284 lines
8 KiB
C++
284 lines
8 KiB
C++
/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2013, 2016 Martin Gräßlin <mgraesslin@kde.org>
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SPDX-FileCopyrightText: 2018 Roman Gilg <subdiff@gmail.com>
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SPDX-FileCopyrightText: 2019 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#ifndef KWIN_POINTER_INPUT_H
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#define KWIN_POINTER_INPUT_H
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#include "input.h"
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#include "cursor.h"
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#include "xcursortheme.h"
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#include <QElapsedTimer>
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#include <QObject>
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#include <QPointer>
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#include <QPointF>
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class QWindow;
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namespace KWaylandServer
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{
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class SurfaceInterface;
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}
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namespace KWin
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{
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class CursorImage;
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class InputRedirection;
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class Toplevel;
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class CursorShape;
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namespace Decoration
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{
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class DecoratedClientImpl;
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}
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namespace LibInput
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{
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class Device;
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}
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uint32_t qtMouseButtonToButton(Qt::MouseButton button);
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class KWIN_EXPORT PointerInputRedirection : public InputDeviceHandler
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{
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Q_OBJECT
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public:
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explicit PointerInputRedirection(InputRedirection *parent);
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~PointerInputRedirection() override;
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void init() override;
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void updateAfterScreenChange();
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bool supportsWarping() const;
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void warp(const QPointF &pos);
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QPointF pos() const {
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return m_pos;
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}
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Qt::MouseButtons buttons() const {
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return m_qtButtons;
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}
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bool areButtonsPressed() const;
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void setEffectsOverrideCursor(Qt::CursorShape shape);
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void removeEffectsOverrideCursor();
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void setWindowSelectionCursor(const QByteArray &shape);
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void removeWindowSelectionCursor();
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void updatePointerConstraints();
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void setEnableConstraints(bool set);
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bool isConstrained() const {
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return m_confined || m_locked;
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}
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bool focusUpdatesBlocked() override;
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/**
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* @internal
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*/
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void processMotion(const QPointF &pos, uint32_t time, LibInput::Device *device = nullptr);
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/**
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* @internal
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*/
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void processMotion(const QPointF &pos, const QSizeF &delta, const QSizeF &deltaNonAccelerated, uint32_t time, quint64 timeUsec, LibInput::Device *device);
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/**
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* @internal
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*/
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void processButton(uint32_t button, InputRedirection::PointerButtonState state, uint32_t time, LibInput::Device *device = nullptr);
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/**
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* @internal
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*/
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void processAxis(InputRedirection::PointerAxis axis, qreal delta, qint32 discreteDelta, InputRedirection::PointerAxisSource source, uint32_t time, LibInput::Device *device = nullptr);
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/**
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* @internal
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*/
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void processSwipeGestureBegin(int fingerCount, quint32 time, KWin::LibInput::Device *device = nullptr);
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/**
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* @internal
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*/
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void processSwipeGestureUpdate(const QSizeF &delta, quint32 time, KWin::LibInput::Device *device = nullptr);
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/**
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* @internal
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*/
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void processSwipeGestureEnd(quint32 time, KWin::LibInput::Device *device = nullptr);
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/**
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* @internal
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*/
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void processSwipeGestureCancelled(quint32 time, KWin::LibInput::Device *device = nullptr);
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/**
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* @internal
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*/
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void processPinchGestureBegin(int fingerCount, quint32 time, KWin::LibInput::Device *device = nullptr);
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/**
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* @internal
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*/
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void processPinchGestureUpdate(qreal scale, qreal angleDelta, const QSizeF &delta, quint32 time, KWin::LibInput::Device *device = nullptr);
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/**
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* @internal
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*/
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void processPinchGestureEnd(quint32 time, KWin::LibInput::Device *device = nullptr);
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/**
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* @internal
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*/
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void processPinchGestureCancelled(quint32 time, KWin::LibInput::Device *device = nullptr);
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private:
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void cleanupInternalWindow(QWindow *old, QWindow *now) override;
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void cleanupDecoration(Decoration::DecoratedClientImpl *old, Decoration::DecoratedClientImpl *now) override;
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void focusUpdate(Toplevel *focusOld, Toplevel *focusNow) override;
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QPointF position() const override;
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void updateOnStartMoveResize();
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void updateToReset();
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void updatePosition(const QPointF &pos);
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void updateButton(uint32_t button, InputRedirection::PointerButtonState state);
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void warpXcbOnSurfaceLeft(KWaylandServer::SurfaceInterface *surface);
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QPointF applyPointerConfinement(const QPointF &pos) const;
