684b4b635e
Summary: So far we were following a bit unique and rare doxygen comment style: /** * Contents of the comment. **/ Doxygen comments with this style look balanced and neat, but many people that contribute to KWin don't follow this style. Instead, they prefer more traditional doxygen comment style, i.e. /** * Contents of the comment. */ Reviewing such changes has been a bit frustrating for me (so selfish!) and for other contributors. This change switches doxygen comment style in KWin to a more traditional style. The main reason for doing this is to make code review process easier for new contributors as well us. Reviewers: #kwin, davidedmundson Reviewed By: #kwin, davidedmundson Subscribers: kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D22812
255 lines
6.8 KiB
C++
255 lines
6.8 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2013 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#ifndef KWIN_SCREENS_H
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#define KWIN_SCREENS_H
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// KWin includes
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#include <kwinglobals.h>
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// KDE includes
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#include <KConfig>
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#include <KSharedConfig>
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// Qt includes
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#include <QObject>
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#include <QRect>
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#include <QTimer>
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#include <QVector>
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namespace KWin
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{
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class AbstractClient;
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class Platform;
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class OrientationSensor;
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class KWIN_EXPORT Screens : public QObject
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{
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Q_OBJECT
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Q_PROPERTY(int count READ count WRITE setCount NOTIFY countChanged)
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Q_PROPERTY(int current READ current WRITE setCurrent NOTIFY currentChanged)
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Q_PROPERTY(bool currentFollowsMouse READ isCurrentFollowsMouse WRITE setCurrentFollowsMouse)
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public:
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~Screens() override;
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/**
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* @internal
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*/
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void setConfig(KSharedConfig::Ptr config);
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int count() const;
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int current() const;
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void setCurrent(int current);
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/**
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* Called e.g. when a user clicks on a window, set current screen to be the screen
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* where the click occurred
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*/
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void setCurrent(const QPoint &pos);
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/**
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* Check whether a client moved completely out of what's considered the current screen,
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* if yes, set a new active screen.
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*/
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void setCurrent(const AbstractClient *c);
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bool isCurrentFollowsMouse() const;
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void setCurrentFollowsMouse(bool follows);
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virtual QRect geometry(int screen) const = 0;
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/**
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* The bounding geometry of all screens combined. Overlapping areas
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* are not counted multiple times.
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* @see geometryChanged()
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*/
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QRect geometry() const;
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/**
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* The output name of the screen (usually eg. LVDS-1, VGA-0 or DVI-I-1 etc.)
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*/
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virtual QString name(int screen) const;
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/**
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* @returns current refreshrate of the @p screen.
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*/
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virtual float refreshRate(int screen) const;
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/**
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* @returns size of the @p screen.
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*
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* To get the size of all screens combined use size().
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* @see size()
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*/
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virtual QSize size(int screen) const = 0;
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/**
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* The highest scale() of all connected screens
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* for use when deciding what scale to load global assets at
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* Similar to QGuiApplication::scale
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* @see scale
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*/
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qreal maxScale() const;
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/**
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* The output scale for this display, for use by high DPI displays
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*/
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virtual qreal scale(int screen) const;
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/**
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* The bounding size of all screens combined. Overlapping areas
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* are not counted multiple times.
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*
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* @see geometry()
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* @see sizeChanged()
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*/
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QSize size() const;
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virtual int number(const QPoint &pos) const = 0;
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inline bool isChanging() { return m_changedTimer->isActive(); }
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int intersecting(const QRect &r) const;
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/**
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* The virtual bounding size of all screens combined.
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* The default implementation returns the same as @ref size and that is the
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* method which should be preferred.
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*
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* This method is only for cases where the platform specific implementation needs
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* to support different virtual sizes like on X11 with XRandR panning.
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*
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* @see size
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*/
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virtual QSize displaySize() const;
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/**
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* The physical size of @p screen in mm.
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* Default implementation returns a size derived from 96 DPI.
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*/
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virtual QSizeF physicalSize(int screen) const;
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/**
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* @returns @c true if the @p screen is connected through an internal display (e.g. LVDS).
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* Default implementation returns @c false.
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*/
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virtual bool isInternal(int screen) const;
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/**
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* @returns @c true if the @p screen can be rotated.
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* Default implementation returns @c false
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*/
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virtual bool supportsTransformations(int screen) const;
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virtual Qt::ScreenOrientation orientation(int screen) const;
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/**
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* Provides access to the OrientationSensor. The OrientationSensor is controlled by the
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* base implementation. The implementing subclass can use this to get notifications about
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* changes of the orientation and current orientation. There is no need to enable/disable it,
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* that is done by the base implementation
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*/
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OrientationSensor *orientationSensor() const {
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return m_orientationSensor;
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}
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public Q_SLOTS:
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void reconfigure();
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Q_SIGNALS:
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void countChanged(int previousCount, int newCount);
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/**
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* Emitted whenever the screens are changed either count or geometry.
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*/
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void changed();
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void currentChanged();
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/**
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* Emitted when the geometry of all screens combined changes.
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* Not emitted when the geometry of an individual screen changes.
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* @see geometry()
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*/
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void geometryChanged();
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/**
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* Emitted when the size of all screens combined changes.
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* Not emitted when the size of an individual screen changes.
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* @see size()
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*/
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void sizeChanged();
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/**
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* Emitted when the maximum scale of all attached screens changes
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* @see maxScale
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*/
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void maxScaleChanged();
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protected Q_SLOTS:
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void setCount(int count);
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void startChangedTimer();
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virtual void updateCount() = 0;
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protected:
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/**
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* Called once the singleton instance has been created.
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* Any initialization code should go into this method. Overriding classes have to call
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* the base implementation first.
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*/
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virtual void init();
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private Q_SLOTS:
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void updateSize();
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private:
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int m_count;
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int m_current;
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bool m_currentFollowsMouse;
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QTimer *m_changedTimer;
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KSharedConfig::Ptr m_config;
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QSize m_boundingSize;
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OrientationSensor *m_orientationSensor;
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qreal m_maxScale;
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KWIN_SINGLETON(Screens)
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};
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inline
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int Screens::count() const
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{
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return m_count;
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}
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inline
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bool Screens::isCurrentFollowsMouse() const
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{
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return m_currentFollowsMouse;
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}
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inline
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void Screens::startChangedTimer()
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{
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m_changedTimer->start();
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}
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inline
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QSize Screens::size() const
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{
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return m_boundingSize;
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}
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inline
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QRect Screens::geometry() const
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{
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return QRect(QPoint(0,0), size());
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}
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inline
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Screens *screens()
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{
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return Screens::self();
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}
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}
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#endif // KWIN_SCREENS_H
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