a2062090eb
Add the "interactive" word to be consistent and put "started", "stepped", and "finished" at the end of signal names where they are more expected.
743 lines
25 KiB
C++
743 lines
25 KiB
C++
/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2016 Martin Gräßlin <mgraesslin@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#include "kwin_wayland_test.h"
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#include "composite.h"
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#include "core/output.h"
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#include "core/outputbackend.h"
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#include "core/renderbackend.h"
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#include "pointer_input.h"
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#include "screenedge.h"
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#include "wayland/keyboard_interface.h"
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#include "wayland/seat_interface.h"
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#include "wayland_server.h"
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#include "window.h"
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#include "workspace.h"
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#include <kwineffects.h>
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#include <KWayland/Client/compositor.h>
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#include <KWayland/Client/connection_thread.h>
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#include <KWayland/Client/keyboard.h>
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#include <KWayland/Client/pointer.h>
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#include <KWayland/Client/registry.h>
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#include <KWayland/Client/seat.h>
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#include <KWayland/Client/shm_pool.h>
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#include <KWayland/Client/surface.h>
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#include <KWayland/Client/touch.h>
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// screenlocker
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#include <KScreenLocker/KsldApp>
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#include <KGlobalAccel>
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#include <QAction>
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#include <linux/input.h>
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Q_DECLARE_METATYPE(Qt::Orientation)
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namespace KWin
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{
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static const QString s_socketName = QStringLiteral("wayland_test_kwin_lock_screen-0");
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class LockScreenTest : public QObject
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{
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Q_OBJECT
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private Q_SLOTS:
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void initTestCase();
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void init();
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void cleanup();
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void testStackingOrder();
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void testPointer();
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void testPointerButton();
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void testPointerAxis();
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void testKeyboard();
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void testScreenEdge();
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void testEffects();
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void testEffectsKeyboard();
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void testEffectsKeyboardAutorepeat();
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void testMoveWindow();
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void testPointerShortcut();
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void testAxisShortcut_data();
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void testAxisShortcut();
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void testKeyboardShortcut();
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void testTouch();
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private:
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void unlock();
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std::pair<Window *, std::unique_ptr<KWayland::Client::Surface>> showWindow();
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KWayland::Client::ConnectionThread *m_connection = nullptr;
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KWayland::Client::Compositor *m_compositor = nullptr;
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KWayland::Client::Seat *m_seat = nullptr;
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KWayland::Client::ShmPool *m_shm = nullptr;
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};
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class HelperEffect : public Effect
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{
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Q_OBJECT
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public:
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HelperEffect()
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{
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}
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~HelperEffect() override
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{
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}
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void windowInputMouseEvent(QEvent *) override
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{
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Q_EMIT inputEvent();
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}
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void grabbedKeyboardEvent(QKeyEvent *e) override
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{
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Q_EMIT keyEvent(e->text());
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}
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Q_SIGNALS:
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void inputEvent();
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void keyEvent(const QString &);
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};
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#define LOCK \
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do { \
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QVERIFY(!waylandServer()->isScreenLocked()); \
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QSignalSpy lockStateChangedSpy(ScreenLocker::KSldApp::self(), &ScreenLocker::KSldApp::lockStateChanged); \
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ScreenLocker::KSldApp::self()->lock(ScreenLocker::EstablishLock::Immediate); \
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QTRY_COMPARE(ScreenLocker::KSldApp::self()->lockState(), ScreenLocker::KSldApp::Locked); \
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QVERIFY(waylandServer()->isScreenLocked()); \
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} while (false)
