kwin/src/abstract_output.h
Vlad Zahorodnii a3b5266175 Drop Platform::renderLoop()
Having a render loop in the Platform has always been awkward. Another
way to interpret the platform not supporting per screen rendering would
be that all outputs share the same render loop.

On X11, Scene::painted_screen is going to correspond to the primary
screen, we should not rely on this assumption though!
2022-02-15 18:23:52 +02:00

273 lines
6.3 KiB
C++

/*
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2019 Roman Gilg <subdiff@gmail.com>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#ifndef KWIN_ABSTRACT_OUTPUT_H
#define KWIN_ABSTRACT_OUTPUT_H
#include <kwin_export.h>
#include <QDebug>
#include <QObject>
#include <QRect>
#include <QSize>
#include <QUuid>
#include <QVector>
namespace KWaylandServer
{
class OutputChangeSetV2;
}
namespace KWin
{
class EffectScreenImpl;
class RenderLoop;
class KWIN_EXPORT GammaRamp
{
public:
GammaRamp(uint32_t size);
/**
* Returns the size of the gamma ramp.
*/
uint32_t size() const;
/**
* Returns pointer to the first red component in the gamma ramp.
*
* The returned pointer can be used for altering the red component
* in the gamma ramp.
*/
uint16_t *red();
/**
* Returns pointer to the first red component in the gamma ramp.
*/
const uint16_t *red() const;
/**
* Returns pointer to the first green component in the gamma ramp.
*
* The returned pointer can be used for altering the green component
* in the gamma ramp.
*/
uint16_t *green();
/**
* Returns pointer to the first green component in the gamma ramp.
*/
const uint16_t *green() const;
/**
* Returns pointer to the first blue component in the gamma ramp.
*
* The returned pointer can be used for altering the blue component
* in the gamma ramp.
*/
uint16_t *blue();
/**
* Returns pointer to the first blue component in the gamma ramp.
*/
const uint16_t *blue() const;
private:
QVector<uint16_t> m_table;
uint32_t m_size;
};
/**
* Generic output representation.
*/
class KWIN_EXPORT AbstractOutput : public QObject
{
Q_OBJECT
public:
explicit AbstractOutput(QObject *parent = nullptr);
~AbstractOutput() override;
/**
* Returns a short identifiable name of this output.
*/
virtual QString name() const = 0;
/**
* Returns the identifying uuid of this output.
*
* Default implementation returns an empty byte array.
*/
virtual QUuid uuid() const;
/**
* Returns @c true if the output is enabled; otherwise returns @c false.
*/
virtual bool isEnabled() const;
/**
* Enable or disable the output.
*
* Default implementation does nothing
*/
virtual void setEnabled(bool enable);
/**
* Returns geometry of this output in device independent pixels.
*/
virtual QRect geometry() const = 0;
/**
* Returns the approximate vertical refresh rate of this output, in mHz.
*/
virtual int refreshRate() const = 0;
/**
* Returns whether this output is connected through an internal connector,
* e.g. LVDS, or eDP.
*
* Default implementation returns @c false.
*/
virtual bool isInternal() const;
/**
* Returns the ratio between physical pixels and logical pixels.
*
* Default implementation returns 1.
*/
virtual qreal scale() const;
/**
* Returns the physical size of this output, in millimeters.
*
* Default implementation returns an invalid QSize.
*/
virtual QSize physicalSize() const;
/**
* Returns the size of the gamma lookup table.
*
* Default implementation returns 0.
*/
virtual int gammaRampSize() const;
/**
* Sets the gamma ramp of this output.
*
* Returns @c true if the gamma ramp was successfully set.
*/
virtual bool setGammaRamp(const GammaRamp &gamma);
/** Returns the resolution of the output. */
virtual QSize pixelSize() const = 0;
/**
* Returns the manufacturer of the screen.
*/
virtual QString manufacturer() const;
/**
* Returns the model of the screen.
*/
virtual QString model() const;
/**
* Returns the serial number of the screen.
*/
virtual QString serialNumber() const;
/**
* Returns the RenderLoop for this output. If the platform does not support per screen
* rendering, all outputs will share the same render loop.
*/
virtual RenderLoop *renderLoop() const = 0;
void inhibitDirectScanout();
void uninhibitDirectScanout();
bool directScanoutInhibited() const;
/**
* @returns the configured time for an output to dim
*
* This allows the backends to coordinate with the front-end the time they
* allow to decorate the dimming until the display is turned off
*
* @see aboutToTurnOff
*/
static std::chrono::milliseconds dimAnimationTime();
enum class Transform {
Normal,
Rotated90,
Rotated180,
Rotated270,
Flipped,
Flipped90,
Flipped180,
Flipped270
};
Q_ENUM(Transform)
virtual Transform transform() const { return Transform::Normal; }
virtual bool usesSoftwareCursor() const;
Q_SIGNALS:
/**
* This signal is emitted when the geometry of this output has changed.
*/
void geometryChanged();
/**
* This signal is emitted when the output has been enabled or disabled.
*/
void enabledChanged();
/**
* This signal is emitted when the device pixel ratio of the output has changed.
*/
void scaleChanged();
/**
* Notifies that the display will be dimmed in @p time ms. This allows
* effects to plan for it and hopefully animate it
*/
void aboutToTurnOff(std::chrono::milliseconds time);
/**
* Notifies that the output has been turned on and the wake can be decorated.
*/
void wakeUp();
/**
* Notifies that the output is about to change configuration based on a
* user interaction.
*
* Be it because it gets a transformation or moved around.
*
* Only to be used for effects
*/
void aboutToChange();
/**
* Notifies that the output changed based on a user interaction.
*
* Be it because it gets a transformation or moved around.
*
* Only to be used for effects
*/
void changed();
private:
Q_DISABLE_COPY(AbstractOutput)
EffectScreenImpl *m_effectScreen = nullptr;
int m_directScanoutCount = 0;
friend class EffectScreenImpl; // to access m_effectScreen
};
KWIN_EXPORT QDebug operator<<(QDebug debug, const AbstractOutput *output);
} // namespace KWin
#endif