193 lines
6.5 KiB
C++
193 lines
6.5 KiB
C++
/********************************************************************
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Copyright (C) 2009, 2010, 2012 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#ifndef AURORAE_H
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#define AURORAE_H
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#include "themeconfig.h"
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#include <kdecoration.h>
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#include <kdecorationfactory.h>
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class QDeclarativeComponent;
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class QDeclarativeEngine;
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class QDeclarativeItem;
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class QGraphicsSceneMouseEvent;
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class QGraphicsScene;
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class QGraphicsView;
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class KConfig;
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class KConfigGroup;
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namespace Aurorae
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{
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class AuroraeTheme;
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class AuroraeClient;
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class AuroraeFactory : public QObject, public KDecorationFactoryUnstable
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{
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Q_OBJECT
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public:
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~AuroraeFactory();
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static AuroraeFactory* instance();
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bool reset(unsigned long changed);
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KDecoration *createDecoration(KDecorationBridge*);
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bool supports(Ability ability) const;
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virtual QList< BorderSize > borderSizes() const;
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AuroraeTheme *theme() const {
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return m_theme;
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}
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QDeclarativeItem *createQmlDecoration(AuroraeClient *client);
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const QString ¤tThemeName() const {
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return m_themeName;
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}
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private:
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enum EngineType {
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AuroraeEngine,
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QMLEngine
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};
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AuroraeFactory();
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void init();
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void initAurorae(KConfig &conf, KConfigGroup &group);
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void initQML(const KConfigGroup& group);
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Q_SIGNALS:
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void buttonsChanged();
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void titleFontChanged();
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void configChanged();
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private:
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static AuroraeFactory *s_instance;
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AuroraeTheme *m_theme;
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QDeclarativeEngine *m_engine;
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QDeclarativeComponent *m_component;
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EngineType m_engineType;
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QString m_themeName;
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};
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class AuroraeClient : public KDecorationUnstable
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{
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Q_OBJECT
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Q_PROPERTY(bool active READ isActive NOTIFY activeChanged)
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Q_PROPERTY(QString caption READ caption NOTIFY captionChanged)
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Q_PROPERTY(int desktop READ desktop WRITE setDesktop NOTIFY desktopChanged)
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Q_PROPERTY(QRect geometry READ geometry)
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Q_PROPERTY(int height READ height)
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Q_PROPERTY(QIcon icon READ icon NOTIFY iconChanged)
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Q_PROPERTY(bool closeable READ isCloseable CONSTANT)
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Q_PROPERTY(bool maximizeable READ isMaximizable CONSTANT)
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Q_PROPERTY(bool minimizeable READ isMinimizable CONSTANT)
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Q_PROPERTY(bool modal READ isModal)
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Q_PROPERTY(bool moveable READ isMovable CONSTANT)
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Q_PROPERTY(bool onAllDesktops READ isOnAllDesktops NOTIFY desktopChanged)
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Q_PROPERTY(bool preview READ isPreview CONSTANT)
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Q_PROPERTY(bool resizeable READ isResizable CONSTANT)
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Q_PROPERTY(bool setShade READ isSetShade NOTIFY shadeChanged)
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Q_PROPERTY(bool shade READ isShade WRITE setShade NOTIFY shadeChanged)
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Q_PROPERTY(bool shadeable READ isShadeable)
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Q_PROPERTY(bool keepAbove READ keepAbove WRITE setKeepAbove NOTIFY keepAboveChangedWrapper)
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Q_PROPERTY(bool keepBelow READ keepBelow WRITE setKeepBelow NOTIFY keepBelowChangedWrapper)
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Q_PROPERTY(bool maximized READ isMaximized NOTIFY maximizeChanged)
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Q_PROPERTY(bool providesContextHelp READ providesContextHelp)
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Q_PROPERTY(bool appMenu READ menuAvailable NOTIFY appMenuAvailableChanged)
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Q_PROPERTY(QRect transparentRect READ transparentRect)
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Q_PROPERTY(int width READ width)
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Q_PROPERTY(qulonglong windowId READ windowId CONSTANT)
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Q_PROPERTY(int doubleClickInterval READ doubleClickInterval)
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Q_PROPERTY(bool animationsSupported READ animationsSupported CONSTANT)
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// TODO: window tabs - they suck for dynamic features
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public:
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AuroraeClient(KDecorationBridge* bridge, KDecorationFactory* factory);
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virtual ~AuroraeClient();
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virtual bool eventFilter(QObject *object, QEvent *event);
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virtual void activeChange();
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virtual void borders(int& left, int& right, int& top, int& bottom) const;
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virtual void captionChange();
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virtual void desktopChange();
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virtual void iconChange();
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virtual void init();
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virtual void maximizeChange();
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virtual QSize minimumSize() const;
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virtual Position mousePosition(const QPoint& p) const;
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virtual void resize(const QSize& s);
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virtual void shadeChange();
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// optional overrides
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virtual void padding(int &left, int &right, int &top, int &bottom) const;
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virtual void reset(long unsigned int changed);
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bool isMaximized() const;
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int doubleClickInterval() const;
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bool animationsSupported() const;
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Q_INVOKABLE QVariant readConfig(const QString &key, const QVariant &defaultValue = QVariant());
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Q_SIGNALS:
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void activeChanged();
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void captionChanged();
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void desktopChanged();
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void iconChanged();
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void maximizeChanged();
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void shadeChanged();
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void keepAboveChangedWrapper();
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void keepBelowChangedWrapper();
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void buttonsChanged();
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/**
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* Signal emitted when the decoration's configuration might have changed.
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* A decoration could reload it's configuration when this signal is emitted.
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**/
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void configChanged();
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void fontChanged();
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void appMenuAvailableChanged();
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public Q_SLOTS:
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void menuClicked();
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void appMenuClicked();
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void toggleShade();
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void toggleKeepAbove();
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void toggleKeepBelow();
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void titlePressed(int button, int buttons);
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void titleReleased(int button, int buttons);
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void titleMouseMoved(int button, int buttons);
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void titlePressed(Qt::MouseButton button, Qt::MouseButtons buttons);
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void titleReleased(Qt::MouseButton button, Qt::MouseButtons buttons);
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void titleMouseMoved(Qt::MouseButton button, Qt::MouseButtons buttons);
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void closeWindow();
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void titlebarDblClickOperation();
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void maximize(int button);
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QRegion region(KDecorationDefines::Region r);
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private Q_SLOTS:
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void themeChanged();
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void doCloseWindow();
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void doTitlebarDblClickOperation();
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void doMaximzie(int button);
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void slotAlphaChanged();
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private:
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void sizesFromBorders(const QObject *borders, int &left, int &right, int &top, int &bottom) const;
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QGraphicsView *m_view;
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QGraphicsScene *m_scene;
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QDeclarativeItem *m_item;
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};
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}
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#endif
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