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#define UNLOCK \
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do { \
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QSignalSpy lockStateChangedSpy(ScreenLocker::KSldApp::self(), &ScreenLocker::KSldApp::lockStateChanged); \
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unlock(); \
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if (lockStateChangedSpy.count() != 1) { \
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QVERIFY(lockStateChangedSpy.wait()); \
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} \
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QCOMPARE(lockStateChangedSpy.count(), 1); \
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QVERIFY(!waylandServer()->isScreenLocked()); \
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} while (false)
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#define MOTION(target) Test::pointerMotion(target, timestamp++)
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#define PRESS Test::pointerButtonPressed(BTN_LEFT, timestamp++)
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#define RELEASE Test::pointerButtonReleased(BTN_LEFT, timestamp++)
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#define KEYPRESS(key) Test::keyboardKeyPressed(key, timestamp++)
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#define KEYRELEASE(key) Test::keyboardKeyReleased(key, timestamp++)
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void LockScreenTest::unlock()
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{
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using namespace ScreenLocker;
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const auto children = KSldApp::self()->children();
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for (auto it = children.begin(); it != children.end(); ++it) {
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if (qstrcmp((*it)->metaObject()->className(), "LogindIntegration") != 0) {
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continue;
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}
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QMetaObject::invokeMethod(*it, "requestUnlock");
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break;
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}
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}
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std::pair<Window *, std::unique_ptr<KWayland::Client::Surface>> LockScreenTest::showWindow()
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{
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#define VERIFY(statement) \
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if (!QTest::qVerify((statement), #statement, "", __FILE__, __LINE__)) \
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return {nullptr, nullptr};
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#define COMPARE(actual, expected) \
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if (!QTest::qCompare(actual, expected, #actual, #expected, __FILE__, __LINE__)) \
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return {nullptr, nullptr};
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std::unique_ptr<KWayland::Client::Surface> surface = Test::createSurface();
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VERIFY(surface.get());
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Test::XdgToplevel *shellSurface = Test::createXdgToplevelSurface(surface.get(), surface.get());
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VERIFY(shellSurface);
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// let's render
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auto window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
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VERIFY(window);
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COMPARE(workspace()->activeWindow(), window);
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#undef VERIFY
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#undef COMPARE
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return {window, std::move(surface)};
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}
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void LockScreenTest::initTestCase()
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{
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qRegisterMetaType<KWin::Window *>();
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qRegisterMetaType<KWin::ElectricBorder>("ElectricBorder");
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QSignalSpy applicationStartedSpy(kwinApp(), &Application::started);
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QVERIFY(waylandServer()->init(s_socketName));
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QMetaObject::invokeMethod(kwinApp()->outputBackend(), "setVirtualOutputs", Qt::DirectConnection, Q_ARG(QVector<QRect>, QVector<QRect>() << QRect(0, 0, 1280, 1024) << QRect(1280, 0, 1280, 1024)));
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qputenv("KWIN_COMPOSE", QByteArrayLiteral("O2"));
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kwinApp()->start();
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QVERIFY(applicationStartedSpy.wait());
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const auto outputs = workspace()->outputs();
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QCOMPARE(outputs.count(), 2);
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QCOMPARE(outputs[0]->geometry(), QRect(0, 0, 1280, 1024));
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QCOMPARE(outputs[1]->geometry(), QRect(1280, 0, 1280, 1024));
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setenv("QT_QPA_PLATFORM", "wayland", true);
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QCOMPARE(Compositor::self()->backend()->compositingType(), KWin::OpenGLCompositing);
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}
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void LockScreenTest::init()
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{
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QVERIFY(Test::setupWaylandConnection(Test::AdditionalWaylandInterface::Seat));
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QVERIFY(Test::waitForWaylandPointer());
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m_connection = Test::waylandConnection();
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m_compositor = Test::waylandCompositor();
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m_shm = Test::waylandShmPool();
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m_seat = Test::waylandSeat();
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workspace()->setActiveOutput(QPoint(640, 512));
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input()->pointer()->warp(QPoint(640, 512));
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}
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void LockScreenTest::cleanup()
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{
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Test::destroyWaylandConnection();
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}
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void LockScreenTest::testStackingOrder()
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{
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// This test verifies that the lockscreen greeter is placed above other windows.
