kwin/src/pointer_input.h
Harald Sitter b8fb43db95 pointer_input: position cursor on the primary output after a placeholder
this improves the out of the box behavior which has regressed a bit over
time. since we default to kcfg_ActiveMouseScreen=true the active screen
by default follows the pointer. during early startup we position the
pointer on a Placeholder output, this output does eventually get
replaced by the real output(s). because of the update logic we'd
re-position the pointer on the closest real output, but that isn't
necessarily the intended primary output.

e.g. consider an eDP + HDMI setup depending on the geometries involved
the cursor may end up on the HDMI screen by default rather than the eDP
resulting in plasma-welcome opening on the HDMI output.

to mitigate this problem we now track whether the last output was a
placeholder and if so we instead try to position the pointer on the
current primary output
2023-11-13 11:34:09 +00:00

277 lines
8.1 KiB
C++

/*
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2013, 2016 Martin Gräßlin <mgraesslin@kde.org>
SPDX-FileCopyrightText: 2018 Roman Gilg <subdiff@gmail.com>
SPDX-FileCopyrightText: 2019 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#pragma once
#include "cursor.h"
#include "input.h"
#include "utils/xcursortheme.h"
#include <QElapsedTimer>
#include <QObject>
#include <QPointF>
#include <QPointer>
class QWindow;
namespace KWin
{
class Window;
class CursorImage;
class InputDevice;
class InputRedirection;
class CursorShape;
class ShapeCursorSource;
class SurfaceCursorSource;
class PointerSurfaceCursor;
class SurfaceInterface;
namespace Decoration
{
class DecoratedClientImpl;
}
class KWIN_EXPORT PointerInputRedirection : public InputDeviceHandler
{
Q_OBJECT
public:
explicit PointerInputRedirection(InputRedirection *parent);
~PointerInputRedirection() override;
void init() override;
void updateAfterScreenChange();
bool supportsWarping() const;
void warp(const QPointF &pos);
QPointF pos() const
{
return m_pos;
}
Qt::MouseButtons buttons() const
{
return m_qtButtons;
}
bool areButtonsPressed() const;
void setEffectsOverrideCursor(Qt::CursorShape shape);
void removeEffectsOverrideCursor();
void setWindowSelectionCursor(const QByteArray &shape);
void removeWindowSelectionCursor();
void updatePointerConstraints();
void setEnableConstraints(bool set);
bool isConstrained() const
{
return m_confined || m_locked;
}
bool focusUpdatesBlocked() override;
/**
* @internal
*/
void processMotionAbsolute(const QPointF &pos, std::chrono::microseconds time, InputDevice *device = nullptr);
/**
* @internal
*/
void processMotion(const QPointF &delta, const QPointF &deltaNonAccelerated, std::chrono::microseconds time, InputDevice *device);
/**
* @internal
*/
void processButton(uint32_t button, InputRedirection::PointerButtonState state, std::chrono::microseconds time, InputDevice *device = nullptr);
/**
* @internal
*/
void processAxis(InputRedirection::PointerAxis axis, qreal delta, qint32 deltaV120, InputRedirection::PointerAxisSource source, std::chrono::microseconds time, InputDevice *device = nullptr);
/**
* @internal
*/
void processSwipeGestureBegin(int fingerCount, std::chrono::microseconds time, KWin::InputDevice *device = nullptr);
/**
* @internal
*/
void processSwipeGestureUpdate(const QPointF &delta, std::chrono::microseconds time, KWin::InputDevice *device = nullptr);
/**
* @internal
*/
void processSwipeGestureEnd(std::chrono::microseconds time, KWin::InputDevice *device = nullptr);
/**
* @internal
*/
void processSwipeGestureCancelled(std::chrono::microseconds time, KWin::InputDevice *device = nullptr);
/**
* @internal
*/
void processPinchGestureBegin(int fingerCount, std::chrono::microseconds time, KWin::InputDevice *device = nullptr);
/**
* @internal
*/
void processPinchGestureUpdate(qreal scale, qreal angleDelta, const QPointF &delta, std::chrono::microseconds time, KWin::InputDevice *device = nullptr);
/**
* @internal
*/
void processPinchGestureEnd(std::chrono::microseconds time, KWin::InputDevice *device = nullptr);
/**
* @internal
*/
void processPinchGestureCancelled(std::chrono::microseconds time, KWin::InputDevice *device = nullptr);
/**
* @internal
