daa351a398
With the addition of KGlobalAccel::globalShortcutActiveChanged(), there's a way to monitor all triggered actions without adding any boilerplate code. This change removes the KGlobalAccel bits from the Platform class. This reduces the amount of boilerplate code; currently we need to be careful about ensuring that Platform::setupActionForKGlobalAccel() is called. Another reason behind this change is to simplify the api of Platform and remove things that don't have anything to do with outputs.
682 lines
24 KiB
C++
682 lines
24 KiB
C++
/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2006 Lubos Lunak <l.lunak@kde.org>
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SPDX-FileCopyrightText: 2010, 2011 Martin Gräßlin <mgraesslin@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#ifndef KWIN_EFFECTSIMPL_H
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#define KWIN_EFFECTSIMPL_H
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#include "kwineffects.h"
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#include "kwinoffscreenquickview.h"
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#include "scene.h"
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#include <QFont>
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#include <QHash>
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#include <memory>
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class QMouseEvent;
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class QWheelEvent;
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namespace KWaylandServer
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{
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class Display;
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}
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class QDBusPendingCallWatcher;
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class QDBusServiceWatcher;
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namespace KWin
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{
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class Window;
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class Compositor;
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class Deleted;
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class EffectLoader;
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class Group;
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class Unmanaged;
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class WindowPropertyNotifyX11Filter;
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class TabletEvent;
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class TabletPadId;
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class TabletToolId;
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class KWIN_EXPORT EffectsHandlerImpl : public EffectsHandler
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{
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Q_OBJECT
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Q_CLASSINFO("D-Bus Interface", "org.kde.kwin.Effects")
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Q_PROPERTY(QStringList activeEffects READ activeEffects)
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Q_PROPERTY(QStringList loadedEffects READ loadedEffects)
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Q_PROPERTY(QStringList listOfEffects READ listOfEffects)
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public:
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EffectsHandlerImpl(Compositor *compositor, Scene *scene);
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~EffectsHandlerImpl() override;
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void prePaintScreen(ScreenPrePaintData &data, std::chrono::milliseconds presentTime) override;
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void paintScreen(int mask, const QRegion ®ion, ScreenPaintData &data) override;
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void postPaintScreen() override;
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void prePaintWindow(EffectWindow *w, WindowPrePaintData &data, std::chrono::milliseconds presentTime) override;
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void paintWindow(EffectWindow *w, int mask, const QRegion ®ion, WindowPaintData &data) override;
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void postPaintWindow(EffectWindow *w) override;
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Effect *provides(Effect::Feature ef);
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void drawWindow(EffectWindow *w, int mask, const QRegion ®ion, WindowPaintData &data) override;
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void renderWindow(EffectWindow *w, int mask, const QRegion ®ion, WindowPaintData &data) override;
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void activateWindow(EffectWindow *c) override;
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EffectWindow *activeWindow() const override;
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void moveWindow(EffectWindow *w, const QPoint &pos, bool snap = false, double snapAdjust = 1.0) override;
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void windowToDesktop(EffectWindow *w, int desktop) override;
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void windowToScreen(EffectWindow *w, EffectScreen *screen) override;
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void setShowingDesktop(bool showing) override;
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QString currentActivity() const override;
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int currentDesktop() const override;
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int numberOfDesktops() const override;
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void setCurrentDesktop(int desktop) override;
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void setNumberOfDesktops(int desktops) override;
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QSize desktopGridSize() const override;
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int desktopGridWidth() const override;
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int desktopGridHeight() const override;
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int workspaceWidth() const override;
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int workspaceHeight() const override;
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int desktopAtCoords(QPoint coords) const override;
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QPoint desktopGridCoords(int id) const override;
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QPoint desktopCoords(int id) const override;
