kwin/lib
Martin Gräßlin a4e4752109 Combine built-in vertex with custom fragment shader
ShaderManager supports a new concept to load just a fragment shader from file
and use a built-in shader for the vertex shader. This allows an effect to use
a custom fragment shader.
2011-01-30 14:12:02 +01:00
..
CMakeLists.txt
kcommondecoration.cpp
kcommondecoration.h
kcommondecoration_p.cpp
kcommondecoration_p.h
kdecoration.cpp
kdecoration.h
kdecoration_p.cpp
kdecoration_p.h
kdecoration_plugins_p.cpp
kdecoration_plugins_p.h
kdecorationbridge.h
kdecorationfactory.cpp
kdecorationfactory.h
kwinconfig.h.cmake
kwineffects.cpp
kwineffects.h
kwinglobals.cpp
kwinglobals.h
kwinglplatform.cpp
kwinglplatform.h
kwinglutils.cpp
kwinglutils.h
kwinglutils_funcs.cpp
kwinglutils_funcs.h
kwinshadereffect.cpp
kwinshadereffect.h
kwinxrenderutils.cpp
kwinxrenderutils.h
Mainpage.dox
Messages.sh