9f2cb0ae1b
Effects are given the interval between two consecutive frames. The main flaw of this approach is that if the Compositor transitions from the idle state to "active" state, i.e. when there is something to repaint, effects may see a very large interval between the last painted frame and the current. In order to address this issue, the Scene invalidates the timer that is used to measure time between consecutive frames before the Compositor is about to become idle. While this works perfectly fine with Xinerama-style rendering, with per screen rendering, determining whether the compositor is about to idle is rather a tedious task mostly because a single output can't be used for the test. Furthermore, since the Compositor schedules pointless repaints just to ensure that it's idle, it might take several attempts to figure out whether the scene timer must be invalidated if you use (true) per screen rendering. Ideally, all effects should use a timeline helper that is aware of the underlying render loop and its timings. However, this option is off the table because it will involve a lot of work to implement it. Alternative and much simpler option is to pass the expected presentation time to effects rather than time between consecutive frames. This means that effects are responsible for determining how much animation timelines have to be advanced. Typically, an effect would have to store the presentation timestamp provided in either prePaint{Screen,Window} and use it in the subsequent prePaint{Screen,Window} call to estimate the amount of time passed between the next and the last frames. Unfortunately, this is an API incompatible change. However, it shouldn't take a lot of work to port third-party binary effects, which don't use the AnimationEffect class, to the new API. On the bright side, we no longer need to be concerned about the Compositor getting idle. We do still try to determine whether the Compositor is about to idle, primarily, because the OpenGL render backend swaps buffers on present, but that will change with the ongoing compositing timing rework.
539 lines
17 KiB
C++
539 lines
17 KiB
C++
/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2009 Marco Martin notmart @gmail.com
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SPDX-FileCopyrightText: 2018 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#include "slidingpopups.h"
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#include "slidingpopupsconfig.h"
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#include <QApplication>
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#include <QFontMetrics>
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#include <QWindow>
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#include <KWaylandServer/surface_interface.h>
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#include <KWaylandServer/slide_interface.h>
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#include <KWaylandServer/display.h>
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#include <KWindowEffects>
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Q_DECLARE_METATYPE(KWindowEffects::SlideFromLocation)
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namespace KWin
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{
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SlidingPopupsEffect::SlidingPopupsEffect()
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{
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initConfig<SlidingPopupsConfig>();
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KWaylandServer::Display *display = effects->waylandDisplay();
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if (display) {
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display->createSlideManager(this);
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}
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m_slideLength = QFontMetrics(qApp->font()).height() * 8;
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m_atom = effects->announceSupportProperty("_KDE_SLIDE", this);
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connect(effects, &EffectsHandler::windowAdded, this, &SlidingPopupsEffect::slotWindowAdded);
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connect(effects, &EffectsHandler::windowClosed, this, &SlidingPopupsEffect::slideOut);
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connect(effects, &EffectsHandler::windowDeleted, this, &SlidingPopupsEffect::slotWindowDeleted);
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connect(effects, &EffectsHandler::propertyNotify, this, &SlidingPopupsEffect::slotPropertyNotify);
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connect(effects, &EffectsHandler::windowShown, this, &SlidingPopupsEffect::slideIn);
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connect(effects, &EffectsHandler::windowHidden, this, &SlidingPopupsEffect::slideOut);
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connect(effects, &EffectsHandler::xcbConnectionChanged, this,
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[this] {
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m_atom = effects->announceSupportProperty(QByteArrayLiteral("_KDE_SLIDE"), this);
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}
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);
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connect(effects, qOverload<int, int, EffectWindow *>(&EffectsHandler::desktopChanged),
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this, &SlidingPopupsEffect::stopAnimations);
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connect(effects, &EffectsHandler::activeFullScreenEffectChanged,
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this, &SlidingPopupsEffect::stopAnimations);
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reconfigure(ReconfigureAll);
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}
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SlidingPopupsEffect::~SlidingPopupsEffect()
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{
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}
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bool SlidingPopupsEffect::supported()
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{
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return effects->animationsSupported();
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}
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void SlidingPopupsEffect::reconfigure(ReconfigureFlags flags)
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{
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Q_UNUSED(flags)
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SlidingPopupsConfig::self()->read();
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m_slideInDuration = std::chrono::milliseconds(
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static_cast<int>(animationTime(SlidingPopupsConfig::slideInTime() != 0 ? SlidingPopupsConfig::slideInTime() : 150)));
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m_slideOutDuration = std::chrono::milliseconds(
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static_cast<int>(animationTime(SlidingPopupsConfig::slideOutTime() != 0 ? SlidingPopupsConfig::slideOutTime() : 250)));
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auto animationIt = m_animations.begin();
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while (animationIt != m_animations.end()) {
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const auto duration = ((*animationIt).kind == AnimationKind::In)
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? m_slideInDuration
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: m_slideOutDuration;