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QSignalSpy windowAddedSpy(workspace(), &Workspace::windowAdded);
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LOCK;
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QVERIFY(windowAddedSpy.wait());
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Window *window = windowAddedSpy.first().first().value<Window *>();
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QVERIFY(window);
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QVERIFY(window->isLockScreen());
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QCOMPARE(window->layer(), UnmanagedLayer);
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UNLOCK;
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}
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void LockScreenTest::testPointer()
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{
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std::unique_ptr<KWayland::Client::Pointer> pointer(m_seat->createPointer());
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QVERIFY(pointer != nullptr);
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QSignalSpy enteredSpy(pointer.get(), &KWayland::Client::Pointer::entered);
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QSignalSpy leftSpy(pointer.get(), &KWayland::Client::Pointer::left);
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auto [window, surface] = showWindow();
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QVERIFY(window);
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// first move cursor into the center of the window
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quint32 timestamp = 1;
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MOTION(window->frameGeometry().center());
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QVERIFY(enteredSpy.wait());
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LOCK;
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QVERIFY(leftSpy.wait());
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QCOMPARE(leftSpy.count(), 1);
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// simulate moving out in and out again
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MOTION(window->frameGeometry().center());
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MOTION(window->frameGeometry().bottomRight() + QPoint(100, 100));
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MOTION(window->frameGeometry().bottomRight() + QPoint(100, 100));
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QVERIFY(!leftSpy.wait(10));
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QCOMPARE(leftSpy.count(), 1);
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QCOMPARE(enteredSpy.count(), 1);
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// go back on the window
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MOTION(window->frameGeometry().center());
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// and unlock
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UNLOCK;
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QVERIFY(enteredSpy.wait());
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QCOMPARE(enteredSpy.count(), 2);
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// move on the window
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MOTION(window->frameGeometry().center() + QPoint(100, 100));
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QVERIFY(leftSpy.wait());
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MOTION(window->frameGeometry().center());
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QVERIFY(enteredSpy.wait());
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QCOMPARE(enteredSpy.count(), 3);
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}
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void LockScreenTest::testPointerButton()
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{
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std::unique_ptr<KWayland::Client::Pointer> pointer(m_seat->createPointer());
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QVERIFY(pointer != nullptr);
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QSignalSpy enteredSpy(pointer.get(), &KWayland::Client::Pointer::entered);
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QSignalSpy buttonChangedSpy(pointer.get(), &KWayland::Client::Pointer::buttonStateChanged);
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auto [window, surface] = showWindow();
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QVERIFY(window);
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// first move cursor into the center of the window
