3fa287280b
Summary: qopengl.h redeclares the functions defined in the epoxy/gl.h and it results in the build error. this is similar to other .cpp files where epoxy/gl.h is used. See: https://build.neon.kde.org/job/xenial_unstable_plasma_kwin_bin_armhf/157 Reviewers: #plasma, graesslin Reviewed By: #plasma, graesslin Subscribers: plasma-devel, kwin, #kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D10762
68 lines
1.9 KiB
C++
68 lines
1.9 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#ifndef KWIN_QPA_ABSTRACTPLATFORMCONTEXT_H
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#define KWIN_QPA_ABSTRACTPLATFORMCONTEXT_H
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#include <epoxy/egl.h>
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#include "fixqopengl.h"
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#include <fixx11h.h>
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#include <qpa/qplatformopenglcontext.h>
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namespace KWin
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{
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namespace QPA
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{
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class Integration;
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class AbstractPlatformContext : public QPlatformOpenGLContext
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{
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public:
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explicit AbstractPlatformContext(QOpenGLContext *context, EGLDisplay display, EGLConfig config = nullptr);
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virtual ~AbstractPlatformContext();
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void doneCurrent() override;
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QSurfaceFormat format() const override;
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bool isValid() const override;
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QFunctionPointer getProcAddress(const char *procName) override;
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protected:
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EGLDisplay eglDisplay() const {
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return m_eglDisplay;
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}
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EGLConfig config() const {
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return m_config;
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}
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bool bindApi();
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EGLContext eglContext() const {
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return m_context;
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}
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void createContext(EGLContext shareContext = EGL_NO_CONTEXT);
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private:
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EGLDisplay m_eglDisplay;
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EGLConfig m_config;
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EGLContext m_context = EGL_NO_CONTEXT;
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QSurfaceFormat m_format;
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};
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}
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}
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#endif
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