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(*animationIt).timeLine.setDuration(duration);
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++animationIt;
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}
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auto dataIt = m_animationsData.begin();
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while (dataIt != m_animationsData.end()) {
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(*dataIt).slideInDuration = m_slideInDuration;
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(*dataIt).slideOutDuration = m_slideOutDuration;
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++dataIt;
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}
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}
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void SlidingPopupsEffect::prePaintWindow(EffectWindow *w, WindowPrePaintData &data, std::chrono::milliseconds presentTime)
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{
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auto animationIt = m_animations.find(w);
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if (animationIt == m_animations.end()) {
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effects->prePaintWindow(w, data, presentTime);
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return;
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}
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std::chrono::milliseconds delta = std::chrono::milliseconds::zero();
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if (animationIt->lastPresentTime.count()) {
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delta = presentTime - animationIt->lastPresentTime;
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}
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animationIt->lastPresentTime = presentTime;
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(*animationIt).timeLine.update(delta);
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data.setTransformed();
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w->enablePainting(EffectWindow::PAINT_DISABLED | EffectWindow::PAINT_DISABLED_BY_DELETE);
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effects->prePaintWindow(w, data, presentTime);
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}
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void SlidingPopupsEffect::paintWindow(EffectWindow *w, int mask, QRegion region, WindowPaintData &data)
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{
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auto animationIt = m_animations.constFind(w);
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if (animationIt == m_animations.constEnd()) {
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effects->paintWindow(w, mask, region, data);
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return;
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}
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const AnimationData &animData = m_animationsData[w];
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const int slideLength = (animData.slideLength > 0) ? animData.slideLength : m_slideLength;
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const QRect screenRect = effects->clientArea(FullScreenArea, w->screen(), effects->currentDesktop());
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int splitPoint = 0;
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const QRect geo = w->expandedGeometry();
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const qreal t = (*animationIt).timeLine.value();
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switch (animData.location) {
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case Location::Left:
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if (slideLength < geo.width()) {
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data.multiplyOpacity(t);
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}
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data.translate(-interpolate(qMin(geo.width(), slideLength), 0.0, t));
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splitPoint = geo.width() - (geo.x() + geo.width() - screenRect.x() - animData.offset);
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region &= QRegion(geo.x() + splitPoint, geo.y(), geo.width() - splitPoint, geo.height());
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break;
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case Location::Top:
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if (slideLength < geo.height()) {
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data.multiplyOpacity(t);
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}
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data.translate(0.0, -interpolate(qMin(geo.height(), slideLength), 0.0, t));
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splitPoint = geo.height() - (geo.y() + geo.height() - screenRect.y() - animData.offset);
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region &= QRegion(geo.x(), geo.y() + splitPoint, geo.width(), geo.height() - splitPoint);
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break;
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case Location::Right:
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if (slideLength < geo.width()) {
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data.multiplyOpacity(t);
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}
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data.translate(interpolate(qMin(geo.width(), slideLength), 0.0, t));
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splitPoint = screenRect.x() + screenRect.width() - geo.x() - animData.offset;
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region &= QRegion(geo.x(), geo.y(), splitPoint, geo.height());
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break;
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case Location::Bottom:
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default:
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if (slideLength < geo.height()) {
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data.multiplyOpacity(t);
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}
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data.translate(0.0, interpolate(qMin(geo.height(), slideLength), 0.0, t));
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splitPoint = screenRect.y() + screenRect.height() - geo.y() - animData.offset;
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region &= QRegion(geo.x(), geo.y(), geo.width(), splitPoint);
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}
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effects->paintWindow(w, mask, region, data);
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}
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void SlidingPopupsEffect::postPaintWindow(EffectWindow *w)
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{
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auto animationIt = m_animations.find(w);
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if (animationIt != m_animations.end()) {
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if ((*animationIt).timeLine.done()) {
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if (w->isDeleted()) {
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w->unrefWindow();
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} else {
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w->setData(WindowForceBackgroundContrastRole, QVariant());
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w->setData(WindowForceBlurRole, QVariant());
