kwin/effects/slidingpopups/slidingpopups.cpp
Martin Gräßlin e654c9d106 Do not clip away shadows in SlidingPopupsEffect
Animation now completely based on the expandedGeometry which includes the
shadows and another repaint at the end of the animation is added to
ensure that there are no leftover shadows.

BUG: 312168
FIXED-IN: 4.10
REVIEW: 108255
2013-01-11 08:50:15 +01:00

347 lines
13 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2009 Marco Martin notmart@gmail.com
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "slidingpopups.h"
#include <kdebug.h>
#include <KDE/KConfigGroup>
#include <QtCore/QTimeLine>
namespace KWin
{
KWIN_EFFECT(slidingpopups, SlidingPopupsEffect)
SlidingPopupsEffect::SlidingPopupsEffect()
{
mAtom = XInternAtom(display(), "_KDE_SLIDE", False);
effects->registerPropertyType(mAtom, true);
// TODO hackish way to announce support, make better after 4.0
unsigned char dummy = 0;
XChangeProperty(display(), rootWindow(), mAtom, mAtom, 8, PropModeReplace, &dummy, 1);
connect(effects, SIGNAL(windowAdded(KWin::EffectWindow*)), this, SLOT(slotWindowAdded(KWin::EffectWindow*)));
connect(effects, SIGNAL(windowClosed(KWin::EffectWindow*)), this, SLOT(slotWindowClosed(KWin::EffectWindow*)));
connect(effects, SIGNAL(windowDeleted(KWin::EffectWindow*)), this, SLOT(slotWindowDeleted(KWin::EffectWindow*)));
connect(effects, SIGNAL(propertyNotify(KWin::EffectWindow*,long)), this, SLOT(slotPropertyNotify(KWin::EffectWindow*,long)));
reconfigure(ReconfigureAll);
}
SlidingPopupsEffect::~SlidingPopupsEffect()
{
XDeleteProperty(display(), rootWindow(), mAtom);
effects->registerPropertyType(mAtom, false);
}
void SlidingPopupsEffect::reconfigure(ReconfigureFlags flags)
{
Q_UNUSED(flags)
KConfigGroup conf = effects->effectConfig("SlidingPopups");
mFadeInTime = animationTime(conf, "SlideInTime", 250);
mFadeOutTime = animationTime(conf, "SlideOutTime", 250);
QHash< const EffectWindow*, QTimeLine* >::iterator it = mAppearingWindows.begin();
while (it != mAppearingWindows.end()) {
it.value()->setDuration(animationTime(mFadeInTime));
++it;
}
it = mDisappearingWindows.begin();
while (it != mDisappearingWindows.end()) {
it.value()->setDuration(animationTime(mFadeOutTime));
++it;
}
QHash< const EffectWindow*, Data >::iterator wIt = mWindowsData.begin();
while (wIt != mWindowsData.end()) {
wIt.value().fadeInDuration = mFadeInTime;
wIt.value().fadeOutDuration = mFadeOutTime;
++wIt;
}
}
void SlidingPopupsEffect::prePaintScreen(ScreenPrePaintData& data, int time)
{
effects->prePaintScreen(data, time);
}
void SlidingPopupsEffect::prePaintWindow(EffectWindow* w, WindowPrePaintData& data, int time)
{
qreal progress = 1.0;
bool appearing = false;
if (mAppearingWindows.contains(w)) {
mAppearingWindows[ w ]->setCurrentTime(mAppearingWindows[ w ]->currentTime() + time);
if (mAppearingWindows[ w ]->currentValue() < 1) {
data.setTransformed();
progress = mAppearingWindows[ w ]->currentValue();
appearing = true;
} else {
delete mAppearingWindows.take(w);
w->setData(WindowForceBlurRole, false);
}
} else if (mDisappearingWindows.contains(w)) {
mDisappearingWindows[ w ]->setCurrentTime(mDisappearingWindows[ w ]->currentTime() + time);
progress = mDisappearingWindows[ w ]->currentValue();
if (progress != 1.0) {
data.setTransformed();
w->enablePainting(EffectWindow::PAINT_DISABLED_BY_DELETE);
} else {
delete mDisappearingWindows.take(w);
w->addRepaintFull();
w->unrefWindow();
}
}
if (progress != 1.0) {