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int desktopAbove(int desktop = 0, bool wrap = true) const override;
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int desktopToRight(int desktop = 0, bool wrap = true) const override;
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int desktopBelow(int desktop = 0, bool wrap = true) const override;
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int desktopToLeft(int desktop = 0, bool wrap = true) const override;
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QString desktopName(int desktop) const override;
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bool optionRollOverDesktops() const override;
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QPoint cursorPos() const override;
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bool grabKeyboard(Effect *effect) override;
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void ungrabKeyboard() override;
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// not performing XGrabPointer
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void startMouseInterception(Effect *effect, Qt::CursorShape shape) override;
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void stopMouseInterception(Effect *effect) override;
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bool isMouseInterception() const;
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void registerPointerShortcut(Qt::KeyboardModifiers modifiers, Qt::MouseButton pointerButtons, QAction *action) override;
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void registerAxisShortcut(Qt::KeyboardModifiers modifiers, PointerAxisDirection axis, QAction *action) override;
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void registerRealtimeTouchpadSwipeShortcut(SwipeDirection dir, uint fingerCount, QAction *onUp, std::function<void(qreal)> progressCallback) override;
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void registerTouchpadSwipeShortcut(SwipeDirection direction, uint fingerCount, QAction *action) override;
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void registerRealtimeTouchpadPinchShortcut(PinchDirection dir, uint fingerCount, QAction *onUp, std::function<void(qreal)> progressCallback) override;
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void registerTouchpadPinchShortcut(PinchDirection direction, uint fingerCount, QAction *action) override;
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void registerTouchscreenSwipeShortcut(SwipeDirection direction, uint fingerCount, QAction *action, std::function<void(qreal)> progressCallback) override;
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void *getProxy(QString name) override;
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void startMousePolling() override;
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void stopMousePolling() override;
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EffectWindow *findWindow(WId id) const override;
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EffectWindow *findWindow(KWaylandServer::SurfaceInterface *surf) const override;
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EffectWindow *findWindow(QWindow *w) const override;
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EffectWindow *findWindow(const QUuid &id) const override;
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EffectWindowList stackingOrder() const override;
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void setElevatedWindow(KWin::EffectWindow *w, bool set) override;
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void setTabBoxWindow(EffectWindow *) override;
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void setTabBoxDesktop(int) override;
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EffectWindowList currentTabBoxWindowList() const override;
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void refTabBox() override;
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void unrefTabBox() override;
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void closeTabBox() override;
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QList<int> currentTabBoxDesktopList() const override;
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int currentTabBoxDesktop() const override;
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EffectWindow *currentTabBoxWindow() const override;
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void setActiveFullScreenEffect(Effect *e) override;
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Effect *activeFullScreenEffect() const override;
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bool hasActiveFullScreenEffect() const override;
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void addRepaintFull() override;
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void addRepaint(const QRect &r) override;
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void addRepaint(const QRectF &r) override;
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void addRepaint(const QRegion &r) override;
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void addRepaint(int x, int y, int w, int h) override;
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EffectScreen *activeScreen() const override;
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QRectF clientArea(clientAreaOption, const EffectScreen *screen, int desktop) const override;
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QRectF clientArea(clientAreaOption, const EffectWindow *c) const override;
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QRectF clientArea(clientAreaOption, const QPoint &p, int desktop) const override;
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QSize virtualScreenSize() const override;
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QRect virtualScreenGeometry() const override;
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double animationTimeFactor() const override;
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void defineCursor(Qt::CursorShape shape) override;
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bool checkInputWindowEvent(QMouseEvent *e);
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bool checkInputWindowEvent(QWheelEvent *e);
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void checkInputWindowStacking();
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void reserveElectricBorder(ElectricBorder border, Effect *effect) override;
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void unreserveElectricBorder(ElectricBorder border, Effect *effect) override;
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void registerTouchBorder(ElectricBorder border, QAction *action) override;