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}
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m_animations.erase(animationIt);
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}
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w->addRepaintFull();
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}
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effects->postPaintWindow(w);
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}
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void SlidingPopupsEffect::slotWindowAdded(EffectWindow *w)
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{
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//X11
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if (m_atom != XCB_ATOM_NONE) {
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slotPropertyNotify(w, m_atom);
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}
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//Wayland
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if (auto surf = w->surface()) {
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slotWaylandSlideOnShowChanged(w);
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connect(surf, &KWaylandServer::SurfaceInterface::slideOnShowHideChanged, this, [this, surf] {
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slotWaylandSlideOnShowChanged(effects->findWindow(surf));
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});
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}
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if (auto internal = w->internalWindow()) {
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internal->installEventFilter(this);
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setupInternalWindowSlide(w);
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}
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slideIn(w);
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}
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void SlidingPopupsEffect::slotWindowDeleted(EffectWindow *w)
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{
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m_animations.remove(w);
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m_animationsData.remove(w);
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}
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void SlidingPopupsEffect::slotPropertyNotify(EffectWindow *w, long atom)
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{
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if (!w || atom != m_atom || m_atom == XCB_ATOM_NONE) {
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return;
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}
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// _KDE_SLIDE atom format(each field is an uint32_t):
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// <offset> <location> [<slide in duration>] [<slide out duration>] [<slide length>]
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//
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// If offset is equal to -1, this effect will decide what offset to use
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// given edge of the screen, from which the window has to slide.
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//
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// If slide in duration is equal to 0 milliseconds, the default slide in
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// duration will be used. Same with the slide out duration.
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//
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// NOTE: If only slide in duration has been provided, then it will be
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// also used as slide out duration. I.e. if you provided only slide in
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// duration, then slide in duration == slide out duration.
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const QByteArray rawAtomData = w->readProperty(m_atom, m_atom, 32);
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if (rawAtomData.isEmpty()) {
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// Property was removed, thus also remove the effect for window
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if (w->data(WindowClosedGrabRole).value<void *>() == this) {
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w->setData(WindowClosedGrabRole, QVariant());
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}
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m_animations.remove(w);
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m_animationsData.remove(w);
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return;
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}
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// Offset and location are required.
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if (static_cast<size_t>(rawAtomData.size()) < sizeof(uint32_t) * 2) {
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return;
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}
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const auto *atomData = reinterpret_cast<const uint32_t *>(rawAtomData.data());
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AnimationData &animData = m_animationsData[w];
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animData.offset = atomData[0];
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switch (atomData[1]) {
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case 0: // West
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animData.location = Location::Left;
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break;
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case 1: // North
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animData.location = Location::Top;
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break;
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case 2: // East
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animData.location = Location::Right;
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break;
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case 3: // South
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default:
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animData.location = Location::Bottom;
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break;
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}
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if (static_cast<size_t>(rawAtomData.size()) >= sizeof(uint32_t) * 3) {
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animData.slideInDuration = std::chrono::milliseconds(atomData[2]);
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if (static_cast<size_t>(rawAtomData.size()) >= sizeof(uint32_t) * 4) {
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animData.slideOutDuration = std::chrono::milliseconds(atomData[3]);
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} else {
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animData.slideOutDuration = animData.slideInDuration;
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}
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} else {
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animData.slideInDuration = m_slideInDuration;
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animData.slideOutDuration = m_slideOutDuration;
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}
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if (static_cast<size_t>(rawAtomData.size()) >= sizeof(uint32_t) * 5) {
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animData.slideLength = atomData[4];
