8f21d444c6
Currently windows are scattered in a few separate lists. If you need to go through the windows, you have to do it piece by piece. On the other hand, with the overhaul of window types, we've started converging towards one universal type: Window. Keeping windows in the separate buckets goes against this design. Workspace::stackingOrder() already contains all windows. This change repurposes Workspace::allClientList() from a list of "normal" windows to all windows, i.e. Workspace::windows(), to be consistent. There's one API change though. Scripting API will expose other window types too. This is an intentional change so scripted effects could operate with all windows. It also matches the current behavior observed in libkwineffects, which exposes all windows as well.
330 lines
7.7 KiB
C++
330 lines
7.7 KiB
C++
/*
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SPDX-FileCopyrightText: 2021 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#include "windowmodel.h"
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#include "core/output.h"
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#include "core/outputbackend.h"
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#include "virtualdesktops.h"
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#include "window.h"
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#include "workspace.h"
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namespace KWin
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{
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WindowModel::WindowModel(QObject *parent)
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: QAbstractListModel(parent)
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{
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connect(workspace(), &Workspace::windowAdded, this, &WindowModel::handleWindowAdded);
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connect(workspace(), &Workspace::windowRemoved, this, &WindowModel::handleWindowRemoved);
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m_windows = workspace()->windows();
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for (Window *window : std::as_const(m_windows)) {
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setupWindowConnections(window);
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}
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}
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void WindowModel::markRoleChanged(Window *window, int role)
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{
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const QModelIndex row = index(m_windows.indexOf(window), 0);
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Q_EMIT dataChanged(row, row, {role});
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}
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void WindowModel::setupWindowConnections(Window *window)
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{
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connect(window, &Window::desktopsChanged, this, [this, window]() {
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markRoleChanged(window, DesktopRole);
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});
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connect(window, &Window::outputChanged, this, [this, window]() {
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markRoleChanged(window, OutputRole);
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});
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connect(window, &Window::activitiesChanged, this, [this, window]() {
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markRoleChanged(window, ActivityRole);
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});
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}
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void WindowModel::handleWindowAdded(Window *window)
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{
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beginInsertRows(QModelIndex(), m_windows.count(), m_windows.count());
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m_windows.append(window);
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endInsertRows();
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setupWindowConnections(window);
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}
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void WindowModel::handleWindowRemoved(Window *window)
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{
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const int index = m_windows.indexOf(window);
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Q_ASSERT(index != -1);
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beginRemoveRows(QModelIndex(), index, index);
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m_windows.removeAt(index);
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endRemoveRows();
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}
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QHash<int, QByteArray> WindowModel::roleNames() const
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{
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return {
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{Qt::DisplayRole, QByteArrayLiteral("display")},
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{WindowRole, QByteArrayLiteral("window")},
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{OutputRole, QByteArrayLiteral("output")},
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{DesktopRole, QByteArrayLiteral("desktop")},
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{ActivityRole, QByteArrayLiteral("activity")},
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};
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}
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QVariant WindowModel::data(const QModelIndex &index, int role) const
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{
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if (!index.isValid() || index.row() < 0 || index.row() >= m_windows.count()) {
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return QVariant();
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}
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Window *window = m_windows[index.row()];
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switch (role) {
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case Qt::DisplayRole:
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case WindowRole:
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return QVariant::fromValue(window);
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case OutputRole:
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return QVariant::fromValue(window->output());
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case DesktopRole:
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return window->desktop();
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case ActivityRole:
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return window->activities();
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default:
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return QVariant();
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}
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}
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int WindowModel::rowCount(const QModelIndex &parent) const
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{
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return parent.isValid() ? 0 : m_windows.count();
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}
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WindowFilterModel::WindowFilterModel(QObject *parent)
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: QSortFilterProxyModel(parent)
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{
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}
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WindowModel *WindowFilterModel::windowModel() const
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{
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return m_windowModel;
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}
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void WindowFilterModel::setWindowModel(WindowModel *windowModel)
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{
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if (windowModel == m_windowModel) {
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return;
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}
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m_windowModel = windowModel;
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setSourceModel(m_windowModel);
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Q_EMIT windowModelChanged();
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}
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QString WindowFilterModel::activity() const
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{
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return m_activity.value_or(QString());
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}
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void WindowFilterModel::setActivity(const QString &activity)
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{
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if (m_activity != activity) {
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m_activity = activity;
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Q_EMIT activityChanged();
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invalidateFilter();
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}
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}
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void WindowFilterModel::resetActivity()
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{
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if (m_activity.has_value()) {
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m_activity.reset();
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Q_EMIT activityChanged();
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invalidateFilter();
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}
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}
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VirtualDesktop *WindowFilterModel::desktop() const
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{
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return m_desktop;
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}
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void WindowFilterModel::setDesktop(VirtualDesktop *desktop)
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{
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if (m_desktop != desktop) {
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m_desktop = desktop;
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Q_EMIT desktopChanged();
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invalidateFilter();
