kwin/input.cpp
Martin Gräßlin a029300ce5 Rework cursor image handling for Wayland
So far updating the cursor image was not really defined. It was possible
to use the cursor image from the wayland seat or have a custom set cursor
image. But there are no rules in place to decide which one to use when.

With this change a dedicated CursorImage class is introduced which tracks
the cursor image changes on the seat, on the decoration, in the effects
and so on. In addition it tracks which is the current source for the
image, that is whether e.g. the cursor from the seat or from effects
override should be used. Whenever the cursor image changes a signal is
emitted, which is connected to the signal in AbstractBackend.

Based on that the backends can directly show the image. The existing
code in the backends to install a cursor shape or to install the cursor
from the server is completely dropped. For the backend it's irrelevant
from where the image comes from.

A new feature added is that the cursor image is marked as rendered. This
is then passed on to the frame rendered in the Surface and thus animated
cursors are finally working. Unfortunately animated cursors are broken in
Qt (see https://bugreports.qt.io/browse/QTBUG-48181 ).
2016-02-25 08:14:48 +01:00

1118 lines
37 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2013 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "input.h"
#include "keyboard_input.h"
#include "pointer_input.h"
#include "touch_input.h"
#include "client.h"
#include "effects.h"
#include "globalshortcuts.h"
#include "logind.h"
#include "main.h"
#ifdef KWIN_BUILD_TABBOX
#include "tabbox/tabbox.h"
#endif
#include "unmanaged.h"
#include "screenedge.h"
#include "screens.h"
#include "workspace.h"
#if HAVE_INPUT
#include "libinput/connection.h"
#include "virtual_terminal.h"
#endif
#include "abstract_backend.h"
#include "shell_client.h"
#include "wayland_server.h"
#include <KWayland/Server/display.h>
#include <KWayland/Server/fakeinput_interface.h>
#include <KWayland/Server/seat_interface.h>
#include <decorations/decoratedclient.h>
#include <KDecoration2/Decoration>
//screenlocker
#include <KScreenLocker/KsldApp>
// Qt
#include <QKeyEvent>
#include <xkbcommon/xkbcommon.h>
namespace KWin
{
InputEventFilter::InputEventFilter() = default;
InputEventFilter::~InputEventFilter()
{
if (input()) {
input()->uninstallInputEventFilter(this);
}
}
bool InputEventFilter::pointerEvent(QMouseEvent *event, quint32 nativeButton)
{
Q_UNUSED(event)
Q_UNUSED(nativeButton)
return false;
}
bool InputEventFilter::wheelEvent(QWheelEvent *event)
{
Q_UNUSED(event)
return false;
}
bool InputEventFilter::keyEvent(QKeyEvent *event)
{
Q_UNUSED(event)
return false;
}
bool InputEventFilter::touchDown(quint32 id, const QPointF &point, quint32 time)
{
Q_UNUSED(id)
Q_UNUSED(point)
Q_UNUSED(time)
return false;
}
bool InputEventFilter::touchMotion(quint32 id, const QPointF &point, quint32 time)
{
Q_UNUSED(id)
Q_UNUSED(point)
Q_UNUSED(time)
return false;
}
bool InputEventFilter::touchUp(quint32 id, quint32 time)
{
Q_UNUSED(id)
Q_UNUSED(time)
return false;
}
#if HAVE_INPUT
class VirtualTerminalFilter : public InputEventFilter {
public:
bool keyEvent(QKeyEvent *event) override {
// really on press and not on release? X11 switches on press.