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quint32 timestamp = 1;
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MOTION(window->frameGeometry().center());
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QVERIFY(enteredSpy.wait());
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// and simulate a click
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PRESS;
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QVERIFY(buttonChangedSpy.wait());
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RELEASE;
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QVERIFY(buttonChangedSpy.wait());
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LOCK;
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// and simulate a click
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PRESS;
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QVERIFY(!buttonChangedSpy.wait(10));
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RELEASE;
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QVERIFY(!buttonChangedSpy.wait(10));
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UNLOCK;
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QVERIFY(enteredSpy.wait());
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QCOMPARE(enteredSpy.count(), 2);
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// and click again
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PRESS;
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QVERIFY(buttonChangedSpy.wait());
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RELEASE;
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QVERIFY(buttonChangedSpy.wait());
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}
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void LockScreenTest::testPointerAxis()
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{
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std::unique_ptr<KWayland::Client::Pointer> pointer(m_seat->createPointer());
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QVERIFY(pointer != nullptr);
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QSignalSpy axisChangedSpy(pointer.get(), &KWayland::Client::Pointer::axisChanged);
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QSignalSpy enteredSpy(pointer.get(), &KWayland::Client::Pointer::entered);
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auto [window, surface] = showWindow();
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QVERIFY(window);
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// first move cursor into the center of the window
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quint32 timestamp = 1;
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MOTION(window->frameGeometry().center());
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QVERIFY(enteredSpy.wait());
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// and simulate axis
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Test::pointerAxisHorizontal(5.0, timestamp++);
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QVERIFY(axisChangedSpy.wait());
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LOCK;
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// and simulate axis
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Test::pointerAxisHorizontal(5.0, timestamp++);
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QVERIFY(!axisChangedSpy.wait(10));
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Test::pointerAxisVertical(5.0, timestamp++);
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QVERIFY(!axisChangedSpy.wait(10));
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// and unlock
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UNLOCK;
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QVERIFY(enteredSpy.wait());
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QCOMPARE(enteredSpy.count(), 2);
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// and move axis again
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Test::pointerAxisHorizontal(5.0, timestamp++);
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QVERIFY(axisChangedSpy.wait());
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Test::pointerAxisVertical(5.0, timestamp++);
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QVERIFY(axisChangedSpy.wait());
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}
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void LockScreenTest::testKeyboard()
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{
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std::unique_ptr<KWayland::Client::Keyboard> keyboard(m_seat->createKeyboard());
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QVERIFY(keyboard != nullptr);
