);
WindowPaintData data(&w);
QCOMPARE(data.xScale(), 1.0);
QCOMPARE(data.yScale(), 1.0);
QCOMPARE(data.zScale(), 1.0);
QCOMPARE(data.xTranslation(), 0.0);
QCOMPARE(data.yTranslation(), 0.0);
QCOMPARE(data.zTranslation(), 0.0);
QCOMPARE(data.translation(), QVector3D());
QCOMPARE(data.rotationAngle(), 0.0);
QCOMPARE(data.rotationOrigin(), QVector3D());
QCOMPARE(data.rotationAxis(), QVector3D(0.0, 0.0, 1.0));
QCOMPARE(data.opacity(), 0.5);
QCOMPARE(data.brightness(), 1.0);
QCOMPARE(data.saturation(), 1.0);
}
void TestWindowPaintData::testCopyCtor()
{
MockEffectWindow w;
WindowPaintData data(&w);
WindowPaintData data2(data);
// no value had been changed
QCOMPARE(data2.xScale(), 1.0);
QCOMPARE(data2.yScale(), 1.0);
QCOMPARE(data2.zScale(), 1.0);
QCOMPARE(data2.xTranslation(), 0.0);
QCOMPARE(data2.yTranslation(), 0.0);
QCOMPARE(data2.zTranslation(), 0.0);
QCOMPARE(data2.translation(), QVector3D());
QCOMPARE(data2.rotationAngle(), 0.0);
QCOMPARE(data2.rotationOrigin(), QVector3D());
QCOMPARE(data2.rotationAxis(), QVector3D(0.0, 0.0, 1.0));
QCOMPARE(data2.opacity(), 1.0);
QCOMPARE(data2.brightness(), 1.0);
QCOMPARE(data2.saturation(), 1.0);
data2.setScale(QVector3D(0.5, 2.0, 3.0));
data2.translate(0.5, 2.0, 3.0);
data2.setRotationAngle(45.0);
data2.setRotationOrigin(QVector3D(1.0, 2.0, 3.0));
data2.setRotationAxis(QVector3D(1.0, 1.0, 0.0));
data2.setOpacity(0.1);
data2.setBrightness(0.3);
data2.setSaturation(0.4);
WindowPaintData data3(data2);
QCOMPARE(data3.xScale(), 0.5);
QCOMPARE(data3.yScale(), 2.0);
QCOMPARE(data3.zScale(), 3.0);
QCOMPARE(data3.xTranslation(), 0.5);
QCOMPARE(data3.yTranslation(), 2.0);
QCOMPARE(data3.zTranslation(), 3.0);
QCOMPARE(data3.translation(), QVector3D(0.5, 2.0, 3.0));
QCOMPARE(data3.rotationAngle(), 45.0);
QCOMPARE(data3.rotationOrigin(), QVector3D(1.0, 2.0, 3.0));
QCOMPARE(data3.rotationAxis(), QVector3D(1.0, 1.0, 0.0));
QCOMPARE(data3.opacity(), 0.1);
QCOMPARE(data3.brightness(), 0.3);
QCOMPARE(data3.saturation(), 0.4);
}
void TestWindowPaintData::testOperatorMultiplyAssign()
{
MockEffectWindow w;
WindowPaintData data(&w);
// without anything set, it's 1.0 on all axis
QCOMPARE(data.xScale(), 1.0);
QCOMPARE(data.yScale(), 1.0);
QCOMPARE(data.zScale(), 1.0);
// multiplying by a factor should set all components
data *= 2.0;
QCOMPARE(data.xScale(), 2.0);
QCOMPARE(data.yScale(), 2.0);
QCOMPARE(data.zScale(), 2.0);
// multiplying by a vector2D should set x and y components
data *= QVector2D(2.0, 3.0);
QCOMPARE(data.xScale(), 4.0);
QCOMPARE(data.yScale(), 6.0);
QCOMPARE(data.zScale(), 2.0);
// multiplying by a vector3d should set all components
data *= QVector3D(0.5, 1.5, 2.0);
QCOMPARE(data.xScale(), 2.0);
QCOMPARE(data.yScale(), 9.0);
QCOMPARE(data.zScale(), 4.0);
}
void TestWindowPaintData::testOperatorPlus()
{
MockEffectWindow w;
WindowPaintData data(&w);
QCOMPARE(data.xTranslation(), 0.0);
QCOMPARE(data.yTranslation(), 0.0);
QCOMPARE(data.zTranslation(), 0.0);
QCOMPARE(data.translation(), QVector3D());
// test with point
data += QPoint(1, 2);
QCOMPARE(data.translation(), QVector3D(1.0, 2.0, 0.0));
// test with pointf
data += QPointF(0.5, 0.75);
QCOMPARE(data.translation(), QVector3D(1.5, 2.75, 0.0));
// test with QVector2D
data += QVector2D(0.25, 1.5);
QCOMPARE(data.translation(), QVector3D(1.75, 4.25, 0.0));
// test with QVector3D
data += QVector3D(1.0, 2.0, 3.5);
QCOMPARE(data.translation(), QVector3D(2.75, 6.25, 3.5));
}
void TestWindowPaintData::testMultiplyBrightness()
{
MockEffectWindow w;
WindowPaintData data(&w);
QCOMPARE(0.2, data.multiplyBrightness(0.2));
QCOMPARE(0.2, data.brightness());
QCOMPARE(0.6, data.multiplyBrightness(3.0));
QCOMPARE(0.6, data.brightness());
// just for safety
QCOMPARE(1.0, data.opacity());
QCOMPARE(1.0, data.saturation());
}
void TestWindowPaintData::testMultiplyOpacity()
{
MockEffectWindow w;
WindowPaintData data(&w);
QCOMPARE(0.2, data.multiplyOpacity(0.2));
QCOMPARE(0.2, data.opacity());
QCOMPARE(0.6, data.multiplyOpacity(3.0));
QCOMPARE(0.6, data.opacity());
// just for safety
QCOMPARE(1.0, data.brightness());
QCOMPARE(1.0, data.saturation());
}
void TestWindowPaintData::testMultiplySaturation()
{
MockEffectWindow w;
WindowPaintData data(&w);
QCOMPARE(0.2, data.multiplySaturation(0.2));
QCOMPARE(0.2, data.saturation());
QCOMPARE(0.6, data.multiplySaturation(3.0));
QCOMPARE(0.6, data.saturation());
// just for safety
QCOMPARE(1.0, data.brightness());
QCOMPARE(1.0, data.opacity());
}
QTEST_MAIN(TestWindowPaintData)
#include "test_window_paint_data.moc"