if (event->type() == QEvent::KeyPress && !event->isAutoRepeat()) {
const xkb_keysym_t keysym = event->nativeVirtualKey();
if (keysym >= XKB_KEY_XF86Switch_VT_1 && keysym <= XKB_KEY_XF86Switch_VT_12) {
VirtualTerminal::self()->activate(keysym - XKB_KEY_XF86Switch_VT_1 + 1);
return true;
}
}
return false;
}
};
#endif
class LockScreenFilter : public InputEventFilter {
public:
bool pointerEvent(QMouseEvent *event, quint32 nativeButton) override {
if (!waylandServer()->isScreenLocked()) {
return false;
}
auto seat = waylandServer()->seat();
seat->setTimestamp(event->timestamp());
if (event->type() == QEvent::MouseMove) {
if (event->buttons() == Qt::NoButton) {
// update pointer window only if no button is pressed
input()->pointer()->update();
}
if (pointerSurfaceAllowed()) {
seat->setPointerPos(event->screenPos().toPoint());
}
} else if (event->type() == QEvent::MouseButtonPress || event->type() == QEvent::MouseButtonRelease) {
if (pointerSurfaceAllowed()) {
event->type() == QEvent::MouseButtonPress ? seat->pointerButtonPressed(nativeButton) : seat->pointerButtonReleased(nativeButton);
}
}
return true;
}
bool wheelEvent(QWheelEvent *event) override {
if (!waylandServer()->isScreenLocked()) {
return false;
}
auto seat = waylandServer()->seat();
if (pointerSurfaceAllowed()) {
seat->setTimestamp(event->timestamp());
const Qt::Orientation orientation = event->angleDelta().x() == 0 ? Qt::Vertical : Qt::Horizontal;
seat->pointerAxis(orientation, orientation == Qt::Horizontal ? event->angleDelta().x() : event->angleDelta().y());
}
return true;
}
bool keyEvent(QKeyEvent * event) override {
if (!waylandServer()->isScreenLocked()) {
return false;
}
if (event->isAutoRepeat()) {
// wayland client takes care of it
return true;
}
// send event to KSldApp for global accel
// if event is set to accepted it means a whitelisted shortcut was triggered
// in that case we filter it out and don't process it further
event->setAccepted(false);
QCoreApplication::sendEvent(ScreenLocker::KSldApp::self(), event);
if (event->isAccepted()) {
return true;
}
// continue normal processing
input()->keyboard()->update();
auto seat = waylandServer()->seat();
seat->setTimestamp(event->timestamp());
if (!keyboardSurfaceAllowed()) {
// don't pass event to seat
return true;
}
switch (event->type()) {
case QEvent::KeyPress:
seat->keyPressed(event->nativeScanCode());
break;
case QEvent::KeyRelease:
seat->keyReleased(event->nativeScanCode());
break;
default:
break;
}
return true;
}
bool touchDown(quint32 id, const QPointF &pos, quint32 time) override {
if (!waylandServer()->isScreenLocked()) {
return false;
}
auto seat = waylandServer()->seat();
seat->setTimestamp(time);
if (!seat->isTouchSequence()) {
input()->touch()->update(pos);
}
if (touchSurfaceAllowed()) {
input()->touch()->insertId(id, seat->touchDown(pos));
}
return true;
}
bool touchMotion(quint32 id, const QPointF &pos, quint32 time) override {
if (!waylandServer()->isScreenLocked()) {
return false;
}
auto seat = waylandServer()->seat();
seat->setTimestamp(time);
if (touchSurfaceAllowed()) {
const qint32 kwaylandId = input()->touch()->mappedId(id);
if (kwaylandId != -1) {
seat->touchMove(kwaylandId, pos);
}
}
return true;
}
bool touchUp(quint32 id, quint32 time) override {
if (!waylandServer()->isScreenLocked()) {
return false;
}
auto seat = waylandServer()->seat();
seat->setTimestamp(time);
if (touchSurfaceAllowed()) {
const qint32 kwaylandId = input()->touch()->mappedId(id);
if (kwaylandId != -1) {
seat->touchUp(kwaylandId);
input()->touch()->removeId(id);
}
}
return true;
}
private:
bool surfaceAllowed(KWayland::Server::SurfaceInterface *(KWayland::Server::SeatInterface::*method)() const) const {
if (KWayland::Server::SurfaceInterface *s = (waylandServer()->seat()->*method)()) {
if (Toplevel *t = waylandServer()->findClient(s)) {
return t->isLockScreen() || t->isInputMethod();