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QSignalSpy enteredSpy(keyboard.get(), &KWayland::Client::Keyboard::entered);
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QSignalSpy leftSpy(keyboard.get(), &KWayland::Client::Keyboard::left);
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QSignalSpy keyChangedSpy(keyboard.get(), &KWayland::Client::Keyboard::keyChanged);
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auto [window, surface] = showWindow();
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QVERIFY(window);
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QVERIFY(enteredSpy.wait());
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QTRY_COMPARE(enteredSpy.count(), 1);
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quint32 timestamp = 1;
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KEYPRESS(KEY_A);
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QVERIFY(keyChangedSpy.wait());
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QCOMPARE(keyChangedSpy.count(), 1);
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QCOMPARE(keyChangedSpy.at(0).at(0).value<quint32>(), quint32(KEY_A));
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QCOMPARE(keyChangedSpy.at(0).at(1).value<KWayland::Client::Keyboard::KeyState>(), KWayland::Client::Keyboard::KeyState::Pressed);
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QCOMPARE(keyChangedSpy.at(0).at(2).value<quint32>(), quint32(1));
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KEYRELEASE(KEY_A);
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QVERIFY(keyChangedSpy.wait());
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QCOMPARE(keyChangedSpy.count(), 2);
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QCOMPARE(keyChangedSpy.at(1).at(0).value<quint32>(), quint32(KEY_A));
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QCOMPARE(keyChangedSpy.at(1).at(1).value<KWayland::Client::Keyboard::KeyState>(), KWayland::Client::Keyboard::KeyState::Released);
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QCOMPARE(keyChangedSpy.at(1).at(2).value<quint32>(), quint32(2));
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LOCK;
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QVERIFY(leftSpy.wait());
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KEYPRESS(KEY_B);
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KEYRELEASE(KEY_B);
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QCOMPARE(leftSpy.count(), 1);
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QCOMPARE(keyChangedSpy.count(), 2);
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UNLOCK;
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QVERIFY(enteredSpy.wait());
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QCOMPARE(enteredSpy.count(), 2);
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KEYPRESS(KEY_C);
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QVERIFY(keyChangedSpy.wait());
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QCOMPARE(keyChangedSpy.count(), 3);
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KEYRELEASE(KEY_C);
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QVERIFY(keyChangedSpy.wait());
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QCOMPARE(keyChangedSpy.count(), 4);
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QCOMPARE(enteredSpy.count(), 2);
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QCOMPARE(keyChangedSpy.at(2).at(0).value<quint32>(), quint32(KEY_C));
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QCOMPARE(keyChangedSpy.at(3).at(0).value<quint32>(), quint32(KEY_C));
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QCOMPARE(keyChangedSpy.at(2).at(2).value<quint32>(), quint32(5));
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QCOMPARE(keyChangedSpy.at(3).at(2).value<quint32>(), quint32(6));
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QCOMPARE(keyChangedSpy.at(2).at(1).value<KWayland::Client::Keyboard::KeyState>(), KWayland::Client::Keyboard::KeyState::Pressed);
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QCOMPARE(keyChangedSpy.at(3).at(1).value<KWayland::Client::Keyboard::KeyState>(), KWayland::Client::Keyboard::KeyState::Released);
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}
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void LockScreenTest::testScreenEdge()
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{
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QSignalSpy screenEdgeSpy(workspace()->screenEdges(), &ScreenEdges::approaching);
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QCOMPARE(screenEdgeSpy.count(), 0);
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quint32 timestamp = 1;
