198 lines
7.6 KiB
C++
198 lines
7.6 KiB
C++
/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2019 Aleix Pol Gonzalez <aleixpol@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#include "tablet_input.h"
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#include "decorations/decoratedclient.h"
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#include "input_event.h"
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#include "input_event_spy.h"
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#include "pointer_input.h"
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#include "wayland/seat_interface.h"
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#include "wayland/surface_interface.h"
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#include "wayland_server.h"
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#include "window.h"
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#include "workspace.h"
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// KDecoration
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#include <KDecoration2/Decoration>
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// Qt
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#include <QHoverEvent>
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#include <QWindow>
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namespace KWin
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{
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TabletInputRedirection::TabletInputRedirection(InputRedirection *parent)
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: InputDeviceHandler(parent)
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{
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}
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TabletInputRedirection::~TabletInputRedirection() = default;
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void TabletInputRedirection::init()
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{
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Q_ASSERT(!inited());
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setInited(true);
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InputDeviceHandler::init();
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connect(workspace(), &QObject::destroyed, this, [this] {
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setInited(false);
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});
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connect(waylandServer(), &QObject::destroyed, this, [this] {
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setInited(false);
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});
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}
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void TabletInputRedirection::tabletToolEvent(KWin::InputRedirection::TabletEventType type, const QPointF &pos,
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qreal pressure, int xTilt, int yTilt, qreal rotation, bool tipDown,
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bool tipNear, const TabletToolId &tabletToolId,
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quint32 time)
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{
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if (!inited()) {
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return;
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}
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input()->setLastInputHandler(this);
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m_lastPosition = pos;
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QEvent::Type t;
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switch (type) {
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case InputRedirection::Axis:
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t = QEvent::TabletMove;
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break;
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case InputRedirection::Tip:
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t = tipDown ? QEvent::TabletPress : QEvent::TabletRelease;
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break;
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case InputRedirection::Proximity:
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t = tipNear ? QEvent::TabletEnterProximity : QEvent::TabletLeaveProximity;
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break;
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}
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update();
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const auto button = m_tipDown ? Qt::LeftButton : Qt::NoButton;
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#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
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// TODO: Not correct, but it should work fine. In long term, we need to stop using QTabletEvent.
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const QPointingDevice *dev = QPointingDevice::primaryPointingDevice();
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TabletEvent ev(t, dev, pos, pos, pressure,
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xTilt, yTilt,
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0, // tangentialPressure
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rotation,
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0, // z
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Qt::NoModifier, button, button, tabletToolId);
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#else
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TabletEvent ev(t, pos, pos, QTabletEvent::Stylus, QTabletEvent::Pen, pressure,
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xTilt, yTilt,
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0, // tangentialPressure
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rotation,
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0, // z
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Qt::NoModifier, tabletToolId.m_uniqueId, button, button, tabletToolId);
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#endif
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ev.setTimestamp(time);
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input()->processSpies(std::bind(&InputEventSpy::tabletToolEvent, std::placeholders::_1, &ev));
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input()->processFilters(
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std::bind(&InputEventFilter::tabletToolEvent, std::placeholders::_1, &ev));
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m_tipDown = tipDown;
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m_tipNear = tipNear;
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}
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void KWin::TabletInputRedirection::tabletToolButtonEvent(uint button, bool isPressed,
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const TabletToolId &tabletToolId, uint time)
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{
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input()->processSpies(std::bind(&InputEventSpy::tabletToolButtonEvent,
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std::placeholders::_1, button, isPressed, tabletToolId, time));
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input()->processFilters(std::bind(&InputEventFilter::tabletToolButtonEvent,
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std::placeholders::_1, button, isPressed, tabletToolId, time));
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input()->setLastInputHandler(this);
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}
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void KWin::TabletInputRedirection::tabletPadButtonEvent(uint button, bool isPressed,
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const TabletPadId &tabletPadId, uint time)
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{
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input()->processSpies(std::bind(&InputEventSpy::tabletPadButtonEvent,
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std::placeholders::_1, button, isPressed, tabletPadId, time));
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input()->processFilters(std::bind(&InputEventFilter::tabletPadButtonEvent,
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std::placeholders::_1, button, isPressed, tabletPadId, time));
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input()->setLastInputHandler(this);
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}
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void KWin::TabletInputRedirection::tabletPadStripEvent(int number, int position, bool isFinger,
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const TabletPadId &tabletPadId, uint time)
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{
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input()->processSpies(std::bind(&InputEventSpy::tabletPadStripEvent,
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std::placeholders::_1, number, position, isFinger, tabletPadId, time));
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input()->processFilters(std::bind(&InputEventFilter::tabletPadStripEvent,
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std::placeholders::_1, number, position, isFinger, tabletPadId, time));
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input()->setLastInputHandler(this);
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}
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void KWin::TabletInputRedirection::tabletPadRingEvent(int number, int position, bool isFinger,
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const TabletPadId &tabletPadId, uint time)
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{
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input()->processSpies(std::bind(&InputEventSpy::tabletPadRingEvent,
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std::placeholders::_1, number, position, isFinger, tabletPadId, time));
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input()->processFilters(std::bind(&InputEventFilter::tabletPadRingEvent,
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std::placeholders::_1, number, position, isFinger, tabletPadId, time));
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input()->setLastInputHandler(this);
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}
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bool TabletInputRedirection::focusUpdatesBlocked()
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{
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return input()->isSelectingWindow();
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}
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void TabletInputRedirection::cleanupDecoration(Decoration::DecoratedClientImpl *old,
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Decoration::DecoratedClientImpl *now)
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{
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disconnect(m_decorationGeometryConnection);
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m_decorationGeometryConnection = QMetaObject::Connection();
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disconnect(m_decorationDestroyedConnection);
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m_decorationDestroyedConnection = QMetaObject::Connection();
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if (old) {
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// send leave event to old decoration
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QHoverEvent event(QEvent::HoverLeave, QPointF(), QPointF());
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QCoreApplication::instance()->sendEvent(old->decoration(), &event);
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}
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if (!now) {
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// left decoration
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return;
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}
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const auto pos = m_lastPosition - now->window()->pos();
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QHoverEvent event(QEvent::HoverEnter, pos, pos);
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QCoreApplication::instance()->sendEvent(now->decoration(), &event);
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now->window()->processDecorationMove(pos, m_lastPosition);
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m_decorationGeometryConnection = connect(
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decoration()->window(), &Window::frameGeometryChanged, this, [this]() {
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// ensure maximize button gets the leave event when maximizing/restore a window, see BUG 385140
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const auto oldDeco = decoration();
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update();
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if (oldDeco && oldDeco == decoration() && !decoration()->window()->isInteractiveMove() && !decoration()->window()->isInteractiveResize()) {
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// position of window did not change, we need to send HoverMotion manually
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const QPointF p = m_lastPosition - decoration()->window()->pos();
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QHoverEvent event(QEvent::HoverMove, p, p);
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QCoreApplication::instance()->sendEvent(decoration()->decoration(), &event);
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}
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},
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Qt::QueuedConnection);
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// if our decoration gets destroyed whilst it has focus, we pass focus on to the same client
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m_decorationDestroyedConnection = connect(now, &QObject::destroyed, this, &TabletInputRedirection::update, Qt::QueuedConnection);
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}
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void TabletInputRedirection::focusUpdate(Window *focusOld, Window *focusNow)
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{
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Q_UNUSED(focusOld)
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Q_UNUSED(focusNow)
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// This method is left blank intentionally.
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}
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}
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