*/
void processHoldGestureBegin(int fingerCount, std::chrono::microseconds time, KWin::InputDevice *device = nullptr);
/**
* @internal
*/
void processHoldGestureEnd(std::chrono::microseconds time, KWin::InputDevice *device = nullptr);
/**
* @internal
*/
void processHoldGestureCancelled(std::chrono::microseconds time, KWin::InputDevice *device = nullptr);
/**
* @internal
*/
void processFrame(KWin::InputDevice *device = nullptr);
private:
void processMotionInternal(const QPointF &pos, const QPointF &delta, const QPointF &deltaNonAccelerated, std::chrono::microseconds time, InputDevice *device);
void cleanupDecoration(Decoration::DecoratedClientImpl *old, Decoration::DecoratedClientImpl *now) override;
void focusUpdate(Window *focusOld, Window *focusNow) override;
QPointF position() const override;
void updateOnStartMoveResize();
void updateToReset();
void updatePosition(const QPointF &pos);
void updateButton(uint32_t button, InputRedirection::PointerButtonState state);
QPointF applyPointerConfinement(const QPointF &pos) const;
void disconnectConfinedPointerRegionConnection();
void disconnectLockedPointerAboutToBeUnboundConnection();
void disconnectPointerConstraintsConnection();
void breakPointerConstraints(SurfaceInterface *surface);
CursorImage *m_cursor;
QPointF m_pos;
QHash<uint32_t, InputRedirection::PointerButtonState> m_buttons;
Qt::MouseButtons m_qtButtons;
QMetaObject::Connection m_focusGeometryConnection;
QMetaObject::Connection m_constraintsConnection;
QMetaObject::Connection m_constraintsActivatedConnection;
QMetaObject::Connection m_confinedPointerRegionConnection;
QMetaObject::Connection m_lockedPointerAboutToBeUnboundConnection;
QMetaObject::Connection m_decorationGeometryConnection;
QMetaObject::Connection m_decorationDestroyedConnection;
QMetaObject::Connection m_decorationClosedConnection;
bool m_confined = false;
bool m_locked = false;
bool m_enableConstraints = true;
bool m_lastOutputWasPlaceholder = true;
friend class PositionUpdateBlocker;
};
class WaylandCursorImage : public QObject
{
Q_OBJECT
public:
explicit WaylandCursorImage(QObject *parent = nullptr);
KXcursorTheme theme() const;
Q_SIGNALS:
void themeChanged();
private:
void updateCursorTheme();
KXcursorTheme m_cursorTheme;
};
class CursorImage : public QObject
{
Q_OBJECT
public:
explicit CursorImage(PointerInputRedirection *parent = nullptr);
~CursorImage() override;
void setEffectsOverrideCursor(Qt::CursorShape shape);
void removeEffectsOverrideCursor();
void setWindowSelectionCursor(const QByteArray &shape);
void removeWindowSelectionCursor();
KXcursorTheme theme() const;
CursorSource *source() const;
void setSource(CursorSource *source);
void updateCursorOutputs(const QPointF &pos);
void markAsRendered(std::chrono::milliseconds timestamp);
Q_SIGNALS:
void changed();
private:
void reevaluteSource();
void updateServerCursor(const std::variant<PointerSurfaceCursor *, QByteArray> &cursor);
void updateDecoration();
void updateDecorationCursor();
void updateMoveResize();
void handleFocusedSurfaceChanged();
PointerInputRedirection *m_pointer;
CursorSource *m_currentSource = nullptr;
WaylandCursorImage m_waylandImage;
std::unique_ptr<ShapeCursorSource> m_effectsCursor;
std::unique_ptr<ShapeCursorSource> m_fallbackCursor;
std::unique_ptr<ShapeCursorSource> m_moveResizeCursor;
std::unique_ptr<ShapeCursorSource> m_windowSelectionCursor;
struct
{
std::unique_ptr<ShapeCursorSource> cursor;
QMetaObject::Connection connection;
} m_decoration;
struct
{
QMetaObject::Connection connection;
std::unique_ptr<SurfaceCursorSource> surface;
std::unique_ptr<ShapeCursorSource> shape;
CursorSource *cursor = nullptr;
} m_serverCursor;
};
/**
* @brief Implementation using the InputRedirection framework to get pointer positions.
*
* Does not support warping of cursor.
*/
class InputRedirectionCursor : public KWin::Cursor
{
Q_OBJECT
public:
explicit InputRedirectionCursor();
~InputRedirectionCursor() override;
protected:
void doSetPos() override;
private Q_SLOTS:
void slotPosChanged(const QPointF &pos);
void slotPointerButtonChanged();
void slotModifiersChanged(Qt::KeyboardModifiers mods, Qt::KeyboardModifiers oldMods);
private:
Qt::MouseButtons m_currentButtons;
};
}