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} else {
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animData.slideLength = 0;
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}
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setupAnimData(w);
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}
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void SlidingPopupsEffect::setupAnimData(EffectWindow *w)
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{
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const QRect screenRect = effects->clientArea(FullScreenArea, w->screen(), effects->currentDesktop());
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const QRect windowGeo = w->geometry();
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AnimationData &animData = m_animationsData[w];
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if (animData.offset == -1) {
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switch (animData.location) {
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case Location::Left:
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animData.offset = qMax(windowGeo.left() - screenRect.left(), 0);
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break;
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case Location::Top:
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animData.offset = qMax(windowGeo.top() - screenRect.top(), 0);
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break;
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case Location::Right:
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animData.offset = qMax(screenRect.right() - windowGeo.right(), 0);
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break;
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case Location::Bottom:
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default:
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animData.offset = qMax(screenRect.bottom() - windowGeo.bottom(), 0);
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break;
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}
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}
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// sanitize
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switch (animData.location) {
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case Location::Left:
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animData.offset = qMax(windowGeo.left() - screenRect.left(), animData.offset);
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break;
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case Location::Top:
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animData.offset = qMax(windowGeo.top() - screenRect.top(), animData.offset);
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break;
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case Location::Right:
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animData.offset = qMax(screenRect.right() - windowGeo.right(), animData.offset);
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break;
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case Location::Bottom:
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default:
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animData.offset = qMax(screenRect.bottom() - windowGeo.bottom(), animData.offset);
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break;
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}
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animData.slideInDuration = (animData.slideInDuration.count() != 0)
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? animData.slideInDuration
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: m_slideInDuration;
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animData.slideOutDuration = (animData.slideOutDuration.count() != 0)
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? animData.slideOutDuration
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: m_slideOutDuration;
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// Grab the window, so other windowClosed effects will ignore it
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w->setData(WindowClosedGrabRole, QVariant::fromValue(static_cast<void*>(this)));
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}
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void SlidingPopupsEffect::slotWaylandSlideOnShowChanged(EffectWindow* w)
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{
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if (!w) {
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return;
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}
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KWaylandServer::SurfaceInterface *surf = w->surface();
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if (!surf) {
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return;
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}
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if (surf->slideOnShowHide()) {
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AnimationData &animData = m_animationsData[w];
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animData.offset = surf->slideOnShowHide()->offset();
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switch (surf->slideOnShowHide()->location()) {
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case KWaylandServer::SlideInterface::Location::Top:
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animData.location = Location::Top;
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break;
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case KWaylandServer::SlideInterface::Location::Left:
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animData.location = Location::Left;
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break;
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case KWaylandServer::SlideInterface::Location::Right:
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animData.location = Location::Right;
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break;
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case KWaylandServer::SlideInterface::Location::Bottom:
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default:
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animData.location = Location::Bottom;
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break;
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}
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animData.slideLength = 0;
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animData.slideInDuration = m_slideInDuration;
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animData.slideOutDuration = m_slideOutDuration;
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setupAnimData(w);
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}
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}
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void SlidingPopupsEffect::setupInternalWindowSlide(EffectWindow *w)
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{
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if (!w) {
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return;
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}
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auto internal = w->internalWindow();
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if (!internal) {
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return;
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}
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const QVariant slideProperty = internal->property("kwin_slide");
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if (!slideProperty.isValid()) {