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MOTION(QPoint(5, 5));
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QCOMPARE(screenEdgeSpy.count(), 1);
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LOCK;
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MOTION(QPoint(4, 4));
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QCOMPARE(screenEdgeSpy.count(), 1);
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// and unlock
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UNLOCK;
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MOTION(QPoint(5, 5));
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QCOMPARE(screenEdgeSpy.count(), 2);
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}
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void LockScreenTest::testEffects()
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{
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std::unique_ptr<HelperEffect> effect(new HelperEffect);
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QSignalSpy inputSpy(effect.get(), &HelperEffect::inputEvent);
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effects->startMouseInterception(effect.get(), Qt::ArrowCursor);
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quint32 timestamp = 1;
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QCOMPARE(inputSpy.count(), 0);
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MOTION(QPoint(5, 5));
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QCOMPARE(inputSpy.count(), 1);
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// simlate click
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PRESS;
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QCOMPARE(inputSpy.count(), 2);
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RELEASE;
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QCOMPARE(inputSpy.count(), 3);
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LOCK;
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MOTION(QPoint(6, 6));
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QCOMPARE(inputSpy.count(), 3);
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// simlate click
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PRESS;
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QCOMPARE(inputSpy.count(), 3);
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RELEASE;
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QCOMPARE(inputSpy.count(), 3);
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UNLOCK;
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MOTION(QPoint(5, 5));
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QCOMPARE(inputSpy.count(), 4);
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// simlate click
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PRESS;
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QCOMPARE(inputSpy.count(), 5);
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RELEASE;
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QCOMPARE(inputSpy.count(), 6);
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effects->stopMouseInterception(effect.get());
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}
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void LockScreenTest::testEffectsKeyboard()
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{
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std::unique_ptr<HelperEffect> effect(new HelperEffect);
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QSignalSpy inputSpy(effect.get(), &HelperEffect::keyEvent);
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effects->grabKeyboard(effect.get());
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quint32 timestamp = 1;
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KEYPRESS(KEY_A);
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QCOMPARE(inputSpy.count(), 1);
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QCOMPARE(inputSpy.first().first().toString(), QStringLiteral("a"));
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KEYRELEASE(KEY_A);
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QCOMPARE(inputSpy.count(), 2);
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QCOMPARE(inputSpy.first().first().toString(), QStringLiteral("a"));
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QCOMPARE(inputSpy.at(1).first().toString(), QStringLiteral("a"));
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LOCK;
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KEYPRESS(KEY_B);
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QCOMPARE(inputSpy.count(), 2);
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KEYRELEASE(KEY_B);
