kwin/input_event_spy.cpp
Frederik Gladhorn 12886cf442 Be consistent about touch point id type: use qint32
Summary:
There is no point in using quint32 and casting back and forth in numerous places.
Fix a bunch of compiler warnings that we implicitly cast between signed and unsigned.
This makes things consistent with what we get from libinput.

Reviewers: #kwin, romangg

Reviewed By: #kwin, romangg

Subscribers: zzag, romangg, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D23086
2019-08-11 22:15:05 +02:00

124 lines
2.6 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2016 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "input_event_spy.h"
#include "input.h"
#include <QPointF>
#include <QSizeF>
namespace KWin
{
InputEventSpy::InputEventSpy() = default;
InputEventSpy::~InputEventSpy()
{
if (input()) {
input()->uninstallInputEventSpy(this);
}
}
void InputEventSpy::pointerEvent(MouseEvent *event)
{
Q_UNUSED(event)
}
void InputEventSpy::wheelEvent(WheelEvent *event)
{
Q_UNUSED(event)
}
void InputEventSpy::keyEvent(KeyEvent *event)
{
Q_UNUSED(event)
}
void InputEventSpy::touchDown(qint32 id, const QPointF &point, quint32 time)
{
Q_UNUSED(id)
Q_UNUSED(point)
Q_UNUSED(time)
}
void InputEventSpy::touchMotion(qint32 id, const QPointF &point, quint32 time)
{
Q_UNUSED(id)
Q_UNUSED(point)
Q_UNUSED(time)
}
void InputEventSpy::touchUp(qint32 id, quint32 time)
{
Q_UNUSED(id)
Q_UNUSED(time)
}
void InputEventSpy::pinchGestureBegin(int fingerCount, quint32 time)
{
Q_UNUSED(fingerCount)
Q_UNUSED(time)
}
void InputEventSpy::pinchGestureUpdate(qreal scale, qreal angleDelta, const QSizeF &delta, quint32 time)
{
Q_UNUSED(scale)
Q_UNUSED(angleDelta)
Q_UNUSED(delta)
Q_UNUSED(time)
}
void InputEventSpy::pinchGestureEnd(quint32 time)
{
Q_UNUSED(time)
}
void InputEventSpy::pinchGestureCancelled(quint32 time)
{
Q_UNUSED(time)
}
void InputEventSpy::swipeGestureBegin(int fingerCount, quint32 time)
{
Q_UNUSED(fingerCount)
Q_UNUSED(time)
}
void InputEventSpy::swipeGestureUpdate(const QSizeF &delta, quint32 time)
{
Q_UNUSED(delta)
Q_UNUSED(time)
}
void InputEventSpy::swipeGestureEnd(quint32 time)
{
Q_UNUSED(time)
}
void InputEventSpy::swipeGestureCancelled(quint32 time)
{
Q_UNUSED(time)
}
void InputEventSpy::switchEvent(SwitchEvent *event)
{
Q_UNUSED(event)
}
}