kwin/debug_console.h
Martin Gräßlin fd6e4bb023 Destroy DebugConsole on hide of QWindow
Summary:
The quit button in the DebugConsole is connected to deleteLater on the
DebugConsole. This is to clean up resources like the input event filter
which is rather expensive to have running.

When closed through the window decoration the DebugConsole window only
got hidden but not destroyed. Resulting in the input filter to continue
processing.

This change ensures that the DebugConsole gets properly destroyed once
the window gets hidden.

BUG: 369858
FIXED-IN: 5.8.1

Reviewers: #kwin, #plasma_on_wayland

Subscribers: plasma-devel, kwin

Tags: #plasma_on_wayland, #kwin

Differential Revision: https://phabricator.kde.org/D2931
2016-10-05 07:48:15 +02:00

183 lines
5.8 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2016 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_DEBUG_CONSOLE_H
#define KWIN_DEBUG_CONSOLE_H
#include <kwin_export.h>
#include <config-kwin.h>
#include "input.h"
#include <QAbstractItemModel>
#include <QStyledItemDelegate>
#include <QVector>
class QTextEdit;
namespace Ui
{
class DebugConsole;
}
namespace KWin
{
class Client;
class ShellClient;
class Unmanaged;
class DebugConsoleFilter;
class KWIN_EXPORT DebugConsoleModel : public QAbstractItemModel
{
Q_OBJECT
public:
explicit DebugConsoleModel(QObject *parent = nullptr);
virtual ~DebugConsoleModel();
int columnCount(const QModelIndex &parent) const override;
QVariant data(const QModelIndex &index, int role) const override;
QModelIndex index(int row, int column, const QModelIndex & parent) const override;
int rowCount(const QModelIndex &parent) const override;
QModelIndex parent(const QModelIndex &child) const override;
private:
template <class T>
QModelIndex indexForClient(int row, int column, const QVector<T*> &clients, int id) const;
template <class T>
QModelIndex indexForProperty(int row, int column, const QModelIndex &parent, T *(DebugConsoleModel::*filter)(const QModelIndex&) const) const;
template <class T>
int propertyCount(const QModelIndex &parent, T *(DebugConsoleModel::*filter)(const QModelIndex&) const) const;
QVariant propertyData(QObject *object, const QModelIndex &index, int role) const;
template <class T>
QVariant clientData(const QModelIndex &index, int role, const QVector<T*> clients) const;
template <class T>
void add(int parentRow, QVector<T*> &clients, T *client);
template <class T>
void remove(int parentRow, QVector<T*> &clients, T *client);
ShellClient *shellClient(const QModelIndex &index) const;
ShellClient *internalClient(const QModelIndex &index) const;
Client *x11Client(const QModelIndex &index) const;
Unmanaged *unmanaged(const QModelIndex &index) const;
int topLevelRowCount() const;
QVector<ShellClient*> m_shellClients;
QVector<ShellClient*> m_internalClients;
QVector<Client*> m_x11Clients;
QVector<Unmanaged*> m_unmanageds;
};
class DebugConsoleDelegate : public QStyledItemDelegate
{
Q_OBJECT
public:
explicit DebugConsoleDelegate(QObject *parent = nullptr);
virtual ~DebugConsoleDelegate();
QString displayText(const QVariant &value, const QLocale &locale) const override;
};
class KWIN_EXPORT DebugConsole : public QWidget
{
Q_OBJECT
public:
DebugConsole();
virtual ~DebugConsole();
protected:
void showEvent(QShowEvent *event) override;
private:
void initGLTab();
QScopedPointer<Ui::DebugConsole> m_ui;
QScopedPointer<DebugConsoleFilter> m_inputFilter;
};
class SurfaceTreeModel : public QAbstractItemModel
{
Q_OBJECT
public:
explicit SurfaceTreeModel(QObject *parent = nullptr);
virtual ~SurfaceTreeModel();
int columnCount(const QModelIndex &parent) const override;
QVariant data(const QModelIndex &index, int role) const override;
QModelIndex index(int row, int column, const QModelIndex & parent) const override;
int rowCount(const QModelIndex &parent) const override;
QModelIndex parent(const QModelIndex &child) const override;
};
class DebugConsoleFilter : public InputEventFilter
{
public:
explicit DebugConsoleFilter(QTextEdit *textEdit);
virtual ~DebugConsoleFilter();
bool pointerEvent(QMouseEvent *event, quint32 nativeButton) override;
bool wheelEvent(QWheelEvent *event) override;
bool keyEvent(QKeyEvent *event) override;
bool touchDown(quint32 id, const QPointF &pos, quint32 time) override;
bool touchMotion(quint32 id, const QPointF &pos, quint32 time) override;
bool touchUp(quint32 id, quint32 time) override;
bool pinchGestureBegin(int fingerCount, quint32 time) override;
bool pinchGestureUpdate(qreal scale, qreal angleDelta, const QSizeF &delta, quint32 time) override;
bool pinchGestureEnd(quint32 time) override;
bool pinchGestureCancelled(quint32 time) override;
bool swipeGestureBegin(int fingerCount, quint32 time) override;
bool swipeGestureUpdate(const QSizeF &delta, quint32 time) override;
bool swipeGestureEnd(quint32 time) override;
bool swipeGestureCancelled(quint32 time) override;
private:
QTextEdit *m_textEdit;
};
#if HAVE_INPUT
namespace LibInput
{
class Device;
}
class InputDeviceModel : public QAbstractItemModel
{
Q_OBJECT
public:
explicit InputDeviceModel(QObject *parent = nullptr);
virtual ~InputDeviceModel();
int columnCount(const QModelIndex &parent) const override;
QVariant data(const QModelIndex &index, int role) const override;
QModelIndex index(int row, int column, const QModelIndex & parent) const override;
int rowCount(const QModelIndex &parent) const override;
QModelIndex parent(const QModelIndex &child) const override;
private:
void setupDeviceConnections(LibInput::Device *device);
QVector<LibInput::Device*> m_devices;
};
#endif
}
#endif