kwin/src/outputlayer.cpp
Xaver Hugl 7358daa92c renderbackend: move render methods to OutputLayer
This is in preparation to using multiple outputlayers per output
2022-04-12 09:31:58 +00:00

43 lines
667 B
C++

/*
SPDX-FileCopyrightText: 2022 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "outputlayer.h"
namespace KWin
{
OutputLayer::OutputLayer(QObject *parent)
: QObject(parent)
{
}
QRegion OutputLayer::repaints() const
{
return m_repaints;
}
void OutputLayer::addRepaint(const QRegion &region)
{
m_repaints += region;
}
void OutputLayer::resetRepaints()
{
m_repaints = QRegion();
}
void OutputLayer::aboutToStartPainting(const QRegion &damage)
{
Q_UNUSED(damage)
}
bool OutputLayer::scanout(SurfaceItem *surfaceItem)
{
Q_UNUSED(surfaceItem)
return false;
}
} // namespace KWin