kwin/plugins/platforms/x11/windowed
David Edmundson dec76a77e2 Scale input on windowed backend so input co-ordinate system matches host
Summary:
In theory we shouldn't need to scale input, however when in windowed
mode
we need to convert the host into output normal.

Reviewers: #plasma

Subscribers: plasma-devel, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D3496
2017-03-29 20:53:22 +01:00
..
CMakeLists.txt
egl_x11_backend.cpp Move the loadTexture for X11 pixmap functionality to the EglOnXBackend 2016-06-14 09:10:09 +02:00
egl_x11_backend.h
logging.cpp
logging.h
scene_qpainter_x11_backend.cpp Scale QPainter x11 windowed backend 2017-03-29 20:53:22 +01:00
scene_qpainter_x11_backend.h
x11.json SVN_SILENT made messages (.desktop file) - always resolve ours 2017-02-28 12:58:59 +01:00
x11windowed_backend.cpp Scale input on windowed backend so input co-ordinate system matches host 2017-03-29 20:53:22 +01:00
x11windowed_backend.h Scale input on windowed backend so input co-ordinate system matches host 2017-03-29 20:53:22 +01:00