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}
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}
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void WindowFilterModel::resetDesktop()
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{
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setDesktop(nullptr);
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}
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QString WindowFilterModel::filter() const
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{
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return m_filter;
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}
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void WindowFilterModel::setFilter(const QString &filter)
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{
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if (filter == m_filter) {
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return;
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}
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m_filter = filter;
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Q_EMIT filterChanged();
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invalidateFilter();
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}
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QString WindowFilterModel::screenName() const
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{
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return m_output ? m_output->name() : QString();
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}
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void WindowFilterModel::setScreenName(const QString &screen)
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{
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Output *output = kwinApp()->outputBackend()->findOutput(screen);
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if (m_output != output) {
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m_output = output;
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Q_EMIT screenNameChanged();
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invalidateFilter();
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}
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}
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void WindowFilterModel::resetScreenName()
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{
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if (m_output) {
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m_output = nullptr;
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Q_EMIT screenNameChanged();
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invalidateFilter();
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}
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}
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WindowFilterModel::WindowTypes WindowFilterModel::windowType() const
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{
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return m_windowType.value_or(WindowTypes());
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}
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void WindowFilterModel::setWindowType(WindowTypes windowType)
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{
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if (m_windowType != windowType) {
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m_windowType = windowType;
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Q_EMIT windowTypeChanged();
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invalidateFilter();
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}
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}
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void WindowFilterModel::resetWindowType()
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{
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if (m_windowType.has_value()) {
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m_windowType.reset();
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Q_EMIT windowTypeChanged();
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invalidateFilter();
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}
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}
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void WindowFilterModel::setMinimizedWindows(bool show)
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{
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if (m_showMinimizedWindows == show) {
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return;
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}
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m_showMinimizedWindows = show;
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invalidateFilter();
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Q_EMIT minimizedWindowsChanged();
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}
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bool WindowFilterModel::minimizedWindows() const
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{
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return m_showMinimizedWindows;
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}
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bool WindowFilterModel::filterAcceptsRow(int sourceRow, const QModelIndex &sourceParent) const
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{
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if (!m_windowModel) {
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return false;
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}
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const QModelIndex index = m_windowModel->index(sourceRow, 0, sourceParent);
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if (!index.isValid()) {
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return false;
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}
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const QVariant data = index.data();
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if (!data.isValid()) {
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// an invalid QVariant is valid data
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return true;
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}
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Window *window = qvariant_cast<Window *>(data);
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if (!window) {
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return false;
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}
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if (m_activity.has_value()) {
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if (!window->isOnActivity(*m_activity)) {
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return false;
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}
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}
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if (m_desktop) {
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if (!window->isOnDesktop(m_desktop)) {
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return false;
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}
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}
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if (m_output) {
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if (!window->isOnOutput(m_output)) {
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return false;
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}
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}
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if (m_windowType.has_value()) {
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if (!(windowTypeMask(window) & *m_windowType)) {
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return false;
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}
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}
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if (!m_filter.isEmpty()) {
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if (window->caption().contains(m_filter, Qt::CaseInsensitive)) {
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return true;
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}
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if (window->windowRole().contains(m_filter, Qt::CaseInsensitive)) {
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return true;
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}
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if (window->resourceName().contains(m_filter, Qt::CaseInsensitive)) {
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return true;
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}
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if (window->resourceClass().contains(m_filter, Qt::CaseInsensitive)) {
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return true;
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}
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return false;
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}
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if (!m_showMinimizedWindows) {
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return !window->isMinimized();
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}
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return true;
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}
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WindowFilterModel::WindowTypes WindowFilterModel::windowTypeMask(Window *window) const
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{
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WindowTypes mask;
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if (window->isNormalWindow()) {
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mask |= WindowType::Normal;
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} else if (window->isDialog()) {
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mask |= WindowType::Dialog;
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} else if (window->isDock()) {
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mask |= WindowType::Dock;
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} else if (window->isDesktop()) {
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mask |= WindowType::Desktop;
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} else if (window->isNotification()) {
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mask |= WindowType::Notification;
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} else if (window->isCriticalNotification()) {
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mask |= WindowType::CriticalNotification;
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}
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return mask;
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}
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} // namespace KWin
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