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void registerRealtimeTouchBorder(ElectricBorder border, QAction *action, EffectsHandler::TouchBorderCallback progressCallback) override;
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void unregisterTouchBorder(ElectricBorder border, QAction *action) override;
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QPainter *scenePainter() override;
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void reconfigure() override;
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QByteArray readRootProperty(long atom, long type, int format) const override;
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xcb_atom_t announceSupportProperty(const QByteArray &propertyName, Effect *effect) override;
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void removeSupportProperty(const QByteArray &propertyName, Effect *effect) override;
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bool hasDecorationShadows() const override;
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bool decorationsHaveAlpha() const override;
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std::unique_ptr<EffectFrame> effectFrame(EffectFrameStyle style, bool staticSize, const QPoint &position, Qt::Alignment alignment) const override;
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QVariant kwinOption(KWinOption kwopt) override;
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bool isScreenLocked() const override;
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bool makeOpenGLContextCurrent() override;
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void doneOpenGLContextCurrent() override;
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xcb_connection_t *xcbConnection() const override;
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xcb_window_t x11RootWindow() const override;
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// internal (used by kwin core or compositing code)
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void startPaint();
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void grabbedKeyboardEvent(QKeyEvent *e);
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bool hasKeyboardGrab() const;
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void reloadEffect(Effect *effect) override;
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QStringList loadedEffects() const;
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QStringList listOfEffects() const;
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void unloadAllEffects();
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QList<EffectWindow *> elevatedWindows() const;
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QStringList activeEffects() const;
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/**
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* @returns whether or not any effect is currently active where KWin should not use direct scanout
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*/
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bool blocksDirectScanout() const;
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KWaylandServer::Display *waylandDisplay() const override;
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bool animationsSupported() const override;
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PlatformCursorImage cursorImage() const override;
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void hideCursor() override;
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void showCursor() override;
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void startInteractiveWindowSelection(std::function<void(KWin::EffectWindow *)> callback) override;
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void startInteractivePositionSelection(std::function<void(const QPoint &)> callback) override;
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void showOnScreenMessage(const QString &message, const QString &iconName = QString()) override;
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void hideOnScreenMessage(OnScreenMessageHideFlags flags = OnScreenMessageHideFlags()) override;
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KSharedConfigPtr config() const override;
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KSharedConfigPtr inputConfig() const override;
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Scene *scene() const
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{
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return m_scene;
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}
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bool touchDown(qint32 id, const QPointF &pos, quint32 time);
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bool touchMotion(qint32 id, const QPointF &pos, quint32 time);
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bool touchUp(qint32 id, quint32 time);
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bool tabletToolEvent(KWin::TabletEvent *event);
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bool tabletToolButtonEvent(uint button, bool pressed, const KWin::TabletToolId &tabletToolId, uint time);
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bool tabletPadButtonEvent(uint button, bool pressed, const KWin::TabletPadId &tabletPadId, uint time);
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bool tabletPadStripEvent(int number, int position, bool isFinger, const KWin::TabletPadId &tabletPadId, uint time);
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bool tabletPadRingEvent(int number, int position, bool isFinger, const KWin::TabletPadId &tabletPadId, uint time);
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void highlightWindows(const QVector<EffectWindow *> &windows);
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bool isPropertyTypeRegistered(xcb_atom_t atom) const
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{
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return registered_atoms.contains(atom);
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}
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void windowToDesktops(EffectWindow *w, const QVector<uint> &desktops) override;
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/**
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* Finds an effect with the given name.
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*
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* @param name The name of the effect.
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* @returns The effect with the given name @p name, or nullptr if there
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* is no such effect loaded.