}
return false;
}
return true;
}
bool pointerSurfaceAllowed() const {
return surfaceAllowed(&KWayland::Server::SeatInterface::focusedPointerSurface);
}
bool keyboardSurfaceAllowed() const {
return surfaceAllowed(&KWayland::Server::SeatInterface::focusedKeyboardSurface);
}
bool touchSurfaceAllowed() const {
return surfaceAllowed(&KWayland::Server::SeatInterface::focusedTouchSurface);
}
};
class EffectsFilter : public InputEventFilter {
public:
bool pointerEvent(QMouseEvent *event, quint32 nativeButton) override {
Q_UNUSED(nativeButton)
if (!effects) {
return false;
}
return static_cast<EffectsHandlerImpl*>(effects)->checkInputWindowEvent(event);
}
bool keyEvent(QKeyEvent *event) override {
if (!effects || !static_cast< EffectsHandlerImpl* >(effects)->hasKeyboardGrab()) {
return false;
}
static_cast< EffectsHandlerImpl* >(effects)->grabbedKeyboardEvent(event);
return true;
}
};
class MoveResizeFilter : public InputEventFilter {
public:
bool pointerEvent(QMouseEvent *event, quint32 nativeButton) override {
Q_UNUSED(nativeButton)
AbstractClient *c = workspace()->getMovingClient();
if (!c) {
return false;
}
switch (event->type()) {
case QEvent::MouseMove:
c->updateMoveResize(event->screenPos().toPoint());
break;
case QEvent::MouseButtonRelease:
if (event->buttons() == Qt::NoButton) {
c->endMoveResize();
}
break;
default:
break;
}
return true;
}
bool wheelEvent(QWheelEvent *event) override {
Q_UNUSED(event)
// filter out while moving a window
return workspace()->getMovingClient() != nullptr;
}
bool keyEvent(QKeyEvent *event) override {
AbstractClient *c = workspace()->getMovingClient();
if (!c) {
return false;
}
if (event->type() == QEvent::KeyPress) {
c->keyPressEvent(event->key() | event->modifiers());
if (c->isMove() || c->isResize()) {
// only update if mode didn't end
c->updateMoveResize(input()->globalPointer());
}
}
return true;
}
};
class GlobalShortcutFilter : public InputEventFilter {
public:
bool pointerEvent(QMouseEvent *event, quint32 nativeButton) override {
Q_UNUSED(nativeButton);
if (event->type() == QEvent::MouseButtonPress) {
if (input()->shortcuts()->processPointerPressed(event->modifiers(), event->buttons())) {
return true;
}
}
return false;
}
bool wheelEvent(QWheelEvent *event) override {
if (event->modifiers() == Qt::NoModifier) {
return false;
}
PointerAxisDirection direction = PointerAxisUp;
if (event->angleDelta().x() < 0) {
direction = PointerAxisRight;
} else if (event->angleDelta().x() > 0) {
direction = PointerAxisLeft;
} else if (event->angleDelta().y() < 0) {
direction = PointerAxisDown;
} else if (event->angleDelta().y() > 0) {
direction = PointerAxisUp;
}
return input()->shortcuts()->processAxis(event->modifiers(), direction);
}
bool keyEvent(QKeyEvent *event) override {
if (event->type() == QEvent::KeyPress && !event->isAutoRepeat()) {
return input()->shortcuts()->processKey(event->modifiers(), event->nativeVirtualKey());
}
return false;
}
};
class InternalWindowEventFilter : public InputEventFilter {
bool pointerEvent(QMouseEvent *event, quint32 nativeButton) override {
Q_UNUSED(nativeButton)
auto internal = input()->pointer()->internalWindow();
if (!internal) {
return false;
}
QMouseEvent e(event->type(),
event->pos() - internal->position(),
event->globalPos(),
event->button(), event->buttons(), event->modifiers());
e.setAccepted(false);
QCoreApplication::sendEvent(internal.data(), &e);
return e.isAccepted();
}
bool wheelEvent(QWheelEvent *event) override {
auto internal = input()->pointer()->internalWindow();
if (!internal) {
return false;
}
const QPointF localPos = event->globalPosF() - QPointF(internal->x(), internal->y());
const Qt::Orientation orientation = (event->angleDelta().x() != 0) ? Qt::Horizontal : Qt::Vertical;
const int delta = event->angleDelta().x() != 0 ? event->angleDelta().x() : event->angleDelta().y();
