7b13393b64
Summary: This patch rewrites large parts of the Wayland platform plugin, in order to facilitate the testing of multi output behavior in nested KWin sessions. For that a new class WaylandOutput is introduced, which is based on AbstractOutput and by that shares functionality with our virtual and DRM platform plugins. The EGL/GBM and QPainter backends have been remodelled after the DRM one, sharing similiarities there as well now. Pointer grabbing has been rewritten to support multiple outputs, now using pointer locking instead of confining and drawing in this case onto a sub- surface, which get dynamically recreated in between the different output surfaces while the cursor is being moved. Window resizing is possible if host supports xdg-shell, but currently the mode size does not yet fill the new window size. The number of outputs can be set by command line argument `--output-count`, scaling is also supported by setting the argument `--scale`. Further steps could be: * Enabling automatic fill of resized windows via Wayland mode change * Multiple diverging initial sizes and scale factors for mulitple outputs **Watch it in action:** https://youtu.be/FYItn1jvkbI Test Plan: Tested it in live session. Reviewers: #kwin, davidedmundson Reviewed By: #kwin, davidedmundson Subscribers: davidedmundson, zzag, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D18465
210 lines
5.5 KiB
C++
210 lines
5.5 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright 2019 Roman Gilg <subdiff@gmail.com>
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Copyright 2013, 2015 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "scene_qpainter_wayland_backend.h"
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#include "wayland_backend.h"
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#include "wayland_output.h"
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#include "composite.h"
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#include "logging.h"
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#include <KWayland/Client/buffer.h>
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#include <KWayland/Client/shm_pool.h>
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#include <KWayland/Client/surface.h>
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namespace KWin
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{
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namespace Wayland
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{
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WaylandQPainterOutput::WaylandQPainterOutput(WaylandOutput *output, QObject *parent)
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: QObject(parent)
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, m_waylandOutput(output)
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{
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}
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WaylandQPainterOutput::~WaylandQPainterOutput()
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{
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if (m_buffer) {
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m_buffer.toStrongRef()->setUsed(false);
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}
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}
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bool WaylandQPainterOutput::init(KWayland::Client::ShmPool *pool)
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{
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m_pool = pool;
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m_backBuffer = QImage(QSize(), QImage::Format_RGB32);
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connect(pool, &KWayland::Client::ShmPool::poolResized, this, &WaylandQPainterOutput::remapBuffer);
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connect(m_waylandOutput, &WaylandOutput::sizeChanged, this, &WaylandQPainterOutput::updateSize);
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return true;
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}
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void WaylandQPainterOutput::remapBuffer()
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{
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if (!m_buffer) {
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return;
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}
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auto b = m_buffer.toStrongRef();
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if (!b->isUsed()){
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return;
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}
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const QSize size = m_backBuffer.size();
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m_backBuffer = QImage(b->address(), size.width(), size.height(), QImage::Format_RGB32);
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qCDebug(KWIN_WAYLAND_BACKEND) << "Remapped back buffer of surface" << m_waylandOutput->surface();
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}
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void WaylandQPainterOutput::updateSize(const QSize &size)
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{
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Q_UNUSED(size)
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if (!m_buffer) {
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return;
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}
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m_buffer.toStrongRef()->setUsed(false);
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m_buffer.clear();
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}
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void WaylandQPainterOutput::present(const QRegion &damage)
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{
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auto s = m_waylandOutput->surface();
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s->attachBuffer(m_buffer);
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s->damage(damage);
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s->commit();
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}
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void WaylandQPainterOutput::prepareRenderingFrame()
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{
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if (m_buffer) {
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auto b = m_buffer.toStrongRef();
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if (b->isReleased()) {
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// we can re-use this buffer
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b->setReleased(false);
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return;
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} else {
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// buffer is still in use, get a new one
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b->setUsed(false);
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}
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}
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m_buffer.clear();
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const QSize size(m_waylandOutput->geometry().size());
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m_buffer = m_pool->getBuffer(size, size.width() * 4);
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if (!m_buffer) {
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qCDebug(KWIN_WAYLAND_BACKEND) << "Did not get a new Buffer from Shm Pool";
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m_backBuffer = QImage();
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return;
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}
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auto b = m_buffer.toStrongRef();
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b->setUsed(true);
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m_backBuffer = QImage(b->address(), size.width(), size.height(), QImage::Format_RGB32);
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m_backBuffer.fill(Qt::transparent);
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// qCDebug(KWIN_WAYLAND_BACKEND) << "Created a new back buffer for output surface" << m_waylandOutput->surface();
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}
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WaylandQPainterBackend::WaylandQPainterBackend(Wayland::WaylandBackend *b)
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: QPainterBackend()
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, m_backend(b)
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, m_needsFullRepaint(true)
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{
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const auto waylandOutputs = m_backend->waylandOutputs();
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for (auto *output: waylandOutputs) {
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createOutput(output);
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}
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connect(m_backend, &WaylandBackend::outputAdded, this, &WaylandQPainterBackend::createOutput);
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connect(m_backend, &WaylandBackend::outputRemoved, this,
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[this] (WaylandOutput *waylandOutput) {
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auto it = std::find_if(m_outputs.begin(), m_outputs.end(),
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[waylandOutput] (WaylandQPainterOutput *output) {
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return output->m_waylandOutput == waylandOutput;
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}
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);
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if (it == m_outputs.end()) {
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return;
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}
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delete *it;
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m_outputs.erase(it);
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}
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);
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}
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WaylandQPainterBackend::~WaylandQPainterBackend()
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{
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}
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bool WaylandQPainterBackend::usesOverlayWindow() const
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{
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return false;
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}
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bool WaylandQPainterBackend::perScreenRendering() const
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{
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return true;
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}
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void WaylandQPainterBackend::createOutput(WaylandOutput *waylandOutput)
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{
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auto *output = new WaylandQPainterOutput(waylandOutput, this);
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output->init(m_backend->shmPool());
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m_outputs << output;
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}
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void WaylandQPainterBackend::present(int mask, const QRegion &damage)
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{
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Q_UNUSED(mask)
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Compositor::self()->aboutToSwapBuffers();
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m_needsFullRepaint = false;
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for (auto *output : m_outputs) {
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output->present(damage);
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}
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}
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QImage *WaylandQPainterBackend::buffer()
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{
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return bufferForScreen(0);
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}
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QImage *WaylandQPainterBackend::bufferForScreen(int screenId)
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{
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auto *output = m_outputs[screenId];
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return &output->m_backBuffer;
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}
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void WaylandQPainterBackend::prepareRenderingFrame()
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{
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for (auto *output : m_outputs) {
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output->prepareRenderingFrame();
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}
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m_needsFullRepaint = true;
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}
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bool WaylandQPainterBackend::needsFullRepaint() const
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{
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return m_needsFullRepaint;
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}
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}
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}
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