kwin/plugins/qpa/eglplatformcontext.h
Vlad Zahorodnii 9b89a3d967 qpa: Merge OpenGL platform context classes
This makes our QPlatformOpenGLContext private subclass simpler.

As a slightly unrelated change, this patch also fixes a bug where our
platform opengl context may return a wrong surface format if surfaceless
contexts are unsupported.
2020-10-13 05:32:48 +00:00

51 lines
1.3 KiB
C++

/*
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2015 Martin Gräßlin <mgraesslin@kde.org>
SPDX-FileCopyrightText: 2020 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#pragma once
#include <epoxy/egl.h>
#include "fixqopengl.h"
#include <fixx11h.h>
#include <qpa/qplatformopenglcontext.h>
namespace KWin
{
namespace QPA
{
class EGLPlatformContext : public QPlatformOpenGLContext
{
public:
EGLPlatformContext(QOpenGLContext *context, EGLDisplay display);
~EGLPlatformContext() override;
bool makeCurrent(QPlatformSurface *surface) override;
void doneCurrent() override;
QSurfaceFormat format() const override;
bool isValid() const override;
bool isSharing() const override;
GLuint defaultFramebufferObject(QPlatformSurface *surface) const override;
QFunctionPointer getProcAddress(const char *procName) override;
void swapBuffers(QPlatformSurface *surface) override;
EGLDisplay eglDisplay() const;
EGLContext eglContext() const;
private:
void create(const QSurfaceFormat &format, EGLContext shareContext);
EGLDisplay m_eglDisplay;
EGLConfig m_config = EGL_NO_CONFIG_KHR;
EGLContext m_context = EGL_NO_CONTEXT;
QSurfaceFormat m_format;
};
} // namespace QPA
} // namespace KWin