a728823fbe
QMatrix4x4 accepts data in row-major order, but returns them in column-major order, which is not documented and because of that I expected them to be in row-major order. This commit fixes it and rewrites the shaders to apply the matrix multiplications in the right order. REVIEW: 100759 |
||
---|---|---|
.. | ||
blur.cpp | ||
blur.desktop | ||
blur.h | ||
blur_config.cpp | ||
blur_config.desktop | ||
blur_config.h | ||
blur_config.ui | ||
blurshader.cpp | ||
blurshader.h | ||
CMakeLists.txt |