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*/
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Effect *findEffect(const QString &name) const;
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void renderOffscreenQuickView(OffscreenQuickView *effectQuickView) const override;
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SessionState sessionState() const override;
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QList<EffectScreen *> screens() const override;
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EffectScreen *screenAt(const QPoint &point) const override;
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EffectScreen *findScreen(const QString &name) const override;
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EffectScreen *findScreen(int screenId) const override;
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void renderScreen(EffectScreen *screen) override;
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bool isCursorHidden() const override;
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QRect renderTargetRect() const override;
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qreal renderTargetScale() const override;
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KWin::EffectWindow *inputPanel() const override;
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bool isInputPanelOverlay() const override;
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public Q_SLOTS:
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void slotCurrentTabAboutToChange(EffectWindow *from, EffectWindow *to);
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void slotTabAdded(EffectWindow *from, EffectWindow *to);
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void slotTabRemoved(EffectWindow *c, EffectWindow *newActiveWindow);
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// slots for D-Bus interface
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Q_SCRIPTABLE void reconfigureEffect(const QString &name);
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Q_SCRIPTABLE bool loadEffect(const QString &name);
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Q_SCRIPTABLE void toggleEffect(const QString &name);
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Q_SCRIPTABLE void unloadEffect(const QString &name);
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Q_SCRIPTABLE bool isEffectLoaded(const QString &name) const;
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Q_SCRIPTABLE bool isEffectSupported(const QString &name);
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Q_SCRIPTABLE QList<bool> areEffectsSupported(const QStringList &names);
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Q_SCRIPTABLE QString supportInformation(const QString &name) const;
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Q_SCRIPTABLE QString debug(const QString &name, const QString ¶meter = QString()) const;
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protected Q_SLOTS:
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void slotWindowShown(KWin::Window *);
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void slotUnmanagedShown(KWin::Window *);
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void slotWindowClosed(KWin::Window *original, KWin::Deleted *d);
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void slotClientMaximized(KWin::Window *window, MaximizeMode maxMode);
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void slotOpacityChanged(KWin::Window *window, qreal oldOpacity);
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void slotClientModalityChanged();
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void slotGeometryShapeChanged(KWin::Window *window, const QRectF &old);
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void slotFrameGeometryChanged(Window *window, const QRectF &oldGeometry);
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void slotWindowDamaged(KWin::Window *window, const QRegion &r);
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void slotOutputAdded(Output *output);
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void slotOutputRemoved(Output *output);
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protected:
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void connectNotify(const QMetaMethod &signal) override;
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void disconnectNotify(const QMetaMethod &signal) override;
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void effectsChanged();
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void setupWindowConnections(KWin::Window *window);
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void setupUnmanagedConnections(KWin::Unmanaged *u);
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/**
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* Default implementation does nothing and returns @c true.
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*/
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virtual bool doGrabKeyboard();
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/**
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* Default implementation does nothing.
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*/
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virtual void doUngrabKeyboard();
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/**
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* Default implementation sets Effects override cursor on the PointerInputRedirection.
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*/
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virtual void doStartMouseInterception(Qt::CursorShape shape);
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/**
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* Default implementation removes the Effects override cursor on the PointerInputRedirection.
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*/
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virtual void doStopMouseInterception();
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/**
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* Default implementation does nothing
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*/
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virtual void doCheckInputWindowStacking();
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Effect *keyboard_grab_effect;
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Effect *fullscreen_effect;
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QList<EffectWindow *> elevated_windows;
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QMultiMap<int, EffectPair> effect_order;
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QHash<long, int> registered_atoms;
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private:
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void registerPropertyType(long atom, bool reg);
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void destroyEffect(Effect *effect);
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typedef QVector<Effect *> EffectsList;
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typedef EffectsList::const_iterator EffectsIterator;
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EffectsList m_activeEffects;
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EffectsIterator m_currentDrawWindowIterator;
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EffectsIterator m_currentPaintWindowIterator;
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EffectsIterator m_currentPaintScreenIterator;
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typedef QHash<QByteArray, QList<Effect *>> PropertyEffectMap;
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PropertyEffectMap m_propertiesForEffects;
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QHash<QByteArray, qulonglong> m_managedProperties;
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Compositor *m_compositor;
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Scene *m_scene;
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QList<Effect *> m_grabbedMouseEffects;
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EffectLoader *m_effectLoader;
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int m_trackingCursorChanges;
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std::unique_ptr<WindowPropertyNotifyX11Filter> m_x11WindowPropertyNotify;
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QList<EffectScreen *> m_effectScreens;
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};
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class EffectScreenImpl : public EffectScreen
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{
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Q_OBJECT
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public:
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explicit EffectScreenImpl(Output *output, QObject *parent = nullptr);
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~EffectScreenImpl() override;
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Output *platformOutput() const;
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QString name() const override;
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QString manufacturer() const override;
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QString model() const override;
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QString serialNumber() const override;