const int start = mWindowsData[ w ].start;
if (start != 0) {
const QRect screenRect = effects->clientArea(FullScreenArea, w->screen(), effects->currentDesktop());
const QRect geo = w->expandedGeometry();
// filter out window quads, but only if the window does not start from the edge
switch(mWindowsData[ w ].from) {
case West: {
const double splitPoint = geo.width() - (geo.x() + geo.width() - screenRect.x() - start) + geo.width() * (appearing ? 1.0 - progress : progress);
data.quads = data.quads.splitAtX(splitPoint);
WindowQuadList filtered;
foreach (const WindowQuad &quad, data.quads) {
if (quad.left() >= splitPoint) {
filtered << quad;
}
}
data.quads = filtered;
break;
}
case North: {
const double splitPoint = geo.height() - (geo.y() + geo.height() - screenRect.y() - start) + geo.height() * (appearing ? 1.0 - progress : progress);
data.quads = data.quads.splitAtY(splitPoint);
WindowQuadList filtered;
foreach (const WindowQuad &quad, data.quads) {
if (quad.top() >= splitPoint) {
filtered << quad;
}
}
data.quads = filtered;
break;
}
case East: {
const double splitPoint = screenRect.x() + screenRect.width() - geo.x() - start - geo.width() * (appearing ? 1.0 - progress : progress);
data.quads = data.quads.splitAtX(splitPoint);
WindowQuadList filtered;
foreach (const WindowQuad &quad, data.quads) {
if (quad.right() <= splitPoint) {
filtered << quad;
}
}
data.quads = filtered;
break;
}
case South:
default: {
const double splitPoint = screenRect.y() + screenRect.height() - geo.y() - start - geo.height() * (appearing ? 1.0 - progress : progress);
data.quads = data.quads.splitAtY(splitPoint);
WindowQuadList filtered;
foreach (const WindowQuad &quad, data.quads) {
if (quad.bottom() <= splitPoint) {
filtered << quad;
}
}
data.quads = filtered;
break;
}
}
}
}
effects->prePaintWindow(w, data, time);
}
void SlidingPopupsEffect::paintWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data)
{
bool animating = false;
bool appearing = false;
if (mAppearingWindows.contains(w)) {
appearing = true;
animating = true;
} else if (mDisappearingWindows.contains(w) && w->isDeleted()) {
appearing = false;
animating = true;
}
if (animating) {
qreal progress;
if (appearing)
progress = 1.0 - mAppearingWindows[ w ]->currentValue();
else {
if (mDisappearingWindows.contains(w))
progress = mDisappearingWindows[ w ]->currentValue();
else
progress = 1.0;
}
const int start = mWindowsData[ w ].start;
const QRect screenRect = effects->clientArea(FullScreenArea, w->screen(), w->desktop());
int splitPoint = 0;
const QRect geo = w->expandedGeometry();
switch(mWindowsData[ w ].from) {
case West:
data.translate(- geo.width() * progress);
splitPoint = geo.width() - (geo.x() + geo.width() - screenRect.x() - start);
region = QRegion(geo.x() + splitPoint, geo.y(), geo.width() - splitPoint, geo.height());
break;
case North:
data.translate(0.0, - geo.height() * progress);
splitPoint = geo.height() - (geo.y() + geo.height() - screenRect.y() - start);
region = QRegion(geo.x(), geo.y() + splitPoint, geo.width(), geo.height() - splitPoint);
break;
case East:
data.translate(geo.width() * progress);
splitPoint = screenRect.x() + screenRect.width() - geo.x() - start;
region = QRegion(geo.x(), geo.y(), splitPoint, geo.height());
break;
case South:
default:
data.translate(0.0, geo.height() * progress);
splitPoint = screenRect.y() + screenRect.height() - geo.y() - start;
region = QRegion(geo.x(), geo.y(), geo.width(), splitPoint);
}
}
