846496d2c1
its own directory, cleaned up the effect config macros and renamed "MakeTransparent" to "Translucency" so that it matches its visible name. svn path=/trunk/KDE/kdebase/workspace/; revision=921749
68 lines
2.1 KiB
C++
68 lines
2.1 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2008 Martin Gräßlin <ubuntu@martin-graesslin.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#ifndef KWIN_FLIPSWITCH_H
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#define KWIN_FLIPSWITCH_H
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#include <kwineffects.h>
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namespace KWin
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{
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class FlipSwitchEffect
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: public Effect
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{
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public:
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FlipSwitchEffect();
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~FlipSwitchEffect();
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virtual void reconfigure( ReconfigureFlags );
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virtual void prePaintScreen( ScreenPrePaintData& data, int time );
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virtual void paintScreen( int mask, QRegion region, ScreenPaintData& data );
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virtual void postPaintScreen();
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virtual void paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data );
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virtual void tabBoxAdded( int mode );
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virtual void tabBoxClosed();
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virtual void tabBoxUpdated();
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static bool supported();
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private:
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void paintWindowFlip( EffectWindow* w, bool draw = true, float opacity = 0.8 );
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bool mActivated;
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bool mAnimation;
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int mFlipDuration;
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bool animateFlip;
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bool forward;
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int selectedWindow;
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bool start;
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bool stop;
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bool addFullRepaint;
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int rearrangeWindows;
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bool stopRequested;
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bool startRequested;
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bool twinview;
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QRect area;
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TimeLine timeLine;
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Window input;
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};
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} // namespace
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#endif
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