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void disconnectConfinedPointerRegionConnection();
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void disconnectLockedPointerAboutToBeUnboundConnection();
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void disconnectPointerConstraintsConnection();
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void breakPointerConstraints(KWaylandServer::SurfaceInterface *surface);
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CursorImage *m_cursor;
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bool m_supportsWarping;
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QPointF m_pos;
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QHash<uint32_t, InputRedirection::PointerButtonState> m_buttons;
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Qt::MouseButtons m_qtButtons;
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QMetaObject::Connection m_focusGeometryConnection;
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QMetaObject::Connection m_internalWindowConnection;
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QMetaObject::Connection m_constraintsConnection;
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QMetaObject::Connection m_constraintsActivatedConnection;
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QMetaObject::Connection m_confinedPointerRegionConnection;
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QMetaObject::Connection m_lockedPointerAboutToBeUnboundConnection;
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QMetaObject::Connection m_decorationGeometryConnection;
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bool m_confined = false;
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bool m_locked = false;
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bool m_enableConstraints = true;
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};
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class WaylandCursorImage : public QObject
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{
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Q_OBJECT
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public:
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explicit WaylandCursorImage(QObject *parent = nullptr);
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struct Image {
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QImage image;
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QPoint hotspot;
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};
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void loadThemeCursor(const CursorShape &shape, Image *cursorImage);
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void loadThemeCursor(const QByteArray &name, Image *cursorImage);
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Q_SIGNALS:
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void themeChanged();
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private:
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bool loadThemeCursor_helper(const QByteArray &name, Image *cursorImage);
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bool ensureCursorTheme();
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void invalidateCursorTheme();
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KXcursorTheme m_cursorTheme;
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};
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class CursorImage : public QObject
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{
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Q_OBJECT
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public:
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explicit CursorImage(PointerInputRedirection *parent = nullptr);
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~CursorImage() override;
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void setEffectsOverrideCursor(Qt::CursorShape shape);
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void removeEffectsOverrideCursor();
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void setWindowSelectionCursor(const QByteArray &shape);
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void removeWindowSelectionCursor();
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QImage image() const;
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QPoint hotSpot() const;
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void markAsRendered();
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Q_SIGNALS:
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void changed();
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private:
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void reevaluteSource();
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void update();
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void updateServerCursor();
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void updateDecoration();
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void updateDecorationCursor();
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void updateMoveResize();
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void updateDrag();
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void updateDragCursor();
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void loadThemeCursor(CursorShape shape, WaylandCursorImage::Image *image);
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void loadThemeCursor(const QByteArray &shape, WaylandCursorImage::Image *image);
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enum class CursorSource {
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LockScreen,
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EffectsOverride,
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MoveResize,
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PointerSurface,
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Decoration,
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DragAndDrop,
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Fallback,
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WindowSelector
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};
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void setSource(CursorSource source);
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PointerInputRedirection *m_pointer;
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CursorSource m_currentSource = CursorSource::Fallback;
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WaylandCursorImage m_waylandImage;
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WaylandCursorImage::Image m_effectsCursor;
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WaylandCursorImage::Image m_decorationCursor;
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QMetaObject::Connection m_decorationConnection;
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WaylandCursorImage::Image m_fallbackCursor;
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WaylandCursorImage::Image m_moveResizeCursor;
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WaylandCursorImage::Image m_windowSelectionCursor;
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QElapsedTimer m_surfaceRenderedTimer;
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struct {
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WaylandCursorImage::Image cursor;
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QMetaObject::Connection connection;
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} m_drag;
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struct {
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QMetaObject::Connection connection;
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WaylandCursorImage::Image cursor;
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} m_serverCursor;
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};
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/**
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* @brief Implementation using the InputRedirection framework to get pointer positions.
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*
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* Does not support warping of cursor.
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*/
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class InputRedirectionCursor : public KWin::Cursor
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{
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Q_OBJECT
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public:
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explicit InputRedirectionCursor(QObject *parent);
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~InputRedirectionCursor() override;
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protected:
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void doSetPos() override;
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void doStartCursorTracking() override;
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void doStopCursorTracking() override;
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private Q_SLOTS:
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void slotPosChanged(const QPointF &pos);
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void slotPointerButtonChanged();
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void slotModifiersChanged(Qt::KeyboardModifiers mods, Qt::KeyboardModifiers oldMods);
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private:
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Qt::MouseButtons m_currentButtons;
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};
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}
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#endif
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