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qreal devicePixelRatio() const override;
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QRect geometry() const override;
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int refreshRate() const override;
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Transform transform() const override;
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static EffectScreenImpl *get(Output *output);
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private:
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QPointer<Output> m_platformOutput;
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};
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class EffectWindowImpl : public EffectWindow
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{
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Q_OBJECT
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public:
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explicit EffectWindowImpl(Window *window);
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~EffectWindowImpl() override;
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void addRepaint(const QRect &r) override;
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void addRepaintFull() override;
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void addLayerRepaint(const QRect &r) override;
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void refWindow() override;
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void unrefWindow() override;
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const EffectWindowGroup *group() const override;
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bool isDeleted() const override;
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bool isMinimized() const override;
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double opacity() const override;
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QStringList activities() const override;
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int desktop() const override;
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QVector<uint> desktops() const override;
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qreal x() const override;
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qreal y() const override;
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qreal width() const override;
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qreal height() const override;
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QSizeF basicUnit() const override;
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QRectF geometry() const override;
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QRectF frameGeometry() const override;
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QRectF bufferGeometry() const override;
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QRectF clientGeometry() const override;
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QString caption() const override;
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QRectF expandedGeometry() const override;
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EffectScreen *screen() const override;
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QPointF pos() const override;
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QSizeF size() const override;
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QRectF rect() const override;
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bool isMovable() const override;
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bool isMovableAcrossScreens() const override;
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bool isUserMove() const override;
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bool isUserResize() const override;
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QRectF iconGeometry() const override;
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bool isDesktop() const override;
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bool isDock() const override;
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bool isToolbar() const override;
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bool isMenu() const override;
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bool isNormalWindow() const override;
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bool isSpecialWindow() const override;
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bool isDialog() const override;
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bool isSplash() const override;
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bool isUtility() const override;
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bool isDropdownMenu() const override;
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bool isPopupMenu() const override;
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bool isTooltip() const override;
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bool isNotification() const override;
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bool isCriticalNotification() const override;
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bool isAppletPopup() const override;
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bool isOnScreenDisplay() const override;
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bool isComboBox() const override;
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bool isDNDIcon() const override;
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bool skipsCloseAnimation() const override;
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bool acceptsFocus() const override;
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bool keepAbove() const override;
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bool keepBelow() const override;
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bool isModal() const override;
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bool isPopupWindow() const override;
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bool isOutline() const override;
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bool isLockScreen() const override;
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KWaylandServer::SurfaceInterface *surface() const override;
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bool isFullScreen() const override;
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bool isUnresponsive() const override;
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QRectF contentsRect() const override;
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bool decorationHasAlpha() const override;
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QIcon icon() const override;
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QString windowClass() const override;
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NET::WindowType windowType() const override;
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bool isSkipSwitcher() const override;
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bool isCurrentTab() const override;
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QString windowRole() const override;
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bool isManaged() const override;
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bool isWaylandClient() const override;
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bool isX11Client() const override;
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pid_t pid() const override;
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qlonglong windowId() const override;
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QUuid internalId() const override;
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QRectF decorationInnerRect() const override;
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KDecoration2::Decoration *decoration() const override;
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QByteArray readProperty(long atom, long type, int format) const override;
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void deleteProperty(long atom) const override;
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EffectWindow *findModal() override;
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EffectWindow *transientFor() override;
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EffectWindowList mainWindows() const override;
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void minimize() override;
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void unminimize() override;
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void closeWindow() override;
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void referencePreviousWindowPixmap() override;
|
|
void unreferencePreviousWindowPixmap() override;
|
|
|
|
QWindow *internalWindow() const override;
|
|
|
|
const Window *window() const;
|
|
Window *window();
|
|
|
|
void setWindow(Window *w); // internal
|
|
void setWindowItem(WindowItem *item); // internal
|
|
WindowItem *windowItem() const; // internal
|
|
|
|
void elevate(bool elevate);
|
|
|
|
void setData(int role, const QVariant &data) override;
|
|
QVariant data(int role) const override;
|
|
|
|
private:
|
|
void refVisible(const EffectWindowVisibleRef *holder) override;
|
|
void unrefVisible(const EffectWindowVisibleRef *holder) override;
|
|
|
|
Window *m_window;
|
|
WindowItem *m_windowItem; // This one is used only during paint pass.
