kwin/unmanaged.cpp
Vlad Zahorodnii 62a7db7028 Use nullptr everywhere
Summary:
Because KWin is a very old project, we use three kinds of null pointer
literals: 0, NULL, and nullptr. Since C++11, it's recommended to use
nullptr keyword.

This change converts all usages of 0 and NULL literal to nullptr. Even
though it breaks git history, we need to do it in order to have consistent
code as well to ease code reviews (it's very tempting for some people to
add unrelated changes to their patches, e.g. converting NULL to nullptr).

Test Plan: Compiles.

Reviewers: #kwin, davidedmundson, romangg

Reviewed By: #kwin, davidedmundson, romangg

Subscribers: romangg, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D23618
2019-09-19 17:48:21 +03:00

204 lines
5.6 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "unmanaged.h"
#include "workspace.h"
#include "effects.h"
#include "deleted.h"
#include "utils.h"
#include "xcbutils.h"
#include <QTimer>
#include <QDebug>
#include <QWindow>
#include <xcb/shape.h>
namespace KWin
{
Unmanaged::Unmanaged()
: Toplevel()
{
ready_for_painting = false;
connect(this, SIGNAL(geometryShapeChanged(KWin::Toplevel*,QRect)), SIGNAL(geometryChanged()));
QTimer::singleShot(50, this, SLOT(setReadyForPainting()));
}
Unmanaged::~Unmanaged()
{
}
bool Unmanaged::track(xcb_window_t w)
{
GRAB_SERVER_DURING_CONTEXT
Xcb::WindowAttributes attr(w);
Xcb::WindowGeometry geo(w);
if (attr.isNull() || attr->map_state != XCB_MAP_STATE_VIEWABLE) {
return false;
}
if (attr->_class == XCB_WINDOW_CLASS_INPUT_ONLY) {
return false;
}
if (geo.isNull()) {
return false;
}
setWindowHandles(w); // the window is also the frame
Xcb::selectInput(w, attr->your_event_mask | XCB_EVENT_MASK_STRUCTURE_NOTIFY | XCB_EVENT_MASK_PROPERTY_CHANGE);
geom = geo.rect();
checkScreen();
m_visual = attr->visual;
bit_depth = geo->depth;
info = new NETWinInfo(connection(), w, rootWindow(),
NET::WMWindowType | NET::WMPid,
NET::WM2Opacity |
NET::WM2WindowRole |
NET::WM2WindowClass |
NET::WM2OpaqueRegion);
getResourceClass();
getWmClientLeader();
getWmClientMachine();
if (Xcb::Extensions::self()->isShapeAvailable())
xcb_shape_select_input(connection(), w, true);
detectShape(w);
getWmOpaqueRegion();
getSkipCloseAnimation();
setupCompositing();
if (QWindow *internalWindow = findInternalWindow()) {
m_outline = internalWindow->property("__kwin_outline").toBool();
}
if (effects)
static_cast<EffectsHandlerImpl*>(effects)->checkInputWindowStacking();
return true;
}
void Unmanaged::release(ReleaseReason releaseReason)
{
Deleted* del = nullptr;
if (releaseReason != ReleaseReason::KWinShutsDown) {
del = Deleted::create(this);
}
emit windowClosed(this, del);
finishCompositing(releaseReason);
if (!QWidget::find(window()) && releaseReason != ReleaseReason::Destroyed) { // don't affect our own windows
if (Xcb::Extensions::self()->isShapeAvailable())
xcb_shape_select_input(connection(), window(), false);
Xcb::selectInput(window(), XCB_EVENT_MASK_NO_EVENT);
}
if (releaseReason != ReleaseReason::KWinShutsDown) {
workspace()->removeUnmanaged(this);
addWorkspaceRepaint(del->visibleRect());
disownDataPassedToDeleted();
del->unrefWindow();
}
deleteUnmanaged(this);
}
void Unmanaged::deleteUnmanaged(Unmanaged* c)
{
delete c;
}
int Unmanaged::desktop() const
{
return NET::OnAllDesktops; // TODO for some window types should be the current desktop?
}
QStringList Unmanaged::activities() const
{
return QStringList();
}
QVector<VirtualDesktop *> Unmanaged::desktops() const
{
return QVector<VirtualDesktop *>();
}
QPoint Unmanaged::clientPos() const
{
return QPoint(0, 0); // unmanaged windows don't have decorations
}
QSize Unmanaged::clientSize() const
{
return size();
}
QRect Unmanaged::transparentRect() const
{
return QRect(clientPos(), clientSize());
}
void Unmanaged::debug(QDebug& stream) const
{
stream << "\'ID:" << window() << "\'";
}
NET::WindowType Unmanaged::windowType(bool direct, int supportedTypes) const
{
// for unmanaged windows the direct does not make any difference
// as there are no rules to check and no hacks to apply
Q_UNUSED(direct)
if (supportedTypes == 0) {
supportedTypes = SUPPORTED_UNMANAGED_WINDOW_TYPES_MASK;
}
return info->windowType(NET::WindowTypes(supportedTypes));
}
bool Unmanaged::isOutline() const
{
return m_outline;
}
void Unmanaged::addDamage(const QRegion &damage)
{
repaints_region += damage;
Toplevel::addDamage(damage);
}
QWindow *Unmanaged::findInternalWindow() const
{
const QWindowList windows = kwinApp()->topLevelWindows();
for (QWindow *w : windows) {
if (w->winId() == window()) {
return w;
}
}
return nullptr;
}
bool Unmanaged::setupCompositing()
{
if (!Toplevel::setupCompositing()) {
return false;
}
// With unmanaged windows there is a race condition between the client painting the window
// and us setting up damage tracking. If the client wins we won't get a damage event even
// though the window has been painted. To avoid this we mark the whole window as damaged
// and schedule a repaint immediately after creating the damage object.
addDamageFull();
return true;
}
} // namespace