QWheelEvent e(localPos, event->globalPosF(), QPoint(),
event->angleDelta(),
delta,
orientation,
event->buttons(),
event->modifiers());
e.setAccepted(false);
QCoreApplication::sendEvent(internal.data(), &e);
return e.isAccepted();
}
bool keyEvent(QKeyEvent *event) override {
const auto &internalClients = waylandServer()->internalClients();
if (internalClients.isEmpty()) {
return false;
}
QWindow *found = nullptr;
auto it = internalClients.end();
do {
it--;
if (QWindow *w = (*it)->internalWindow()) {
if (!w->isVisible()) {
continue;
}
found = w;
break;
}
} while (it != internalClients.begin());
if (!found) {
return false;
}
event->setAccepted(false);
return QCoreApplication::sendEvent(found, event);
}
};
class DecorationEventFilter : public InputEventFilter {
public:
bool pointerEvent(QMouseEvent *event, quint32 nativeButton) override {
Q_UNUSED(nativeButton)
auto decoration = input()->pointer()->decoration();
if (!decoration) {
return false;
}
const QPointF p = event->globalPos() - decoration->client()->pos();
switch (event->type()) {
case QEvent::MouseMove: {
if (event->buttons() == Qt::NoButton) {
return false;
}
QHoverEvent e(QEvent::HoverMove, p, p);
QCoreApplication::instance()->sendEvent(decoration->decoration(), &e);
decoration->client()->processDecorationMove();
return true;
}
case QEvent::MouseButtonPress:
case QEvent::MouseButtonRelease: {
QMouseEvent e(event->type(), p, event->globalPos(), event->button(), event->buttons(), event->modifiers());
e.setAccepted(false);
QCoreApplication::sendEvent(decoration->decoration(), &e);
if (!e.isAccepted() && event->type() == QEvent::MouseButtonPress) {
decoration->client()->processDecorationButtonPress(&e);
}
if (event->type() == QEvent::MouseButtonRelease) {
decoration->client()->processDecorationButtonRelease(&e);
}
return true;
}
default:
break;
}
return false;
}
bool wheelEvent(QWheelEvent *event) override {
auto decoration = input()->pointer()->decoration();
if (!decoration) {
return false;
}
const QPointF localPos = event->globalPosF() - decoration->client()->pos();
const Qt::Orientation orientation = (event->angleDelta().x() != 0) ? Qt::Horizontal : Qt::Vertical;
const int delta = event->angleDelta().x() != 0 ? event->angleDelta().x() : event->angleDelta().y();
QWheelEvent e(localPos, event->globalPosF(), QPoint(),
event->angleDelta(),
delta,
orientation,
event->buttons(),
event->modifiers());
e.setAccepted(false);
QCoreApplication::sendEvent(decoration.data(), &e);
if (e.isAccepted()) {
return true;
}
if (orientation == Qt::Vertical && decoration->decoration()->titleBar().contains(localPos.toPoint())) {
decoration->client()->performMouseCommand(options->operationTitlebarMouseWheel(delta * -1),
event->globalPosF().toPoint());
}
return true;
}
};
#ifdef KWIN_BUILD_TABBOX
class TabBoxInputFilter : public InputEventFilter
{
public:
bool keyEvent(QKeyEvent *event) override {
if (!TabBox::TabBox::self() || !TabBox::TabBox::self()->isGrabbed()) {
return false;
}
TabBox::TabBox::self()->keyPress(event->modifiers() | event->key());
return true;
}
};
#endif
class ScreenEdgeInputFilter : public InputEventFilter
{
public:
bool pointerEvent(QMouseEvent *event, quint32 nativeButton) override {
Q_UNUSED(nativeButton)
ScreenEdges::self()->isEntered(event);
// always forward
return false;
}
};
/**
* This filter implements window actions. If the event should not be passed to the
* current pointer window it will filter out the event
**/
class WindowActionInputFilter : public InputEventFilter
{
public:
bool pointerEvent(QMouseEvent *event, quint32 nativeButton) override {
Q_UNUSED(nativeButton)
if (event->type() != QEvent::MouseButtonPress) {
return false;
}
AbstractClient *c = dynamic_cast<AbstractClient*>(input()->pointer()->window().data());
if (!c) {
return false;
}
bool wasAction = false;
Options::MouseCommand command = Options::MouseNothing;
