kwin/effects/coverswitch
Martin Gräßlin 990001c5d7 Drop GLVertexBuffer::useShader.
The vertex buffer implementation uses the shader manager to decide
whether core painting should be used or not. Shader manager is only
used by shaders using vertex attributes instead of gl_Vertex etc.
2011-01-30 14:12:02 +01:00
..
CMakeLists.txt Reflection plane in Coverswitch and GLES 2011-01-30 14:12:02 +01:00
coverswitch-reflection.glsl Reflection plane in Coverswitch and GLES 2011-01-30 14:12:02 +01:00
coverswitch.cpp Drop GLVertexBuffer::useShader. 2011-01-30 14:12:02 +01:00
coverswitch.desktop
coverswitch.h Reflection plane in Coverswitch and GLES 2011-01-30 14:12:02 +01:00
coverswitch_config.cpp
coverswitch_config.desktop
coverswitch_config.h
coverswitch_config.ui