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return;
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}
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Location location;
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switch (slideProperty.value<KWindowEffects::SlideFromLocation>()) {
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case KWindowEffects::BottomEdge:
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location = Location::Bottom;
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break;
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case KWindowEffects::TopEdge:
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location = Location::Top;
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break;
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case KWindowEffects::RightEdge:
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location = Location::Right;
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break;
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case KWindowEffects::LeftEdge:
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location = Location::Left;
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break;
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default:
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return;
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}
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AnimationData &animData = m_animationsData[w];
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animData.location = location;
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bool intOk = false;
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animData.offset = internal->property("kwin_slide_offset").toInt(&intOk);
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if (!intOk) {
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animData.offset = -1;
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}
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animData.slideLength = 0;
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animData.slideInDuration = m_slideInDuration;
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animData.slideOutDuration = m_slideOutDuration;
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setupAnimData(w);
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}
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bool SlidingPopupsEffect::eventFilter(QObject *watched, QEvent *event)
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{
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auto internal = qobject_cast<QWindow*>(watched);
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if (internal && event->type() == QEvent::DynamicPropertyChange) {
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QDynamicPropertyChangeEvent *pe = static_cast<QDynamicPropertyChangeEvent*>(event);
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if (pe->propertyName() == "kwin_slide" || pe->propertyName() == "kwin_slide_offset") {
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if (auto w = effects->findWindow(internal)) {
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setupInternalWindowSlide(w);
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}
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}
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}
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return false;
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}
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void SlidingPopupsEffect::slideIn(EffectWindow *w)
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{
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if (effects->activeFullScreenEffect()) {
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return;
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}
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if (!w->isVisible()) {
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return;
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}
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auto dataIt = m_animationsData.constFind(w);
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if (dataIt == m_animationsData.constEnd()) {
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return;
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}
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Animation &animation = m_animations[w];
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animation.kind = AnimationKind::In;
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animation.timeLine.setDirection(TimeLine::Forward);
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animation.timeLine.setDuration((*dataIt).slideInDuration);
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animation.timeLine.setEasingCurve(QEasingCurve::OutCubic);
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// If the opposite animation (Out) was active and it had shorter duration,
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// at this point, the timeline can end up in the "done" state. Thus, we have
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// to reset it.
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if (animation.timeLine.done()) {
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animation.timeLine.reset();
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}
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w->setData(WindowAddedGrabRole, QVariant::fromValue(static_cast<void*>(this)));
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w->setData(WindowForceBackgroundContrastRole, QVariant(true));
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w->setData(WindowForceBlurRole, QVariant(true));
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w->addRepaintFull();
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}
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void SlidingPopupsEffect::slideOut(EffectWindow *w)
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{
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if (effects->activeFullScreenEffect()) {
|
|
return;
|
|
}
|
|
|
|
if (!w->isVisible()) {
|
|
return;
|
|
}
|
|
|
|
auto dataIt = m_animationsData.constFind(w);
|
|
if (dataIt == m_animationsData.constEnd()) {
|
|
return;
|
|
}
|
|
|
|
if (w->isDeleted()) {
|
|
w->refWindow();
|
|
}
|
|
|
|
Animation &animation = m_animations[w];
|
|
animation.kind = AnimationKind::Out;
|
|
animation.timeLine.setDirection(TimeLine::Backward);
|
|
animation.timeLine.setDuration((*dataIt).slideOutDuration);
|
|
// this is effectively InCubic because the direction is reversed
|
|
animation.timeLine.setEasingCurve(QEasingCurve::OutCubic);
|
|
|
|
// If the opposite animation (In) was active and it had shorter duration,
|
|
// at this point, the timeline can end up in the "done" state. Thus, we have
|
|
// to reset it.
|
|
if (animation.timeLine.done()) {
|
|
animation.timeLine.reset();
|
|
}
|
|
|
|
w->setData(WindowClosedGrabRole, QVariant::fromValue(static_cast<void*>(this)));
|
|
w->setData(WindowForceBackgroundContrastRole, QVariant(true));
|
|
w->setData(WindowForceBlurRole, QVariant(true));
|
|
|
|
w->addRepaintFull();
|
|
}
|
|
|
|
void SlidingPopupsEffect::stopAnimations()
|
|
{
|
|
for (auto it = m_animations.constBegin(); it != m_animations.constEnd(); ++it) {
|
|
EffectWindow *w = it.key();
|
|
|
|
if (w->isDeleted()) {
|
|
w->unrefWindow();
|
|
} else {
|
|
w->setData(WindowForceBackgroundContrastRole, QVariant());
|
|
w->setData(WindowForceBlurRole, QVariant());
|
|
}
|
|
}
|
|
|
|
m_animations.clear();
|
|
}
|
|
|
|
bool SlidingPopupsEffect::isActive() const
|
|
{
|
|
return !m_animations.isEmpty();
|
|
}
|
|
|
|
} // namespace
|