if (event->modifiers() == options->commandAllModifier()) {
wasAction = true;
switch (event->button()) {
case Qt::LeftButton:
command = options->commandAll1();
break;
case Qt::MiddleButton:
command = options->commandAll2();
break;
case Qt::RightButton:
command = options->commandAll3();
break;
default:
// nothing
break;
}
} else {
command = c->getMouseCommand(event->button(), &wasAction);
}
if (wasAction) {
return !c->performMouseCommand(command, event->globalPos());
}
return false;
}
bool wheelEvent(QWheelEvent *event) override {
if (event->angleDelta().y() == 0) {
// only actions on vertical scroll
return false;
}
AbstractClient *c = dynamic_cast<AbstractClient*>(input()->pointer()->window().data());
if (!c) {
return false;
}
bool wasAction = false;
Options::MouseCommand command = Options::MouseNothing;
if (event->modifiers() == options->commandAllModifier()) {
wasAction = true;
command = options->operationWindowMouseWheel(-1 * event->angleDelta().y());
} else {
command = c->getWheelCommand(Qt::Vertical, &wasAction);
}
if (wasAction) {
return !c->performMouseCommand(command, event->globalPos());
}
return false;
}
bool touchDown(quint32 id, const QPointF &pos, quint32 time) override {
Q_UNUSED(id)
Q_UNUSED(time)
auto seat = waylandServer()->seat();
if (seat->isTouchSequence()) {
return false;
}
input()->touch()->update(pos);
AbstractClient *c = dynamic_cast<AbstractClient*>(input()->touch()->window().data());
if (!c) {
return false;
}
bool wasAction = false;
const Options::MouseCommand command = c->getMouseCommand(Qt::LeftButton, &wasAction);
if (wasAction) {
return !c->performMouseCommand(command, pos.toPoint());
}
return false;
}
};
/**
* The remaining default input filter which forwards events to other windows
**/
class ForwardInputFilter : public InputEventFilter
{
public:
bool pointerEvent(QMouseEvent *event, quint32 nativeButton) override {
auto seat = waylandServer()->seat();
seat->setTimestamp(event->timestamp());
switch (event->type()) {
case QEvent::MouseMove:
if (event->buttons() == Qt::NoButton) {
// update pointer window only if no button is pressed
input()->pointer()->update();
}
seat->setPointerPos(event->globalPos());
break;
case QEvent::MouseButtonPress:
seat->pointerButtonPressed(nativeButton);
break;
case QEvent::MouseButtonRelease:
seat->pointerButtonReleased(nativeButton);
if (event->buttons() == Qt::NoButton) {
input()->pointer()->update();
}
break;
default:
break;
}
return true;
}
bool wheelEvent(QWheelEvent *event) override {
auto seat = waylandServer()->seat();
seat->setTimestamp(event->timestamp());
const Qt::Orientation orientation = event->angleDelta().x() == 0 ? Qt::Vertical : Qt::Horizontal;
seat->pointerAxis(orientation, orientation == Qt::Horizontal ? event->angleDelta().x() : event->angleDelta().y());
return true;
}
bool keyEvent(QKeyEvent *event) override {
if (!workspace()) {
return false;
}
if (event->isAutoRepeat()) {
// handled by Wayland client
return false;
}
auto seat = waylandServer()->seat();
input()->keyboard()->update();
seat->setTimestamp(event->timestamp());
switch (event->type()) {
case QEvent::KeyPress:
seat->keyPressed(event->nativeScanCode());
break;
case QEvent::KeyRelease:
seat->keyReleased(event->nativeScanCode());
break;
default:
break;
}
return true;
}
bool touchDown(quint32 id, const QPointF &pos, quint32 time) override {
if (!workspace()) {
return false;
}
auto seat = waylandServer()->seat();
seat->setTimestamp(time);
if (!seat->isTouchSequence()) {
input()->touch()->update(pos);
}
input()->touch()->insertId(id, seat->touchDown(pos));
return true;
}
bool touchMotion(quint32 id, const QPointF &pos, quint32 time) override {
if (!workspace()) {
return false;
}
auto seat = waylandServer()->seat();
seat->setTimestamp(time);
const qint32 kwaylandId = input()->touch()->mappedId(id);
if (kwaylandId != -1) {
