kwin/effects/windowgeometry/windowgeometry.h
Albert Astals Cid e144748c7a Add some const &
Summary:
Won't make things go much faster since everything that was
being passed by value is refcounted but still const & is a bit faster
than refcounting

For shared pointers instead of adding const & we move them into the
destination variable saving some cpu usage but at the same time making
clear the pointer is being stored by not being const &

Reviewers: zzag

Reviewed By: zzag

Subscribers: zzag, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D25022
2019-10-30 19:23:01 +01:00

73 lines
2.3 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2010 Thomas Lübking <thomas.luebking@web.de>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef WINDOWGEOMETRY_H
#define WINDOWGEOMETRY_H
#include <kwineffects.h>
namespace KWin
{
class WindowGeometry : public Effect
{
Q_OBJECT
Q_PROPERTY(bool handlesMoves READ isHandlesMoves)
Q_PROPERTY(bool handlesResizes READ isHandlesResizes)
public:
WindowGeometry();
~WindowGeometry() override;
inline bool provides(Effect::Feature ef) override {
return ef == Effect::GeometryTip;
}
void reconfigure(ReconfigureFlags) override;
void paintScreen(int mask, const QRegion &region, ScreenPaintData &data) override;
bool isActive() const override;
int requestedEffectChainPosition() const override {
return 90;
}
// for properties
bool isHandlesMoves() const {
return iHandleMoves;
}
bool isHandlesResizes() const {
return iHandleResizes;
}
private Q_SLOTS:
void toggle();
void slotWindowStartUserMovedResized(KWin::EffectWindow *w);
void slotWindowFinishUserMovedResized(KWin::EffectWindow *w);
void slotWindowStepUserMovedResized(KWin::EffectWindow *w, const QRect &geometry);
private:
void createFrames();
EffectWindow *myResizeWindow;
EffectFrame *myMeasure[3] = {nullptr, nullptr, nullptr};
QRect myOriginalGeometry, myCurrentGeometry;
QRect myExtraDirtyArea;
bool iAmActive, iAmActivated, iHandleMoves, iHandleResizes;
QString myCoordString[2], myResizeString;
};
} // namespace
#endif