kwin/plugins/qpa/window.cpp
Martin Gräßlin 8175562a7a [wayland] Fix cleanup handling on tear down
ASAN righly complained: we need to delete our Wayland objects before
we destroy the internal client connection. Solved by better setting
parent relationships in the QPA plugin and correctly delete objects
in destroy of internal client connection.
2015-11-10 11:35:00 +01:00

159 lines
4.5 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#define WL_EGL_PLATFORM 1
#include "integration.h"
#include "window.h"
#include "../../shell_client.h"
#include "../../wayland_server.h"
#include <QOpenGLFramebufferObject>
#include <KWayland/Client/buffer.h>
#include <KWayland/Client/connection_thread.h>
#include <KWayland/Client/shell.h>
#include <KWayland/Client/surface.h>
namespace KWin
{
namespace QPA
{
static quint32 s_windowId = 0;
Window::Window(QWindow *window, KWayland::Client::Surface *surface, KWayland::Client::ShellSurface *shellSurface, const Integration *integration)
: QPlatformWindow(window)
, m_surface(surface)
, m_shellSurface(shellSurface)
, m_windowId(++s_windowId)
, m_integration(integration)
{
QObject::connect(m_surface, &QObject::destroyed, window, [this] { m_surface = nullptr;});
QObject::connect(m_shellSurface, &QObject::destroyed, window, [this] { m_shellSurface = nullptr;});
waylandServer()->internalClientConection()->flush();
}
Window::~Window()
{
unmap();
if (m_eglSurface != EGL_NO_SURFACE) {
eglDestroySurface(m_integration->eglDisplay(), m_eglSurface);
}
if (m_eglWaylandWindow) {
wl_egl_window_destroy(m_eglWaylandWindow);
}
delete m_shellSurface;
delete m_surface;
}
WId Window::winId() const
{
return m_windowId;
}
void Window::setVisible(bool visible)
{
if (!visible) {
unmap();
}
QPlatformWindow::setVisible(visible);
}
void Window::setGeometry(const QRect &rect)
{
const QRect &oldRect = geometry();
QPlatformWindow::setGeometry(rect);
if (rect.x() != oldRect.x()) {
emit window()->xChanged(rect.x());
}
if (rect.y() != oldRect.y()) {
emit window()->yChanged(rect.y());
}
if (rect.width() != oldRect.width()) {
emit window()->widthChanged(rect.width());
}
if (rect.height() != oldRect.height()) {
emit window()->heightChanged(rect.height());
}
if (m_contentFBO) {
if (m_contentFBO->width() != geometry().width() || m_contentFBO->height() != geometry().height()) {
m_resized = true;
}
}
if (m_eglWaylandWindow) {
wl_egl_window_resize(m_eglWaylandWindow, geometry().width(), geometry().height(), 0, 0);
}
}
void Window::unmap()
{
if (m_shellClient) {
m_shellClient->setInternalFramebufferObject(QSharedPointer<QOpenGLFramebufferObject>());
}
if (m_surface) {
m_surface->attachBuffer(KWayland::Client::Buffer::Ptr());
m_surface->commit(KWayland::Client::Surface::CommitFlag::None);
}
if (waylandServer()->internalClientConection()) {
waylandServer()->internalClientConection()->flush();
}
}
void Window::createEglSurface(EGLDisplay dpy, EGLConfig config)
{
const QSize size = window()->size();
m_eglWaylandWindow = wl_egl_window_create(*m_surface, size.width(), size.height());
if (!m_eglWaylandWindow) {
return;
}
m_eglSurface = eglCreateWindowSurface(dpy, config, m_eglWaylandWindow, nullptr);
}
void Window::bindContentFBO()
{
if (m_resized || !m_contentFBO) {
createFBO();
}
m_contentFBO->bind();
}
QSharedPointer<QOpenGLFramebufferObject> Window::swapFBO()
{
auto fbo = m_contentFBO;
m_contentFBO.clear();
return fbo;
}
void Window::createFBO()
{
const QRect &r = geometry();
m_contentFBO.reset(new QOpenGLFramebufferObject(r.width(), r.height(), QOpenGLFramebufferObject::CombinedDepthStencil));
m_resized = false;
}
ShellClient *Window::shellClient()
{
if (!m_shellClient) {
waylandServer()->dispatch();
m_shellClient = waylandServer()->findClient(window());
}
return m_shellClient;
}
}
}