9b09f0399f
If a cursor animation is driven purely by frame callbacks and kwin uses hardware cursors, the cpu usage may spike to 100%. This change addresses that issue by sending frame callbacks after a compositing cycle has been performed. |
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.. | ||
idletime | ||
kdecorations | ||
kglobalaccel | ||
kpackage | ||
platforms | ||
qpa | ||
scenes | ||
windowsystem | ||
CMakeLists.txt |