kwin/effects/effect_builtins.h
Martin Gräßlin af80a546bf [effects] Drop the logout effect
Summary:
The new logout design doesn't want to have the vignetting. Thus the
logout effect itself doesn't make any sense any more. All that would
still be used is the logout blur which can also be provided by the
blur effect nowadays for fullscreen windows. As the new logout is a
fullscreen window it should use that one.

The logout effect did one more thing: it kept the vignetting and the
blur once the user selected logout. Now without the vignetting this
would be weird and again doesn't make much sense any more.

So overall I think it's better to just drop the logout effect and use
blur effect in normal way. Neat side advantage: it will also work on
Wayland out-of-the-box.

Reviewers: #kwin, #plasma, #vdg

Subscribers: plasma-devel, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D2553
2016-08-24 10:09:22 +02:00

107 lines
2.7 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2014 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_EFFECT_BUILTINS_H
#define KWIN_EFFECT_BUILTINS_H
#include <kwineffects_export.h>
#include <QStringList>
#include <QUrl>
#include <functional>
namespace KWin
{
class Effect;
/**
* Defines all the built in effects.
**/
enum class BuiltInEffect
{
Invalid, ///< not a valid Effect
Blur,
Contrast,
CoverSwitch,
Cube,
CubeSlide,
DesktopGrid,
DimInactive,
DimScreen,
FallApart,
FlipSwitch,
Glide,
HighlightWindow,
Invert,
Kscreen,
LookingGlass,
MagicLamp,
Magnifier,
MinimizeAnimation,
MouseClick,
MouseMark,
PresentWindows,
Resize,
ScreenEdge,
ScreenShot,
Sheet,
ShowFps,
ShowPaint,
Slide,
SlideBack,
SlidingPopups,
SnapHelper,
StartupFeedback,
ThumbnailAside,
TrackMouse,
WindowGeometry,
WobblyWindows,
Zoom
};
namespace BuiltInEffects
{
struct EffectData {
QString name;
QString displayName;
QString comment;
QString category;
QString exclusiveCategory;
QUrl video;
bool enabled;
bool internal;
std::function<Effect*()> createFunction;
std::function<bool()> supportedFunction;
std::function<bool()> enabledFunction;
};
KWINEFFECTS_EXPORT Effect *create(BuiltInEffect effect);
KWINEFFECTS_EXPORT bool available(const QString &name);
KWINEFFECTS_EXPORT bool supported(BuiltInEffect effect);
KWINEFFECTS_EXPORT bool checkEnabledByDefault(BuiltInEffect effect);
KWINEFFECTS_EXPORT bool enabledByDefault(BuiltInEffect effect);
KWINEFFECTS_EXPORT QString nameForEffect(BuiltInEffect effect);
KWINEFFECTS_EXPORT BuiltInEffect builtInForName(const QString &name);
KWINEFFECTS_EXPORT QStringList availableEffectNames();
KWINEFFECTS_EXPORT QList<BuiltInEffect> availableEffects();
KWINEFFECTS_EXPORT const EffectData &effectData(BuiltInEffect effect);
}
}
#endif