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QCOMPARE(inputSpy.count(), 2);
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UNLOCK;
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KEYPRESS(KEY_C);
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QCOMPARE(inputSpy.count(), 3);
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QCOMPARE(inputSpy.first().first().toString(), QStringLiteral("a"));
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QCOMPARE(inputSpy.at(1).first().toString(), QStringLiteral("a"));
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QCOMPARE(inputSpy.at(2).first().toString(), QStringLiteral("c"));
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KEYRELEASE(KEY_C);
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QCOMPARE(inputSpy.count(), 4);
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QCOMPARE(inputSpy.first().first().toString(), QStringLiteral("a"));
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|
QCOMPARE(inputSpy.at(1).first().toString(), QStringLiteral("a"));
|
|
QCOMPARE(inputSpy.at(2).first().toString(), QStringLiteral("c"));
|
|
QCOMPARE(inputSpy.at(3).first().toString(), QStringLiteral("c"));
|
|
|
|
effects->ungrabKeyboard();
|
|
}
|
|
|
|
void LockScreenTest::testEffectsKeyboardAutorepeat()
|
|
{
|
|
// this test is just like testEffectsKeyboard, but tests auto repeat key events
|
|
// while the key is pressed the Effect should get auto repeated events
|
|
// but the lock screen should filter them out
|
|
std::unique_ptr<HelperEffect> effect(new HelperEffect);
|
|
QSignalSpy inputSpy(effect.get(), &HelperEffect::keyEvent);
|
|
effects->grabKeyboard(effect.get());
|
|
|
|
// we need to configure the key repeat first. It is only enabled on libinput
|
|
waylandServer()->seat()->keyboard()->setRepeatInfo(25, 300);
|
|
|
|
quint32 timestamp = 1;
|
|
KEYPRESS(KEY_A);
|
|
QCOMPARE(inputSpy.count(), 1);
|
|
QCOMPARE(inputSpy.first().first().toString(), QStringLiteral("a"));
|
|
QVERIFY(inputSpy.wait());
|
|
QVERIFY(inputSpy.count() > 1);
|
|
// and still more events
|
|
QVERIFY(inputSpy.wait());
|
|
QCOMPARE(inputSpy.at(1).first().toString(), QStringLiteral("a"));
|
|
|
|
// now release
|
|
inputSpy.clear();
|
|
KEYRELEASE(KEY_A);
|
|
QCOMPARE(inputSpy.count(), 1);
|
|
|
|
// while locked key repeat should not pass any events to the Effect
|
|
LOCK;
|
|
KEYPRESS(KEY_B);
|
|
QVERIFY(!inputSpy.wait(10));
|
|
KEYRELEASE(KEY_B);
|
|
QVERIFY(!inputSpy.wait(10));
|
|
|
|
UNLOCK;
|
|
// don't test again, that's covered by testEffectsKeyboard
|
|
|
|
effects->ungrabKeyboard();
|
|
}
|
|
|
|
void LockScreenTest::testMoveWindow()
|
|
{
|
|
auto [window, surface] = showWindow();
|
|
QVERIFY(window);
|
|
QSignalSpy interactiveMoveResizeSteppedSpy(window, &Window::interactiveMoveResizeStepped);
|
|
quint32 timestamp = 1;
|
|
|
|
workspace()->slotWindowMove();
|
|
QCOMPARE(workspace()->moveResizeWindow(), window);
|
|
QVERIFY(window->isInteractiveMove());
|
|
Test::keyboardKeyPressed(KEY_RIGHT, timestamp++);
|
|
Test::keyboardKeyReleased(KEY_RIGHT, timestamp++);
|
|
QEXPECT_FAIL("", "First event is ignored", Continue);
|
|
QCOMPARE(interactiveMoveResizeSteppedSpy.count(), 1);
|
|
|
|
// TODO adjust once the expected fail is fixed
|
|
Test::keyboardKeyPressed(KEY_RIGHT, timestamp++);
|
|
Test::keyboardKeyReleased(KEY_RIGHT, timestamp++);
|
|
QCOMPARE(interactiveMoveResizeSteppedSpy.count(), 1);
|
|
|
|
// while locking our window should continue to be in move resize
|
|
LOCK;
|
|
QCOMPARE(workspace()->moveResizeWindow(), window);
|
|
QVERIFY(window->isInteractiveMove());
|
|
Test::keyboardKeyPressed(KEY_RIGHT, timestamp++);
|
|
Test::keyboardKeyReleased(KEY_RIGHT, timestamp++);
|
|
QCOMPARE(interactiveMoveResizeSteppedSpy.count(), 1);
|
|
|
|
UNLOCK;
|
|
QCOMPARE(workspace()->moveResizeWindow(), window);
|
|
QVERIFY(window->isInteractiveMove());
|
|
Test::keyboardKeyPressed(KEY_RIGHT, timestamp++);
|
|
Test::keyboardKeyReleased(KEY_RIGHT, timestamp++);
|
|
QCOMPARE(interactiveMoveResizeSteppedSpy.count(), 2);
|
|
Test::keyboardKeyPressed(KEY_ESC, timestamp++);
|
|
Test::keyboardKeyReleased(KEY_ESC, timestamp++);
|
|
QVERIFY(!window->isInteractiveMove());
|
|
}
|
|
|
|
void LockScreenTest::testPointerShortcut()
|
|
{
|
|
std::unique_ptr<QAction> action(new QAction(nullptr));
|
|
QSignalSpy actionSpy(action.get(), &QAction::triggered);
|
|
input()->registerPointerShortcut(Qt::MetaModifier, Qt::LeftButton, action.get());
|
|
|
|
// try to trigger the shortcut
|
|
quint32 timestamp = 1;
|
|
#define PERFORM(expectedCount) \
|
|
do { \
|
|
Test::keyboardKeyPressed(KEY_LEFTMETA, timestamp++); \
|
|
PRESS; \
|
|
QCoreApplication::instance()->processEvents(); \
|
|
QCOMPARE(actionSpy.count(), expectedCount); \
|
|
RELEASE; \
|
|