effects->paintWindow(w, mask, region, data);
}
void SlidingPopupsEffect::postPaintWindow(EffectWindow* w)
{
if (mAppearingWindows.contains(w) || mDisappearingWindows.contains(w)) {
w->addRepaintFull(); // trigger next animation repaint
}
effects->postPaintWindow(w);
}
void SlidingPopupsEffect::slotWindowAdded(EffectWindow *w)
{
slotPropertyNotify(w, mAtom);
if (w->isOnCurrentDesktop() && mWindowsData.contains(w)) {
mAppearingWindows.insert(w, new QTimeLine(mWindowsData[ w ].fadeInDuration, this));
mAppearingWindows[ w ]->setCurveShape(QTimeLine::EaseInOutCurve);
// Tell other windowAdded() effects to ignore this window
w->setData(WindowAddedGrabRole, QVariant::fromValue(static_cast<void*>(this)));
w->setData(WindowForceBlurRole, true);
w->addRepaintFull();
}
}
void SlidingPopupsEffect::slotWindowClosed(EffectWindow* w)
{
slotPropertyNotify(w, mAtom);
if (w->isOnCurrentDesktop() && !w->isMinimized() && mWindowsData.contains(w)) {
w->refWindow();
delete mAppearingWindows.take(w);
mDisappearingWindows.insert(w, new QTimeLine(mWindowsData[ w ].fadeOutDuration, this));
mDisappearingWindows[ w ]->setCurveShape(QTimeLine::EaseInOutCurve);
// Tell other windowClosed() effects to ignore this window
w->setData(WindowClosedGrabRole, QVariant::fromValue(static_cast<void*>(this)));
w->setData(WindowForceBlurRole, true);
w->addRepaintFull();
}
}
void SlidingPopupsEffect::slotWindowDeleted(EffectWindow* w)
{
delete mAppearingWindows.take(w);
delete mDisappearingWindows.take(w);
mWindowsData.remove(w);
effects->addRepaint(w->geometry());
}
void SlidingPopupsEffect::slotPropertyNotify(EffectWindow* w, long a)
{
if (!w || a != mAtom)
return;
QByteArray data = w->readProperty(mAtom, mAtom, 32);
if (data.length() < 1) {
// Property was removed, thus also remove the effect for window
delete mAppearingWindows.take(w);
delete mDisappearingWindows.take(w);
mWindowsData.remove(w);
return;
}
long* d = reinterpret_cast< long* >(data.data());
Data animData;
animData.start = d[ 0 ];
animData.from = (Position)d[ 1 ];
if (data.length() >= (int)(sizeof(long) * 3)) {
animData.fadeInDuration = d[2];
if (data.length() >= (int)(sizeof(long) * 4))
animData.fadeOutDuration = d[3];
else
animData.fadeOutDuration = d[2];
} else {
animData.fadeInDuration = animationTime(mFadeInTime);
animData.fadeOutDuration = animationTime(mFadeOutTime);
}
const QRect screenRect = effects->clientArea(FullScreenArea, w->screen(), effects->currentDesktop());
if (animData.start == -1) {
switch (animData.from) {
case West:
animData.start = qMax(w->x() - screenRect.x(), 0);
break;
case North:
animData.start = qMax(w->y() - screenRect.y(), 0);
break;
case East:
animData.start = qMax(screenRect.x() + screenRect.width() - (w->x() + w->width()), 0);
break;
case South:
default:
animData.start = qMax(screenRect.y() + screenRect.height() - (w->y() + w->height()), 0);
break;
}
}
// sanitize
int difference = 0;
switch (animData.from) {
case West:
difference = w->x() - screenRect.x();
break;
case North:
difference = w->y() - screenRect.y();
break;
case East:
difference = w->x() + w->width() - (screenRect.x() + screenRect.width());
break;
case South:
default:
difference = w->y() + w->height() - (screenRect.y() + screenRect.height());
break;
}
animData.start = qMax<int>(animData.start, difference);
mWindowsData[ w ] = animData;
}
bool SlidingPopupsEffect::isActive() const
{
return !mAppearingWindows.isEmpty() || !mDisappearingWindows.isEmpty();
}
} // namespace