0c5ca405cc
Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
247 lines
7 KiB
C++
247 lines
7 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2013, 2016 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#ifndef KWIN_POINTER_INPUT_H
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#define KWIN_POINTER_INPUT_H
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#include "input.h"
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#include <QElapsedTimer>
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#include <QObject>
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#include <QPointer>
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#include <QPointF>
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class QWindow;
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namespace KWayland
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{
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namespace Server
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{
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class SurfaceInterface;
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}
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}
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namespace KWin
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{
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class CursorImage;
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class InputRedirection;
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class Toplevel;
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class WaylandCursorTheme;
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namespace Decoration
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{
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class DecoratedClientImpl;
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}
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namespace LibInput
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{
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class Device;
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}
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class KWIN_EXPORT PointerInputRedirection : public InputDeviceHandler
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{
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Q_OBJECT
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public:
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explicit PointerInputRedirection(InputRedirection *parent);
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virtual ~PointerInputRedirection();
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void init();
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void update();
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void updateAfterScreenChange();
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bool supportsWarping() const;
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void warp(const QPointF &pos);
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QPointF pos() const {
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return m_pos;
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}
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Qt::MouseButtons buttons() const {
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return m_qtButtons;
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}
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QImage cursorImage() const;
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QPoint cursorHotSpot() const;
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void markCursorAsRendered();
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void setEffectsOverrideCursor(Qt::CursorShape shape);
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void removeEffectsOverrideCursor();
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void setWindowSelectionCursor(const QByteArray &shape);
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void removeWindowSelectionCursor();
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void enablePointerConstraints();
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void breakPointerConstraints();
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void blockPointerConstraints() {
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m_blockConstraint = true;
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}
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bool isConstrained() const {
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return m_confined || m_locked;
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}
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/**
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* @internal
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*/
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void processMotion(const QPointF &pos, uint32_t time, LibInput::Device *device = nullptr);
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/**
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* @internal
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**/
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void processMotion(const QPointF &pos, const QSizeF &delta, const QSizeF &deltaNonAccelerated, uint32_t time, quint64 timeUsec, LibInput::Device *device);
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/**
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* @internal
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*/
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void processButton(uint32_t button, InputRedirection::PointerButtonState state, uint32_t time, LibInput::Device *device = nullptr);
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/**
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* @internal
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*/
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void processAxis(InputRedirection::PointerAxis axis, qreal delta, uint32_t time, LibInput::Device *device = nullptr);
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/**
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* @internal
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*/
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void processSwipeGestureBegin(int fingerCount, quint32 time, KWin::LibInput::Device *device = nullptr);
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/**
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* @internal
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*/
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void processSwipeGestureUpdate(const QSizeF &delta, quint32 time, KWin::LibInput::Device *device = nullptr);
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/**
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* @internal
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*/
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void processSwipeGestureEnd(quint32 time, KWin::LibInput::Device *device = nullptr);
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/**
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* @internal
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*/
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void processSwipeGestureCancelled(quint32 time, KWin::LibInput::Device *device = nullptr);
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/**
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* @internal
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*/
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void processPinchGestureBegin(int fingerCount, quint32 time, KWin::LibInput::Device *device = nullptr);
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/**
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* @internal
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*/
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void processPinchGestureUpdate(qreal scale, qreal angleDelta, const QSizeF &delta, quint32 time, KWin::LibInput::Device *device = nullptr);
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/**
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* @internal
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*/
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void processPinchGestureEnd(quint32 time, KWin::LibInput::Device *device = nullptr);
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/**
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* @internal
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*/
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void processPinchGestureCancelled(quint32 time, KWin::LibInput::Device *device = nullptr);
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private:
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void updateOnStartMoveResize();
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void updateToReset();
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void updatePosition(const QPointF &pos);
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void updateButton(uint32_t button, InputRedirection::PointerButtonState state);
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void warpXcbOnSurfaceLeft(KWayland::Server::SurfaceInterface *surface);
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QPointF applyPointerConfinement(const QPointF &pos) const;
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void disconnectConfinedPointerRegionConnection();
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void disconnectPointerConstraintsConnection();
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void breakPointerConstraints(KWayland::Server::SurfaceInterface *surface);
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CursorImage *m_cursor;
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bool m_inited = false;
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bool m_supportsWarping;
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QPointF m_pos;
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QHash<uint32_t, InputRedirection::PointerButtonState> m_buttons;
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Qt::MouseButtons m_qtButtons;
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QMetaObject::Connection m_windowGeometryConnection;
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QMetaObject::Connection m_internalWindowConnection;
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QMetaObject::Connection m_constraintsConnection;
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QMetaObject::Connection m_confinedPointerRegionConnection;
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bool m_confined = false;
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bool m_locked = false;
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bool m_blockConstraint = false;
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};
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class CursorImage : public QObject
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{
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Q_OBJECT
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public:
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explicit CursorImage(PointerInputRedirection *parent = nullptr);
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virtual ~CursorImage();
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void setEffectsOverrideCursor(Qt::CursorShape shape);
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void removeEffectsOverrideCursor();
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void setWindowSelectionCursor(const QByteArray &shape);
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void removeWindowSelectionCursor();
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QImage image() const;
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QPoint hotSpot() const;
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void markAsRendered();
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Q_SIGNALS:
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void changed();
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private:
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void reevaluteSource();
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void update();
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void updateServerCursor();
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void updateDecoration();
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void updateDecorationCursor();
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void updateMoveResize();
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void updateDrag();
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void updateDragCursor();
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void loadTheme();
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struct Image {
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QImage image;
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QPoint hotSpot;
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};
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void loadThemeCursor(Qt::CursorShape shape, Image *image);
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void loadThemeCursor(const QByteArray &shape, Image *image);
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template <typename T>
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void loadThemeCursor(const T &shape, QHash<T, Image> &cursors, Image *image);
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enum class CursorSource {
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LockScreen,
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EffectsOverride,
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MoveResize,
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PointerSurface,
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Decoration,
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DragAndDrop,
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Fallback,
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WindowSelector
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};
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void setSource(CursorSource source);
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PointerInputRedirection *m_pointer;
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CursorSource m_currentSource = CursorSource::Fallback;
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WaylandCursorTheme *m_cursorTheme = nullptr;
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struct {
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QMetaObject::Connection connection;
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QImage image;
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QPoint hotSpot;
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} m_serverCursor;
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Image m_effectsCursor;
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Image m_decorationCursor;
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QMetaObject::Connection m_decorationConnection;
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Image m_fallbackCursor;
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Image m_moveResizeCursor;
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Image m_windowSelectionCursor;
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QHash<Qt::CursorShape, Image> m_cursors;
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QHash<QByteArray, Image> m_cursorsByName;
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QElapsedTimer m_surfaceRenderedTimer;
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struct {
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Image cursor;
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QMetaObject::Connection connection;
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} m_drag;
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};
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}
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#endif
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