Test::keyboardKeyReleased(KEY_LEFTMETA, timestamp++); \
|
|
QCoreApplication::instance()->processEvents(); \
|
|
QCOMPARE(actionSpy.count(), expectedCount); \
|
|
} while (false)
|
|
|
|
PERFORM(1);
|
|
|
|
// now the same thing with a locked screen
|
|
LOCK;
|
|
PERFORM(1);
|
|
|
|
// and as unlocked
|
|
UNLOCK;
|
|
PERFORM(2);
|
|
#undef PERFORM
|
|
}
|
|
|
|
void LockScreenTest::testAxisShortcut_data()
|
|
{
|
|
QTest::addColumn<Qt::Orientation>("direction");
|
|
QTest::addColumn<int>("sign");
|
|
|
|
QTest::newRow("up") << Qt::Vertical << 1;
|
|
QTest::newRow("down") << Qt::Vertical << -1;
|
|
QTest::newRow("left") << Qt::Horizontal << 1;
|
|
QTest::newRow("right") << Qt::Horizontal << -1;
|
|
}
|
|
|
|
void LockScreenTest::testAxisShortcut()
|
|
{
|
|
std::unique_ptr<QAction> action(new QAction(nullptr));
|
|
QSignalSpy actionSpy(action.get(), &QAction::triggered);
|
|
QFETCH(Qt::Orientation, direction);
|
|
QFETCH(int, sign);
|
|
PointerAxisDirection axisDirection = PointerAxisUp;
|
|
if (direction == Qt::Vertical) {
|
|
axisDirection = sign > 0 ? PointerAxisUp : PointerAxisDown;
|
|
} else {
|
|
axisDirection = sign > 0 ? PointerAxisLeft : PointerAxisRight;
|
|
}
|
|
input()->registerAxisShortcut(Qt::MetaModifier, axisDirection, action.get());
|
|
|
|
// try to trigger the shortcut
|
|
quint32 timestamp = 1;
|
|
#define PERFORM(expectedCount) \
|
|
do { \
|
|
Test::keyboardKeyPressed(KEY_LEFTMETA, timestamp++); \
|
|
if (direction == Qt::Vertical) \
|
|
Test::pointerAxisVertical(sign * 5.0, timestamp++); \
|
|
else \
|
|
Test::pointerAxisHorizontal(sign * 5.0, timestamp++); \
|
|
QCoreApplication::instance()->processEvents(); \
|
|
QCOMPARE(actionSpy.count(), expectedCount); \
|
|
Test::keyboardKeyReleased(KEY_LEFTMETA, timestamp++); \
|
|
QCoreApplication::instance()->processEvents(); \
|
|
QCOMPARE(actionSpy.count(), expectedCount); \
|
|
} while (false)
|
|
|
|
PERFORM(1);
|
|
|
|
// now the same thing with a locked screen
|
|
LOCK;
|
|
PERFORM(1);
|
|
|
|
// and as unlocked
|
|
UNLOCK;
|
|
PERFORM(2);
|
|
#undef PERFORM
|
|
}
|
|
|
|
void LockScreenTest::testKeyboardShortcut()
|
|
{
|
|
std::unique_ptr<QAction> action(new QAction(nullptr));
|
|
QSignalSpy actionSpy(action.get(), &QAction::triggered);
|
|
action->setProperty("componentName", QStringLiteral("kwin"));
|
|
action->setObjectName("LockScreenTest::testKeyboardShortcut");
|
|
KGlobalAccel::self()->setDefaultShortcut(action.get(), QList<QKeySequence>{Qt::CTRL | Qt::META | Qt::ALT | Qt::Key_Space});
|
|
KGlobalAccel::self()->setShortcut(action.get(), QList<QKeySequence>{Qt::CTRL | Qt::META | Qt::ALT | Qt::Key_Space},
|
|
KGlobalAccel::NoAutoloading);
|
|
|
|
// try to trigger the shortcut
|
|
quint32 timestamp = 1;
|
|
KEYPRESS(KEY_LEFTCTRL);
|
|
KEYPRESS(KEY_LEFTMETA);
|
|
KEYPRESS(KEY_LEFTALT);
|
|
KEYPRESS(KEY_SPACE);
|
|
QVERIFY(actionSpy.wait());
|
|
QCOMPARE(actionSpy.count(), 1);
|
|
KEYRELEASE(KEY_SPACE);
|
|
QVERIFY(!actionSpy.wait(10));
|
|
QCOMPARE(actionSpy.count(), 1);
|
|
|
|
LOCK;
|
|
KEYPRESS(KEY_SPACE);
|
|
QVERIFY(!actionSpy.wait(10));
|
|
QCOMPARE(actionSpy.count(), 1);
|
|
KEYRELEASE(KEY_SPACE);
|
|
QVERIFY(!actionSpy.wait(10));
|
|
QCOMPARE(actionSpy.count(), 1);
|
|
|
|
UNLOCK;
|
|
KEYPRESS(KEY_SPACE);
|
|
QVERIFY(actionSpy.wait());
|
|
QCOMPARE(actionSpy.count(), 2);
|
|
KEYRELEASE(KEY_SPACE);
|
|
QVERIFY(!actionSpy.wait(10));
|
|
QCOMPARE(actionSpy.count(), 2);
|
|
KEYRELEASE(KEY_LEFTCTRL);
|
|
KEYRELEASE(KEY_LEFTMETA);
|
|
KEYRELEASE(KEY_LEFTALT);
|
|
}
|
|
|
|
void LockScreenTest::testTouch()
|
|
{
|
|
auto touch = m_seat->createTouch(m_seat);
|
|
QVERIFY(touch);
|
|
QVERIFY(touch->isValid());
|
|
auto [window, surface] = showWindow();
|
|
QVERIFY(window);
|
|
QSignalSpy sequenceStartedSpy(touch, &KWayland::Client::Touch::sequenceStarted);
|
|
QSignalSpy cancelSpy(touch, &KWayland::Client::Touch::sequenceCanceled);
|
|
QSignalSpy pointRemovedSpy(touch, &KWayland::Client::Touch::pointRemoved);
|
|
|
|
quint32 timestamp = 1;
|
|
Test::touchDown(1, QPointF(25, 25), timestamp++);
|
|
QVERIFY(sequenceStartedSpy.wait());
|
|
QCOMPARE(sequenceStartedSpy.count(), 1);
|
|
|
|
LOCK;
|
|
QVERIFY(cancelSpy.wait());
|
|
|
|
Test::touchUp(1, timestamp++);
|
|
QVERIFY(!pointRemovedSpy.wait(10));
|
|
Test::touchDown(1, QPointF(25, 25), timestamp++);
|
|
Test::touchMotion(1, QPointF(26, 26), timestamp++);
|
|
Test::touchUp(1, timestamp++);
|
|
|
|
UNLOCK;
|
|
Test::touchDown(1, QPointF(25, 25), timestamp++);
|
|
QVERIFY(sequenceStartedSpy.wait());
|
|
QCOMPARE(sequenceStartedSpy.count(), 2);
|
|
Test::touchUp(1, timestamp++);
|
|
QVERIFY(pointRemovedSpy.wait());
|
|
QCOMPARE(pointRemovedSpy.count(), 1);
|
|
}
|
|
|
|
}
|
|
|
|
WAYLANDTEST_MAIN(KWin::LockScreenTest)
|
|
#include "lockscreen.moc"
|