kwin/effects/cube
Martin Gräßlin 38d760c960 Only push shader when Cube effect is active
This caused situations in which the shader was pushed but never
popped from the stack as for the latter case there was a check
whether the effect is active.

BUG: 280455
2011-09-27 17:42:20 +02:00
..
data Remove textureWidth/textureHeight from all Shaders 2011-06-19 20:54:13 +02:00
CMakeLists.txt
cube.cpp Only push shader when Cube effect is active 2011-09-27 17:42:20 +02:00
cube.desktop SVN_SILENT made messages (.desktop file) 2011-09-09 09:21:44 +02:00
cube.h Only call active effects in the effect chain 2011-08-29 07:06:58 +02:00
cube_config.cpp
cube_config.desktop SVN_SILENT made messages (.desktop file) 2011-09-09 09:21:44 +02:00
cube_config.h
cube_config.ui
cube_inside.h
cube_proxy.cpp
cube_proxy.h
cubeslide.cpp Only call active effects in the effect chain 2011-08-29 07:06:58 +02:00
cubeslide.desktop SVN_SILENT made messages (.desktop file) 2011-09-09 09:21:44 +02:00
cubeslide.h Only call active effects in the effect chain 2011-08-29 07:06:58 +02:00
cubeslide_config.cpp
cubeslide_config.desktop SVN_SILENT made messages (.desktop file) 2011-09-09 09:21:44 +02:00
cubeslide_config.h
cubeslide_config.ui