kwin/src/scripting
Xaver Hugl 18f1092728 scene/item: add ItemEffect
Right now it's just a helper to mark items as being affected by some effect,
to prevent direct scanout of the relevant item without needing to block direct
scanout for the whole screen
2024-08-12 12:13:31 +00:00
..
dbuscall.cpp
dbuscall.h
desktopbackgrounditem.cpp
desktopbackgrounditem.h
documentation-effect-global.xml
documentation-global.xml
gesturehandler.cpp Fix !KWIN_BUILD_GLOBALSHORTCUTS builds 2024-06-25 11:21:56 +02:00
gesturehandler.h scripting: Port gesture handlers to native gesture apis 2024-06-25 07:29:48 +00:00
org.kde.kwin.Script.xml
screenedgehandler.cpp
screenedgehandler.h
scriptedeffect.cpp scene/item: add ItemEffect 2024-08-12 12:13:31 +00:00
scriptedeffect.h scene/item: add ItemEffect 2024-08-12 12:13:31 +00:00
scriptedquicksceneeffect.cpp
scriptedquicksceneeffect.h
scripting.cpp
scripting.h
scripting_logging.cpp
scripting_logging.h
scriptingutils.cpp
scriptingutils.h
shortcuthandler.cpp
shortcuthandler.h
tilemodel.cpp
tilemodel.h
virtualdesktopmodel.cpp
virtualdesktopmodel.h
windowmodel.cpp scripting: Filter out windows with isClient=false in WindowModel 2024-05-29 10:45:14 +00:00
windowmodel.h
windowthumbnailitem.cpp Mark windows for offsceen rendering in WindowThumbnailSource 2024-04-10 13:50:57 +00:00
windowthumbnailitem.h
workspace_wrapper.cpp aaaa 2024-06-10 17:32:28 +02:00
workspace_wrapper.h scripting/workspace_wrapper: improve readability 2024-03-10 01:17:17 +00:00