kwin/src/tablet_input.cpp

198 lines
7.6 KiB
C++

/*
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2019 Aleix Pol Gonzalez <aleixpol@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "tablet_input.h"
#include "decorations/decoratedclient.h"
#include "input_event.h"
#include "input_event_spy.h"
#include "pointer_input.h"
#include "wayland/seat_interface.h"
#include "wayland/surface_interface.h"
#include "wayland_server.h"
#include "window.h"
#include "workspace.h"
// KDecoration
#include <KDecoration2/Decoration>
// Qt
#include <QHoverEvent>
#include <QWindow>
namespace KWin
{
TabletInputRedirection::TabletInputRedirection(InputRedirection *parent)
: InputDeviceHandler(parent)
{
}
TabletInputRedirection::~TabletInputRedirection() = default;
void TabletInputRedirection::init()
{
Q_ASSERT(!inited());
setInited(true);
InputDeviceHandler::init();
connect(workspace(), &QObject::destroyed, this, [this] {
setInited(false);
});
connect(waylandServer(), &QObject::destroyed, this, [this] {
setInited(false);
});
}
void TabletInputRedirection::tabletToolEvent(KWin::InputRedirection::TabletEventType type, const QPointF &pos,
qreal pressure, int xTilt, int yTilt, qreal rotation, bool tipDown,
bool tipNear, const TabletToolId &tabletToolId,
quint32 time)
{
if (!inited()) {
return;
}
input()->setLastInputHandler(this);
m_lastPosition = pos;
QEvent::Type t;
switch (type) {
case InputRedirection::Axis:
t = QEvent::TabletMove;
break;
case InputRedirection::Tip:
t = tipDown ? QEvent::TabletPress : QEvent::TabletRelease;
break;
case InputRedirection::Proximity:
t = tipNear ? QEvent::TabletEnterProximity : QEvent::TabletLeaveProximity;
break;
}
update();
const auto button = m_tipDown ? Qt::LeftButton : Qt::NoButton;
#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
// TODO: Not correct, but it should work fine. In long term, we need to stop using QTabletEvent.
const QPointingDevice *dev = QPointingDevice::primaryPointingDevice();
TabletEvent ev(t, dev, pos, pos, pressure,
xTilt, yTilt,
0, // tangentialPressure
rotation,
0, // z
Qt::NoModifier, button, button, tabletToolId);
#else
TabletEvent ev(t, pos, pos, QTabletEvent::Stylus, QTabletEvent::Pen, pressure,
xTilt, yTilt,
0, // tangentialPressure
rotation,
0, // z
Qt::NoModifier, tabletToolId.m_uniqueId, button, button, tabletToolId);
#endif
ev.setTimestamp(time);
input()->processSpies(std::bind(&InputEventSpy::tabletToolEvent, std::placeholders::_1, &ev));
input()->processFilters(
std::bind(&InputEventFilter::tabletToolEvent, std::placeholders::_1, &ev));
m_tipDown = tipDown;
m_tipNear = tipNear;
}
void KWin::TabletInputRedirection::tabletToolButtonEvent(uint button, bool isPressed,
const TabletToolId &tabletToolId, uint time)
{
input()->processSpies(std::bind(&InputEventSpy::tabletToolButtonEvent,
std::placeholders::_1, button, isPressed, tabletToolId, time));
input()->processFilters(std::bind(&InputEventFilter::tabletToolButtonEvent,
std::placeholders::_1, button, isPressed, tabletToolId, time));
input()->setLastInputHandler(this);
}
void KWin::TabletInputRedirection::tabletPadButtonEvent(uint button, bool isPressed,
const TabletPadId &tabletPadId, uint time)
{
input()->processSpies(std::bind(&InputEventSpy::tabletPadButtonEvent,
std::placeholders::_1, button, isPressed, tabletPadId, time));
input()->processFilters(std::bind(&InputEventFilter::tabletPadButtonEvent,
std::placeholders::_1, button, isPressed, tabletPadId, time));
input()->setLastInputHandler(this);
}
void KWin::TabletInputRedirection::tabletPadStripEvent(int number, int position, bool isFinger,
const TabletPadId &tabletPadId, uint time)
{
input()->processSpies(std::bind(&InputEventSpy::tabletPadStripEvent,
std::placeholders::_1, number, position, isFinger, tabletPadId, time));
input()->processFilters(std::bind(&InputEventFilter::tabletPadStripEvent,
std::placeholders::_1, number, position, isFinger, tabletPadId, time));
input()->setLastInputHandler(this);
}
void KWin::TabletInputRedirection::tabletPadRingEvent(int number, int position, bool isFinger,
const TabletPadId &tabletPadId, uint time)
{
input()->processSpies(std::bind(&InputEventSpy::tabletPadRingEvent,
std::placeholders::_1, number, position, isFinger, tabletPadId, time));
input()->processFilters(std::bind(&InputEventFilter::tabletPadRingEvent,
std::placeholders::_1, number, position, isFinger, tabletPadId, time));
input()->setLastInputHandler(this);
}
bool TabletInputRedirection::focusUpdatesBlocked()
{
return input()->isSelectingWindow();
}
void TabletInputRedirection::cleanupDecoration(Decoration::DecoratedClientImpl *old,
Decoration::DecoratedClientImpl *now)
{
disconnect(m_decorationGeometryConnection);
m_decorationGeometryConnection = QMetaObject::Connection();
disconnect(m_decorationDestroyedConnection);
m_decorationDestroyedConnection = QMetaObject::Connection();
if (old) {
// send leave event to old decoration
QHoverEvent event(QEvent::HoverLeave, QPointF(), QPointF());
QCoreApplication::instance()->sendEvent(old->decoration(), &event);
}
if (!now) {
// left decoration
return;
}
const auto pos = m_lastPosition - now->window()->pos();
QHoverEvent event(QEvent::HoverEnter, pos, pos);
QCoreApplication::instance()->sendEvent(now->decoration(), &event);
now->window()->processDecorationMove(pos, m_lastPosition);
m_decorationGeometryConnection = connect(
decoration()->window(), &Window::frameGeometryChanged, this, [this]() {
// ensure maximize button gets the leave event when maximizing/restore a window, see BUG 385140
const auto oldDeco = decoration();
update();
if (oldDeco && oldDeco == decoration() && !decoration()->window()->isInteractiveMove() && !decoration()->window()->isInteractiveResize()) {
// position of window did not change, we need to send HoverMotion manually
const QPointF p = m_lastPosition - decoration()->window()->pos();
QHoverEvent event(QEvent::HoverMove, p, p);
QCoreApplication::instance()->sendEvent(decoration()->decoration(), &event);
}
},
Qt::QueuedConnection);
// if our decoration gets destroyed whilst it has focus, we pass focus on to the same client
m_decorationDestroyedConnection = connect(now, &QObject::destroyed, this, &TabletInputRedirection::update, Qt::QueuedConnection);
}
void TabletInputRedirection::focusUpdate(Window *focusOld, Window *focusNow)
{
Q_UNUSED(focusOld)
Q_UNUSED(focusNow)
// This method is left blank intentionally.
}
}