a394fade64
As discussed on the mailinglist [1] the tiling support is removed from KWin. The main reasons for this step are: * it is unmaintained * it is a mode not used by any of the core KWin team * original developer said at Akademy 2012 that he is not interested in picking up the work again * tiling has quite some bugs, e.g. multi screen not supported * is conflicting with other concepts in KWin, e.g. activities There is ongoing work to get tiling supported through a KWin script, which is a preferred way as it does not influence the existing C++ code base. [1] http://lists.kde.org/?l=kwin&m=133149673110558&w=2 BUG: 303090 FIXED-IN: 4.10 REVIEW: 105546
105 lines
3.5 KiB
XML
105 lines
3.5 KiB
XML
<!DOCTYPE node PUBLIC "-//freedesktop//DTD D-BUS Object Introspection 1.0//EN"
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"http://www.freedesktop.org/standards/dbus/1.0/introspect.dtd">
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<node>
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<interface name="org.kde.KWin">
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<method name="cascadeDesktop">
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<annotation name="org.freedesktop.DBus.Method.NoReply" value="true"/>
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</method>
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<method name="unclutterDesktop">
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<annotation name="org.freedesktop.DBus.Method.NoReply" value="true"/>
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</method>
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<method name="reconfigure">
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<annotation name="org.freedesktop.DBus.Method.NoReply" value="true"/>
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</method>
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<method name="killWindow">
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<annotation name="org.freedesktop.DBus.Method.NoReply" value="true"/>
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</method>
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<method name="toggleCompositing">
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<annotation name="org.freedesktop.DBus.Method.NoReply" value="true"/>
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</method>
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<method name="doNotManage">
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<arg name="name" type="s" direction="in"/>
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</method>
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<method name="showWindowMenuAt">
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<arg name="winId" type="x" direction="in"/>
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<arg name="x" type="i" direction="in"/>
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<arg name="y" type="i" direction="in"/>
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</method>
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<method name="setCurrentDesktop">
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<arg name="desktop" type="i" direction="in"/>
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<arg type="b" direction="out"/>
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</method>
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<method name="currentDesktop">
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<arg type="i" direction="out"/>
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</method>
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<method name="nextDesktop"/>
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<method name="previousDesktop"/>
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<method name="circulateDesktopApplications"/>
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<signal name="reloadConfig"/>
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<signal name="reinitCompositing"/>
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<signal name="compositingToggled">
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<arg name="active" type="b" direction="out"/>
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</signal>
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<method name="loadEffect">
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<arg name="name" type="s" direction="in"/>
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</method>
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<method name="unloadEffect">
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<arg name="name" type="s" direction="in"/>
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</method>
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<method name="toggleEffect">
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<arg name="name" type="s" direction="in"/>
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</method>
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<method name="reconfigureEffect">
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<arg name="name" type="s" direction="in"/>
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</method>
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<method name="loadedEffects">
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<arg type="as" direction="out"/>
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</method>
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<method name="listOfEffects">
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<arg type="as" direction="out"/>
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</method>
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<method name="compositingActive">
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<arg type="b" direction="out"/>
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</method>
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<method name="waitForCompositingSetup">
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<arg type="b" direction="out"/>
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</method>
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<method name="decorationSupportedColors">
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<arg type="ai" direction="out"/>
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<annotation name="com.trolltech.QtDBus.QtTypeName.Out0" value="QList<int>"/>
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</method>
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<method name="stopActivity">
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<arg type="s" direction="in"/>
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<arg type="b" direction="out"/>
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</method>
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<method name="startActivity">
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<arg type="s" direction="in"/>
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<arg type="b" direction="out"/>
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</method>
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<method name="activeEffects">
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<arg type="as" direction="out"/>
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</method>
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<method name="supportInformation">
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<arg type="s" direction="out"/>
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</method>
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<method name="compositingPossible">
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<arg type="b" direction="out"/>
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</method>
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<method name="compositingNotPossibleReason">
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<arg type="s" direction="out"/>
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</method>
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<method name="openGLIsBroken">
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<arg type="b" direction="out"/>
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</method>
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<method name="compositingType">
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<!--
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none: No Compositing
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xrender: XRender
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gl1: OpenGL 1
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gl2: OpenGL 2
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gles: OpenGL ES 2
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-->
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<arg type="s" direction="out"/>
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</method>
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</interface>
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</node>
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