a26c5b1225
It's possible to activate a window, exit without activating, bring window to current desktop, send window on all desktops, mimize the window and close the window. Clicking desktop allows to activate selected window, exit without activating, show the desktop (minimize all apps) and of course do nothing. FEATURE: 163116 svn path=/trunk/KDE/kdebase/workspace/; revision=988788
211 lines
9.4 KiB
C++
211 lines
9.4 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2007 Rivo Laks <rivolaks@hot.ee>
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Copyright (C) 2008 Lucas Murray <lmurray@undefinedfire.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "presentwindows_config.h"
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#include <kwineffects.h>
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#include <kconfiggroup.h>
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#include <KActionCollection>
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#include <kaction.h>
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#include <QVBoxLayout>
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#include <QColor>
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namespace KWin
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{
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KWIN_EFFECT_CONFIG_FACTORY
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PresentWindowsEffectConfigForm::PresentWindowsEffectConfigForm(QWidget* parent) : QWidget(parent)
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{
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setupUi(this);
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}
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PresentWindowsEffectConfig::PresentWindowsEffectConfig(QWidget* parent, const QVariantList& args)
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: KCModule( EffectFactory::componentData(), parent, args )
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{
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m_ui = new PresentWindowsEffectConfigForm( this );
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QVBoxLayout* layout = new QVBoxLayout( this );
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layout->addWidget( m_ui );
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// Shortcut config. The shortcut belongs to the component "kwin"!
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m_actionCollection = new KActionCollection( this, KComponentData("kwin") );
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m_actionCollection->setConfigGroup( "PresentWindows" );
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m_actionCollection->setConfigGlobal( true );
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KAction* a = (KAction*) m_actionCollection->addAction( "ExposeAll" );
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a->setText( i18n( "Toggle Present Windows (All desktops)" ));
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a->setProperty( "isConfigurationAction", true );
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a->setGlobalShortcut( KShortcut( Qt::CTRL + Qt::Key_F10 ));
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KAction* b = (KAction*) m_actionCollection->addAction( "Expose" );
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b->setText( i18n( "Toggle Present Windows (Current desktop)" ));
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b->setProperty( "isConfigurationAction", true );
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b->setGlobalShortcut( KShortcut( Qt::CTRL + Qt::Key_F9 ));
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m_ui->shortcutEditor->addCollection( m_actionCollection );
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connect( m_ui->layoutCombo, SIGNAL( currentIndexChanged( int )), this, SLOT( changed() ));
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connect( m_ui->rearrangeDurationSpin, SIGNAL( valueChanged( int )), this, SLOT( changed() ));
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connect( m_ui->displayTitleBox, SIGNAL( stateChanged( int )), this, SLOT( changed() ));
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connect( m_ui->displayIconBox, SIGNAL( stateChanged( int )), this, SLOT( changed() ));
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connect( m_ui->switchingBox, SIGNAL( stateChanged( int )), this, SLOT( changed() ));
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connect( m_ui->ignoreMinimizedBox, SIGNAL( stateChanged( int )), this, SLOT( changed() ));
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connect( m_ui->showPanelBox, SIGNAL( stateChanged( int )), this, SLOT( changed() ));
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connect( m_ui->accuracySlider, SIGNAL( valueChanged( int )), this, SLOT( changed() ));
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connect( m_ui->fillGapsBox, SIGNAL( stateChanged( int )), this, SLOT( changed() ));
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connect( m_ui->shortcutEditor, SIGNAL( keyChange() ), this, SLOT( changed() ));
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connect( m_ui->leftButtonWindowCombo, SIGNAL( currentIndexChanged( int )), this, SLOT( changed() ));
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connect( m_ui->middleButtonWindowCombo, SIGNAL( currentIndexChanged( int )), this, SLOT( changed() ));
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connect( m_ui->rightButtonWindowCombo, SIGNAL( currentIndexChanged( int )), this, SLOT( changed() ));
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connect( m_ui->leftButtonDesktopCombo, SIGNAL( currentIndexChanged( int )), this, SLOT( changed() ));
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connect( m_ui->middleButtonDesktopCombo, SIGNAL( currentIndexChanged( int )), this, SLOT( changed() ));
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connect( m_ui->rightButtonDesktopCombo, SIGNAL( currentIndexChanged( int )), this, SLOT( changed() ));
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load();
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}
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PresentWindowsEffectConfig::~PresentWindowsEffectConfig()
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{
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// If save() is called undoChanges() has no effect
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m_ui->shortcutEditor->undoChanges();
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}
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void PresentWindowsEffectConfig::load()
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{
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KCModule::load();
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KConfigGroup conf = EffectsHandler::effectConfig( "PresentWindows" );
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int layoutMode = conf.readEntry( "LayoutMode", int( PresentWindowsEffect::LayoutNatural ));
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m_ui->layoutCombo->setCurrentIndex( layoutMode );
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m_ui->rearrangeDurationSpin->setValue( conf.readEntry( "RearrangeDuration", 0 ));
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bool displayTitle = conf.readEntry( "DrawWindowCaptions", true );
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m_ui->displayTitleBox->setChecked( displayTitle );
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bool displayIcon = conf.readEntry( "DrawWindowIcons", true );
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m_ui->displayIconBox->setChecked( displayIcon );
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bool switching = conf.readEntry( "TabBox", false );
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m_ui->switchingBox->setChecked( switching );
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bool ignoreMinimized = conf.readEntry( "IgnoreMinimized", false );
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m_ui->ignoreMinimizedBox->setChecked( ignoreMinimized );