|
|
QHash<int, QVariant> dataMap;
|
|
bool managed = false;
|
|
bool m_waylandWindow;
|
|
bool m_x11Window;
|
|
};
|
|
|
|
class EffectWindowGroupImpl
|
|
: public EffectWindowGroup
|
|
{
|
|
public:
|
|
explicit EffectWindowGroupImpl(Group *g);
|
|
EffectWindowList members() const override;
|
|
|
|
private:
|
|
Group *group;
|
|
};
|
|
|
|
class EffectFrameQuickScene : public OffscreenQuickScene
|
|
{
|
|
Q_OBJECT
|
|
|
|
Q_PROPERTY(QFont font READ font NOTIFY fontChanged)
|
|
Q_PROPERTY(QIcon icon READ icon NOTIFY iconChanged)
|
|
Q_PROPERTY(QSize iconSize READ iconSize NOTIFY iconSizeChanged)
|
|
Q_PROPERTY(QString text READ text NOTIFY textChanged)
|
|
Q_PROPERTY(qreal frameOpacity READ frameOpacity NOTIFY frameOpacityChanged)
|
|
Q_PROPERTY(bool crossFadeEnabled READ crossFadeEnabled NOTIFY crossFadeEnabledChanged)
|
|
Q_PROPERTY(qreal crossFadeProgress READ crossFadeProgress NOTIFY crossFadeProgressChanged)
|
|
|
|
public:
|
|
EffectFrameQuickScene(EffectFrameStyle style, bool staticSize, QPoint position,
|
|
Qt::Alignment alignment, QObject *parent = nullptr);
|
|
~EffectFrameQuickScene() override;
|
|
|
|
EffectFrameStyle style() const;
|
|
bool isStatic() const;
|
|
|
|
// has to be const-ref to match EffectFrameImpl...
|
|
const QFont &font() const;
|
|
void setFont(const QFont &font);
|
|
Q_SIGNAL void fontChanged(const QFont &font);
|
|
|
|
const QIcon &icon() const;
|
|
void setIcon(const QIcon &icon);
|
|
Q_SIGNAL void iconChanged(const QIcon &icon);
|
|
|
|
const QSize &iconSize() const;
|
|
void setIconSize(const QSize &iconSize);
|
|
Q_SIGNAL void iconSizeChanged(const QSize &iconSize);
|
|
|
|
const QString &text() const;
|
|
void setText(const QString &text);
|
|
Q_SIGNAL void textChanged(const QString &text);
|
|
|
|
qreal frameOpacity() const;
|
|
void setFrameOpacity(qreal frameOpacity);
|
|
Q_SIGNAL void frameOpacityChanged(qreal frameOpacity);
|
|
|
|
bool crossFadeEnabled() const;
|
|
void setCrossFadeEnabled(bool enabled);
|
|
Q_SIGNAL void crossFadeEnabledChanged(bool enabled);
|
|
|
|
qreal crossFadeProgress() const;
|
|
void setCrossFadeProgress(qreal progress);
|
|
Q_SIGNAL void crossFadeProgressChanged(qreal progress);
|
|
|
|
Qt::Alignment alignment() const;
|
|
void setAlignment(Qt::Alignment alignment);
|
|
|
|
QPoint position() const;
|
|
void setPosition(const QPoint &point);
|
|
|
|
private:
|
|
void reposition();
|
|
|
|
EffectFrameStyle m_style;
|
|
|
|
// Position
|
|
bool m_static;
|
|
QPoint m_point;
|
|
Qt::Alignment m_alignment;
|
|
|
|
// Contents