seat->touchMove(kwaylandId, pos);
}
return true;
}
bool touchUp(quint32 id, quint32 time) override {
if (!workspace()) {
return false;
}
auto seat = waylandServer()->seat();
seat->setTimestamp(time);
const qint32 kwaylandId = input()->touch()->mappedId(id);
if (kwaylandId != -1) {
seat->touchUp(kwaylandId);
input()->touch()->removeId(id);
}
return true;
}
};
KWIN_SINGLETON_FACTORY(InputRedirection)
InputRedirection::InputRedirection(QObject *parent)
: QObject(parent)
, m_keyboard(new KeyboardInputRedirection(this))
, m_pointer(new PointerInputRedirection(this))
, m_touch(new TouchInputRedirection(this))
, m_shortcuts(new GlobalShortcutsManager(this))
{
qRegisterMetaType<KWin::InputRedirection::KeyboardKeyState>();
qRegisterMetaType<KWin::InputRedirection::PointerButtonState>();
qRegisterMetaType<KWin::InputRedirection::PointerAxis>();
#if HAVE_INPUT
if (Application::usesLibinput()) {
if (VirtualTerminal::self()) {
setupLibInput();
} else {
connect(kwinApp(), &Application::virtualTerminalCreated, this, &InputRedirection::setupLibInput);
}
}
#endif
connect(kwinApp(), &Application::workspaceCreated, this, &InputRedirection::setupWorkspace);
reconfigure();
}
InputRedirection::~InputRedirection()
{
s_self = NULL;
qDeleteAll(m_filters);
}
void InputRedirection::installInputEventFilter(InputEventFilter *filter)
{
m_filters << filter;
}
void InputRedirection::prepandInputEventFilter(InputEventFilter *filter)
{
m_filters.prepend(filter);
}
void InputRedirection::uninstallInputEventFilter(InputEventFilter *filter)
{
m_filters.removeAll(filter);
}
void InputRedirection::init()
{
m_shortcuts->init();
}
void InputRedirection::setupWorkspace()
{
if (waylandServer()) {
using namespace KWayland::Server;
FakeInputInterface *fakeInput = waylandServer()->display()->createFakeInput(this);
fakeInput->create();
connect(fakeInput, &FakeInputInterface::deviceCreated, this,
[this] (FakeInputDevice *device) {
connect(device, &FakeInputDevice::authenticationRequested, this,
[this, device] (const QString &application, const QString &reason) {
// TODO: make secure
device->setAuthentication(true);
}
);
connect(device, &FakeInputDevice::pointerMotionRequested, this,
[this] (const QSizeF &delta) {
// TODO: Fix time
m_pointer->processMotion(globalPointer() + QPointF(delta.width(), delta.height()), 0);
}
);
connect(device, &FakeInputDevice::pointerButtonPressRequested, this,
[this] (quint32 button) {
// TODO: Fix time
m_pointer->processButton(button, InputRedirection::PointerButtonPressed, 0);
}
);
connect(device, &FakeInputDevice::pointerButtonReleaseRequested, this,
[this] (quint32 button) {
// TODO: Fix time
m_pointer->processButton(button, InputRedirection::PointerButtonReleased, 0);
}
);
connect(device, &FakeInputDevice::pointerAxisRequested, this,
[this] (Qt::Orientation orientation, qreal delta) {
// TODO: Fix time
InputRedirection::PointerAxis axis;
switch (orientation) {
case Qt::Horizontal:
axis = InputRedirection::PointerAxisHorizontal;
break;
case Qt::Vertical:
axis = InputRedirection::PointerAxisVertical;
break;
default:
Q_UNREACHABLE();
break;
}
// TODO: Fix time
m_pointer->processAxis(axis, delta, 0);
}
);
}
);
connect(workspace(), &Workspace::configChanged, this, &InputRedirection::reconfigure);
m_keyboard->init();
m_pointer->init();
m_touch->init();
}
setupInputFilters();
}
void InputRedirection::setupInputFilters()
{
#if HAVE_INPUT
if (VirtualTerminal::self()) {
installInputEventFilter(new VirtualTerminalFilter);
}
#endif
if (waylandServer()) {
installInputEventFilter(new LockScreenFilter);
}
installInputEventFilter(new ScreenEdgeInputFilter);
installInputEventFilter(new EffectsFilter);
installInputEventFilter(new MoveResizeFilter);
installInputEventFilter(new GlobalShortcutFilter);
#ifdef KWIN_BUILD_TABBOX
installInputEventFilter(new TabBoxInputFilter);
#endif
installInputEventFilter(new InternalWindowEventFilter);
