2132b1e0c8
Summary: By changing all kcfg to have arg="true" we can pass in the same KSharedConfigPtr into all effects. This allows to have fake config in the tests and in the planned effect demo mode. Also it means that we don't have to hardcode the name kwinrc into the files. In the configs - where we cannot access the effectshandler - we use the define KWIN_CONFIG which gets generated based on the compile time arguments. Reviewers: #kwin, #plasma Subscribers: plasma-devel, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D3571
120 lines
3.2 KiB
C++
120 lines
3.2 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2008 Cédric Borgese <cedric.borgese@gmail.com>
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Copyright (C) 2008 Lucas Murray <lmurray@undefinedfire.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "wobblywindows_config.h"
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// KConfigSkeleton
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#include "wobblywindowsconfig.h"
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#include <config-kwin.h>
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#include <kwineffects_interface.h>
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#include <KLocalizedString>
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#include <KAboutData>
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#include <kconfiggroup.h>
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#include <KPluginFactory>
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K_PLUGIN_FACTORY_WITH_JSON(WobblyWindowsEffectConfigFactory,
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"wobblywindows_config.json",
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registerPlugin<KWin::WobblyWindowsEffectConfig>();)
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namespace KWin
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{
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//-----------------------------------------------------------------------------
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// WARNING: This is (kinda) copied from wobblywindows.cpp
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struct ParameterSet {
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int stiffness;
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int drag;
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int move_factor;
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};
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static const ParameterSet set_0 = {
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15,
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80,
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10
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};
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static const ParameterSet set_1 = {
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10,
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85,
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10
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};
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static const ParameterSet set_2 = {
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6,
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90,
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10
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};
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static const ParameterSet set_3 = {
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3,
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92,
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20
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};
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static const ParameterSet set_4 = {
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1,
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97,
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25
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};
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ParameterSet pset[5] = { set_0, set_1, set_2, set_3, set_4 };
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//-----------------------------------------------------------------------------
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WobblyWindowsEffectConfig::WobblyWindowsEffectConfig(QWidget* parent, const QVariantList& args) :
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KCModule(KAboutData::pluginData(QStringLiteral("wobblywindows")), parent, args)
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{
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WobblyWindowsConfig::instance(KWIN_CONFIG);
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m_ui.setupUi(this);
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addConfig(WobblyWindowsConfig::self(), this);
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connect(m_ui.kcfg_WobblynessLevel, SIGNAL(valueChanged(int)), this, SLOT(wobblinessChanged()));
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load();
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}
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WobblyWindowsEffectConfig::~WobblyWindowsEffectConfig()
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{
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}
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void WobblyWindowsEffectConfig::save()
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{
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KCModule::save();
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OrgKdeKwinEffectsInterface interface(QStringLiteral("org.kde.KWin"),
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QStringLiteral("/Effects"),
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QDBusConnection::sessionBus());
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interface.reconfigureEffect(QStringLiteral("wobblywindows"));
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}
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void WobblyWindowsEffectConfig::wobblinessChanged()
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{
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ParameterSet preset = pset[m_ui.kcfg_WobblynessLevel->value()];
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m_ui.kcfg_Stiffness->setValue(preset.stiffness);
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m_ui.kcfg_Drag->setValue(preset.drag);
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m_ui.kcfg_MoveFactor->setValue(preset.move_factor);
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}
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} // namespace
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#include "wobblywindows_config.moc"
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