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If possible use the property to Toplevel or Client instead of the pure virtual methods. This makes it easier to get a stable ABI. Adding new methods to the class no longer requires to add a pure virtual method. From a performance point of view this change should not matter. Most EffectWindow methods are not invoked during the repaint chain. But only in response to an event like a window got added. There the overhead does not really matter as well the previous implementation made strong use of dynamic casts which are also not knwon for being very fast. |
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.. | ||
anidata.cpp | ||
anidata_p.h | ||
CMakeLists.txt | ||
kwinanimationeffect.cpp | ||
kwinanimationeffect.h | ||
kwinconfig.h.cmake | ||
kwineffects.cpp | ||
kwineffects.h | ||
kwinglobals.cpp | ||
kwinglobals.h | ||
kwinglplatform.cpp | ||
kwinglplatform.h | ||
kwingltexture.cpp | ||
kwingltexture.h | ||
kwingltexture_p.h | ||
kwinglutils.cpp | ||
kwinglutils.h | ||
kwinglutils_funcs.cpp | ||
kwinglutils_funcs.h | ||
kwinxrenderutils.cpp | ||
kwinxrenderutils.h | ||
Mainpage.dox | ||
Messages.sh |