installInputEventFilter(new DecorationEventFilter);
if (waylandServer()) {
installInputEventFilter(new WindowActionInputFilter);
installInputEventFilter(new ForwardInputFilter);
}
}
void InputRedirection::reconfigure()
{
#if HAVE_INPUT
if (Application::usesLibinput()) {
const auto config = KSharedConfig::openConfig(QStringLiteral("kcminputrc"))->group(QStringLiteral("keyboard"));
const int delay = config.readEntry("RepeatDelay", 660);
const int rate = config.readEntry("RepeatRate", 25);
const bool enabled = config.readEntry("KeyboardRepeating", 0) == 0;
waylandServer()->seat()->setKeyRepeatInfo(enabled ? rate : 0, delay);
}
#endif
}
static KWayland::Server::SeatInterface *findSeat()
{
auto server = waylandServer();
if (!server) {
return nullptr;
}
return server->seat();
}
void InputRedirection::setupLibInput()
{
#if HAVE_INPUT
if (!Application::usesLibinput()) {
return;
}
if (m_libInput) {
return;
}
LibInput::Connection *conn = LibInput::Connection::create(this);
m_libInput = conn;
if (conn) {
conn->setup();
connect(conn, &LibInput::Connection::eventsRead, this,
[this] {
m_libInput->processEvents();
}, Qt::QueuedConnection
);
connect(conn, &LibInput::Connection::pointerButtonChanged, m_pointer, &PointerInputRedirection::processButton);
connect(conn, &LibInput::Connection::pointerAxisChanged, m_pointer, &PointerInputRedirection::processAxis);
connect(conn, &LibInput::Connection::keyChanged, m_keyboard, &KeyboardInputRedirection::processKey);
connect(conn, &LibInput::Connection::pointerMotion, this,
[this] (QPointF delta, uint32_t time) {
m_pointer->processMotion(m_pointer->pos() + delta, time);
}
);
connect(conn, &LibInput::Connection::pointerMotionAbsolute, this,
[this] (QPointF orig, QPointF screen, uint32_t time) {
Q_UNUSED(orig)
m_pointer->processMotion(screen, time);
}
);
connect(conn, &LibInput::Connection::touchDown, m_touch, &TouchInputRedirection::processDown);
connect(conn, &LibInput::Connection::touchUp, m_touch, &TouchInputRedirection::processUp);
connect(conn, &LibInput::Connection::touchMotion, m_touch, &TouchInputRedirection::processMotion);
connect(conn, &LibInput::Connection::touchCanceled, m_touch, &TouchInputRedirection::cancel);
connect(conn, &LibInput::Connection::touchFrame, m_touch, &TouchInputRedirection::frame);
if (screens()) {
setupLibInputWithScreens();
} else {
connect(kwinApp(), &Application::screensCreated, this, &InputRedirection::setupLibInputWithScreens);
}
if (auto s = findSeat()) {
s->setHasKeyboard(conn->hasKeyboard());
s->setHasPointer(conn->hasPointer());
s->setHasTouch(conn->hasTouch());
connect(conn, &LibInput::Connection::hasKeyboardChanged, this,
[this, s] (bool set) {
if (m_libInput->isSuspended()) {
return;
}
s->setHasKeyboard(set);
}
);
connect(conn, &LibInput::Connection::hasPointerChanged, this,
[this, s] (bool set) {
if (m_libInput->isSuspended()) {
return;
}
s->setHasPointer(set);
}
);
connect(conn, &LibInput::Connection::hasTouchChanged, this,
[this, s] (bool set) {
if (m_libInput->isSuspended()) {
return;
}
s->setHasTouch(set);
}
);
}
connect(VirtualTerminal::self(), &VirtualTerminal::activeChanged, m_libInput,
[this] (bool active) {
if (!active) {
m_libInput->deactivate();
}
}
);
}
#endif
}
void InputRedirection::setupLibInputWithScreens()
{
#if HAVE_INPUT
if (!screens() || !m_libInput) {
return;
}
m_libInput->setScreenSize(screens()->size());
connect(screens(), &Screens::sizeChanged, this,
[this] {
m_libInput->setScreenSize(screens()->size());
}
);
#endif
}
void InputRedirection::processPointerMotion(const QPointF &pos, uint32_t time)
{
m_pointer->processMotion(pos, time);
}
void InputRedirection::processPointerButton(uint32_t button, InputRedirection::PointerButtonState state, uint32_t time)
{
m_pointer->processButton(button, state, time);
}
void InputRedirection::processPointerAxis(InputRedirection::PointerAxis axis, qreal delta, uint32_t time)
