kwin/decorations/decorationrenderer.cpp
David Edmundson fc887ab907 Render GL Window decorations at the correct scale
Summary:
Under wayland we support high DPI putting by putting a separation
between the logical co-ordinate system and the resolution of rendered
assets.

When a window is on a high DPI screen, we should render at the higher
resolution.

Like the window scaling this handles any combination of a 2x scaled
decoration being rendered on a 1x screen or vice versa.

---
This patch is a bit different from the other scaling stuff. We have to
generate the quads *before* we have an updated texture with the new
scale. This means the scale isn't attached to the buffer like elsewhere.

That's why I added a property in TopLevel so there's still one canonical
source and things can't get out of sync.

BUG: 384765

Test Plan:
Crystal clear breeze and oxygen decos on my @2x display
Drag windows to attached @1x display, things still look OK when across 2
screens
Changing the scale of a screen updated the decos instantly

Reviewers: #plasma, graesslin

Reviewed By: #plasma, graesslin

Subscribers: graesslin, plasma-devel, kwin, #kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D8600
2017-11-01 17:59:11 +00:00

88 lines
2.6 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2014 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "decorationrenderer.h"
#include "decoratedclient.h"
#include "deleted.h"
#include "abstract_client.h"
#include "screens.h"
#include <KDecoration2/Decoration>
#include <KDecoration2/DecoratedClient>
#include <QDebug>
#include <QPainter>
namespace KWin
{
namespace Decoration
{
Renderer::Renderer(DecoratedClientImpl *client)
: QObject(client)
, m_client(client)
, m_imageSizesDirty(true)
{
auto markImageSizesDirty = [this]{
m_imageSizesDirty = true;
};
connect(client->client(), &AbstractClient::screenScaleChanged, this, markImageSizesDirty);
connect(client->decoration(), &KDecoration2::Decoration::bordersChanged, this, markImageSizesDirty);
connect(client->decoratedClient(), &KDecoration2::DecoratedClient::widthChanged, this, markImageSizesDirty);
connect(client->decoratedClient(), &KDecoration2::DecoratedClient::heightChanged, this, markImageSizesDirty);
}
Renderer::~Renderer() = default;
void Renderer::schedule(const QRect &rect)
{
m_scheduled = m_scheduled.united(rect);
emit renderScheduled(rect);
}
QRegion Renderer::getScheduled()
{
QRegion region = m_scheduled;
m_scheduled = QRegion();
return region;
}
QImage Renderer::renderToImage(const QRect &geo)
{
Q_ASSERT(m_client);
auto dpr = client()->client()->screenScale();
QImage image(geo.width() * dpr, geo.height() * dpr, QImage::Format_ARGB32_Premultiplied);
image.setDevicePixelRatio(dpr);
image.fill(Qt::transparent);
QPainter p(&image);
p.setRenderHint(QPainter::Antialiasing);
p.setWindow(QRect(geo.topLeft(), geo.size() * dpr));
p.setClipRect(geo);
client()->decoration()->paint(&p, geo);
return image;
}
void Renderer::reparent(Deleted *deleted)
{
setParent(deleted);
m_client = nullptr;
}
}
}