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bool showPanel = conf.readEntry( "ShowPanel", false );
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m_ui->showPanelBox->setChecked( showPanel );
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int accuracy = conf.readEntry( "Accuracy", 1 );
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m_ui->accuracySlider->setSliderPosition( accuracy );
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bool fillGaps = conf.readEntry( "FillGaps", true );
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m_ui->fillGapsBox->setChecked( fillGaps );
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int leftButtonWindow = conf.readEntry( "LeftButtonWindow", int( PresentWindowsEffect::WindowActivateAction ));
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m_ui->leftButtonWindowCombo->setCurrentIndex( leftButtonWindow );
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int middleButtonWindow = conf.readEntry( "MiddleButtonWindow", int( PresentWindowsEffect::WindowNoAction ));
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m_ui->middleButtonWindowCombo->setCurrentIndex( middleButtonWindow );
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int rightButtonWindow = conf.readEntry( "RightButtonWindow", int( PresentWindowsEffect::WindowExitAction ));
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m_ui->rightButtonWindowCombo->setCurrentIndex( rightButtonWindow );
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int leftButtonDesktop = conf.readEntry( "LeftButtonDesktop", int( PresentWindowsEffect::DesktopExitAction ));
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m_ui->leftButtonDesktopCombo->setCurrentIndex( leftButtonDesktop );
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int middleButtonDesktop = conf.readEntry( "MiddleButtonDesktop", int( PresentWindowsEffect::DesktopNoAction ));
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m_ui->middleButtonDesktopCombo->setCurrentIndex( middleButtonDesktop );
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int rightButtonDesktop = conf.readEntry( "RightButtonDesktop", int( PresentWindowsEffect::DesktopNoAction ));
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m_ui->rightButtonDesktopCombo->setCurrentIndex( rightButtonDesktop );
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emit changed(false);
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}
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void PresentWindowsEffectConfig::save()
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{
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KCModule::save();
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KConfigGroup conf = EffectsHandler::effectConfig( "PresentWindows" );
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int layoutMode = m_ui->layoutCombo->currentIndex();
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conf.writeEntry( "LayoutMode", layoutMode );
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conf.writeEntry( "RearrangeDuration", m_ui->rearrangeDurationSpin->value() );
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conf.writeEntry( "DrawWindowCaptions", m_ui->displayTitleBox->isChecked() );
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conf.writeEntry( "DrawWindowIcons", m_ui->displayIconBox->isChecked() );
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conf.writeEntry( "TabBox", m_ui->switchingBox->isChecked() );
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conf.writeEntry( "IgnoreMinimized", m_ui->ignoreMinimizedBox->isChecked() );
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conf.writeEntry( "ShowPanel", m_ui->showPanelBox->isChecked() );
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int accuracy = m_ui->accuracySlider->value();
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conf.writeEntry( "Accuracy", accuracy );
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conf.writeEntry( "FillGaps", m_ui->fillGapsBox->isChecked() );
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int leftButtonWindow = m_ui->leftButtonWindowCombo->currentIndex();
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conf.writeEntry( "LeftButtonWindow", leftButtonWindow );
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int middleButtonWindow = m_ui->middleButtonWindowCombo->currentIndex();
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conf.writeEntry( "MiddleButtonWindow", middleButtonWindow );
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int rightButtonWindow = m_ui->rightButtonWindowCombo->currentIndex();
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conf.writeEntry( "RightButtonWindow", rightButtonWindow );
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int leftButtonDesktop = m_ui->leftButtonDesktopCombo->currentIndex();
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conf.writeEntry( "LeftButtonDesktop", leftButtonDesktop );
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int middleButtonDesktop = m_ui->middleButtonDesktopCombo->currentIndex();
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conf.writeEntry( "MiddleButtonDesktop", middleButtonDesktop );
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int rightButtonDesktop = m_ui->rightButtonDesktopCombo->currentIndex();
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conf.writeEntry( "RightButtonDesktop", rightButtonDesktop );
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m_ui->shortcutEditor->save();
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conf.sync();
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emit changed(false);
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EffectsHandler::sendReloadMessage( "presentwindows" );
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}
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void PresentWindowsEffectConfig::defaults()
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{
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m_ui->layoutCombo->setCurrentIndex( int( PresentWindowsEffect::LayoutNatural ));
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m_ui->rearrangeDurationSpin->setValue( 0 );
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m_ui->displayTitleBox->setChecked( true );
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m_ui->displayIconBox->setChecked( true );
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m_ui->switchingBox->setChecked( false );
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m_ui->ignoreMinimizedBox->setChecked( false );
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m_ui->showPanelBox->setChecked( false );
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m_ui->accuracySlider->setSliderPosition( 1 );
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m_ui->fillGapsBox->setChecked( true );
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m_ui->shortcutEditor->allDefault();
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m_ui->leftButtonWindowCombo->setCurrentIndex( int( PresentWindowsEffect::WindowActivateAction ));
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m_ui->middleButtonWindowCombo->setCurrentIndex( int( PresentWindowsEffect::WindowNoAction ));
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m_ui->rightButtonWindowCombo->setCurrentIndex( int( PresentWindowsEffect::WindowExitAction ));
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m_ui->leftButtonDesktopCombo->setCurrentIndex( int( PresentWindowsEffect::DesktopExitAction ));
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m_ui->middleButtonDesktopCombo->setCurrentIndex( int( PresentWindowsEffect::DesktopNoAction ));
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m_ui->rightButtonDesktopCombo->setCurrentIndex( int( PresentWindowsEffect::DesktopNoAction ));
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emit changed(true);
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}
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} // namespace
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#include "presentwindows_config.moc"
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