{
m_pointer->processAxis(axis, delta, time);
}
void InputRedirection::processKeyboardKey(uint32_t key, InputRedirection::KeyboardKeyState state, uint32_t time)
{
m_keyboard->processKey(key, state, time);
}
void InputRedirection::processKeyboardModifiers(uint32_t modsDepressed, uint32_t modsLatched, uint32_t modsLocked, uint32_t group)
{
m_keyboard->processModifiers(modsDepressed, modsLatched, modsLocked, group);
}
void InputRedirection::processKeymapChange(int fd, uint32_t size)
{
m_keyboard->processKeymapChange(fd, size);
}
void InputRedirection::processTouchDown(qint32 id, const QPointF &pos, quint32 time)
{
m_touch->processDown(id, pos, time);
}
void InputRedirection::processTouchUp(qint32 id, quint32 time)
{
m_touch->processUp(id, time);
}
void InputRedirection::processTouchMotion(qint32 id, const QPointF &pos, quint32 time)
{
m_touch->processMotion(id, pos, time);
}
void InputRedirection::cancelTouch()
{
m_touch->cancel();
}
void InputRedirection::touchFrame()
{
m_touch->frame();
}
Qt::MouseButtons InputRedirection::qtButtonStates() const
{
return m_pointer->buttons();
}
static bool acceptsInput(Toplevel *t, const QPoint &pos)
{
const QRegion input = t->inputShape();
if (input.isEmpty()) {
return true;
}
return input.translated(t->pos()).contains(pos);
}
Toplevel *InputRedirection::findToplevel(const QPoint &pos)
{
if (!Workspace::self()) {
return nullptr;
}
const bool isScreenLocked = waylandServer() && waylandServer()->isScreenLocked();
// TODO: check whether the unmanaged wants input events at all
if (!isScreenLocked) {
const UnmanagedList &unmanaged = Workspace::self()->unmanagedList();
foreach (Unmanaged *u, unmanaged) {
if (u->geometry().contains(pos) && acceptsInput(u, pos)) {
return u;
}
}
}
const ToplevelList &stacking = Workspace::self()->stackingOrder();
if (stacking.isEmpty()) {
return NULL;
}
auto it = stacking.end();
do {
--it;
Toplevel *t = (*it);
if (t->isDeleted()) {
// a deleted window doesn't get mouse events
continue;
}
if (AbstractClient *c = dynamic_cast<AbstractClient*>(t)) {
if (!c->isOnCurrentActivity() || !c->isOnCurrentDesktop() || c->isMinimized() || !c->isCurrentTab()) {
continue;
}
}
if (!t->readyForPainting()) {
continue;
}
if (isScreenLocked) {
if (!t->isLockScreen() && !t->isInputMethod()) {
continue;
}
}
if (t->geometry().contains(pos) && acceptsInput(t, pos)) {
return t;
}
} while (it != stacking.begin());
return NULL;
}
Qt::KeyboardModifiers InputRedirection::keyboardModifiers() const
{
return m_keyboard->modifiers();
}
void InputRedirection::registerShortcut(const QKeySequence &shortcut, QAction *action)
{
m_shortcuts->registerShortcut(action, shortcut);
registerShortcutForGlobalAccelTimestamp(action);
}
void InputRedirection::registerPointerShortcut(Qt::KeyboardModifiers modifiers, Qt::MouseButton pointerButtons, QAction *action)
{
m_shortcuts->registerPointerShortcut(action, modifiers, pointerButtons);
}
void InputRedirection::registerAxisShortcut(Qt::KeyboardModifiers modifiers, PointerAxisDirection axis, QAction *action)
{
m_shortcuts->registerAxisShortcut(action, modifiers, axis);
}
void InputRedirection::registerGlobalAccel(KGlobalAccelInterface *interface)
{
m_shortcuts->setKGlobalAccelInterface(interface);
}
void InputRedirection::registerShortcutForGlobalAccelTimestamp(QAction *action)
{
connect(action, &QAction::triggered, kwinApp(), [action] {
QVariant timestamp = action->property("org.kde.kglobalaccel.activationTimestamp");
bool ok = false;
const quint32 t = timestamp.toULongLong(&ok);
if (ok) {
kwinApp()->setX11Time(t);
}
});
}
void InputRedirection::warpPointer(const QPointF &pos)
{
m_pointer->warp(pos);
}
bool InputRedirection::supportsPointerWarping() const
{
return m_pointer->supportsWarping();
}
QPointF InputRedirection::globalPointer() const
{
return m_pointer->pos();
}
} // namespace