|
|
QFont m_font;
|
|
QIcon m_icon;
|
|
QSize m_iconSize;
|
|
QString m_text;
|
|
qreal m_frameOpacity = 0.0;
|
|
bool m_crossFadeEnabled = false;
|
|
qreal m_crossFadeProgress = 0.0;
|
|
};
|
|
|
|
class KWIN_EXPORT EffectFrameImpl
|
|
: public QObject,
|
|
public EffectFrame
|
|
{
|
|
Q_OBJECT
|
|
public:
|
|
explicit EffectFrameImpl(EffectFrameStyle style, bool staticSize = true, QPoint position = QPoint(-1, -1),
|
|
Qt::Alignment alignment = Qt::AlignCenter);
|
|
~EffectFrameImpl() override;
|
|
|
|
void free() override;
|
|
void render(const QRegion ®ion = infiniteRegion(), double opacity = 1.0, double frameOpacity = 1.0) override;
|
|
Qt::Alignment alignment() const override;
|
|
void setAlignment(Qt::Alignment alignment) override;
|
|
const QFont &font() const override;
|
|
void setFont(const QFont &font) override;
|
|
const QRect &geometry() const override;
|
|
void setGeometry(const QRect &geometry, bool force = false) override;
|
|
const QIcon &icon() const override;
|
|
void setIcon(const QIcon &icon) override;
|
|
const QSize &iconSize() const override;
|
|
void setIconSize(const QSize &size) override;
|
|
void setPosition(const QPoint &point) override;
|
|
const QString &text() const override;
|
|
void setText(const QString &text) override;
|
|
EffectFrameStyle style() const override;
|
|
bool isCrossFade() const override;
|
|
void enableCrossFade(bool enable) override;
|
|
qreal crossFadeProgress() const override;
|
|
void setCrossFadeProgress(qreal progress) override;
|
|
|
|
private:
|
|
Q_DISABLE_COPY(EffectFrameImpl) // As we need to use Qt slots we cannot copy this class
|
|
|
|
EffectFrameQuickScene *m_view;
|
|
QRect m_geometry;
|
|
};
|
|
|
|
inline QList<EffectWindow *> EffectsHandlerImpl::elevatedWindows() const
|
|
{
|
|
if (isScreenLocked()) {
|
|
return QList<EffectWindow *>();
|
|
}
|
|
return elevated_windows;
|
|
}
|
|
|
|
inline xcb_window_t EffectsHandlerImpl::x11RootWindow() const
|
|
{
|
|
return kwinApp()->x11RootWindow();
|
|
}
|
|
|
|
inline xcb_connection_t *EffectsHandlerImpl::xcbConnection() const
|
|
{
|
|
return kwinApp()->x11Connection();
|
|
}
|
|
|
|
inline EffectWindowGroupImpl::EffectWindowGroupImpl(Group *g)
|
|
: group(g)
|
|
{
|
|
}
|
|
|
|
inline WindowItem *EffectWindowImpl::windowItem() const
|
|
{
|
|
return m_windowItem;
|
|
}
|
|
|
|
inline const Window *EffectWindowImpl::window() const
|
|
{
|
|
return m_window;
|
|
}
|
|
|
|
inline Window *EffectWindowImpl::window()
|
|
{
|
|
return m_window;
|
|
}
|
|
|
|
} // namespace
|
|
|
|
#endif
|