a51171720e
The logic should not be tied to whether libinput is used. It's relevant for all Wayland backends whether they use libinput or not. In addition this should generate a pointer motion event, so that proper processing can take place and we get proper pointer enter events. |
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.. | ||
CMakeLists.txt | ||
decoration_input_test.cpp | ||
dont_crash_glxgears.cpp | ||
input_stacking_order.cpp | ||
internal_window.cpp | ||
kwin_wayland_test.cpp | ||
kwin_wayland_test.h | ||
lockscreen.cpp | ||
move_resize_window_test.cpp | ||
pointer_input.cpp | ||
quick_tiling_test.cpp | ||
start_test.cpp | ||
touch_input_test.cpp | ||
transient_no_input_test.cpp |