8303a4cdf8
A timer could have fired at any time. We process mulitple QtQuickViews on timers which change the GL context. Deleting a kwin GLTexture calls glDeleteTextures/glDeleteFramebuffers. Surprisingly I haven't seen a crash report from this, but it doesn't look right. |
||
---|---|---|
.. | ||
shaders | ||
CMakeLists.txt | ||
lanczosfilter.cpp | ||
lanczosfilter.h | ||
opengl.json | ||
resources.qrc | ||
scene_opengl.cpp | ||
scene_opengl.h |