kwin/effects/screenshot/screenshot.cpp
Martin Gräßlin b01f5684c5 Remove not needed includes from kwineffect header files
Only include what's actually needed in the headers. This causes of course
some additional needed includes in some implementation files.
2013-03-06 10:23:09 +01:00

385 lines
14 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2010 Martin Gräßlin <kde@martin-graesslin.com>
Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "screenshot.h"
#include <kwinglutils.h>
#include <kwinxrenderutils.h>
#include <KDE/KDebug>
#include <KDE/KTemporaryFile>
#include <QtDBus/QDBusConnection>
#include <QtCore/QVarLengthArray>
#include <QtGui/QPainter>
#include <QMatrix4x4>
#include <xcb/xcb_image.h>
namespace KWin
{
KWIN_EFFECT(screenshot, ScreenShotEffect)
KWIN_EFFECT_SUPPORTED(screenshot, ScreenShotEffect::supported())
bool ScreenShotEffect::supported()
{
return effects->compositingType() == XRenderCompositing ||
(effects->isOpenGLCompositing() && GLRenderTarget::supported());
}
ScreenShotEffect::ScreenShotEffect()
: m_scheduledScreenshot(0)
{
connect ( effects, SIGNAL(windowClosed(KWin::EffectWindow*)), SLOT(windowClosed(KWin::EffectWindow*)) );
QDBusConnection::sessionBus().registerObject("/Screenshot", this, QDBusConnection::ExportScriptableContents);
QDBusConnection::sessionBus().registerService("org.kde.kwin.Screenshot");
}
ScreenShotEffect::~ScreenShotEffect()
{
QDBusConnection::sessionBus().unregisterObject("/Screenshot");
QDBusConnection::sessionBus().unregisterService("org.kde.kwin.Screenshot");
}
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
static QImage xPictureToImage(xcb_render_picture_t srcPic, const QRect &geometry, xcb_image_t **xImage)
{
xcb_pixmap_t xpix = xcb_generate_id(connection());
xcb_create_pixmap(connection(), 32, xpix, rootWindow(), geometry.width(), geometry.height());
XRenderPicture pic(xpix, 32);
xcb_render_composite(connection(), XCB_RENDER_PICT_OP_SRC, srcPic, XCB_RENDER_PICTURE_NONE, pic,
geometry.x(), geometry.y(), 0, 0, 0, 0, geometry.width(), geometry.height());
xcb_flush(connection());
*xImage = xcb_image_get(connection(), xpix, 0, 0, geometry.width(), geometry.height(), ~0, XCB_IMAGE_FORMAT_Z_PIXMAP);
QImage img((*xImage)->data, (*xImage)->width, (*xImage)->height, (*xImage)->stride, QImage::Format_ARGB32_Premultiplied);
// TODO: byte order might need swapping
xcb_free_pixmap(connection(), xpix);
return img;
}
#endif
void ScreenShotEffect::postPaintScreen()
{
effects->postPaintScreen();
if (m_scheduledScreenshot) {
WindowPaintData d(m_scheduledScreenshot);
double left = 0;
double top = 0;
double right = m_scheduledScreenshot->width();
double bottom = m_scheduledScreenshot->height();
if (m_scheduledScreenshot->hasDecoration() && m_type & INCLUDE_DECORATION) {
foreach (const WindowQuad & quad, d.quads) {
// we need this loop to include the decoration padding
left = qMin(left, quad.left());
top = qMin(top, quad.top());
right = qMax(right, quad.right());
bottom = qMax(bottom, quad.bottom());
}
} else if (m_scheduledScreenshot->hasDecoration()) {
WindowQuadList newQuads;
left = m_scheduledScreenshot->width();
top = m_scheduledScreenshot->height();
right = 0;
bottom = 0;
foreach (const WindowQuad & quad, d.quads) {
if (quad.type() == WindowQuadContents) {
newQuads << quad;
left = qMin(left, quad.left());
top = qMin(top, quad.top());
right = qMax(right, quad.right());
bottom = qMax(bottom, quad.bottom());
}
}
d.quads = newQuads;
}
const int width = right - left;
const int height = bottom - top;
bool validTarget = true;
QScopedPointer<GLTexture> offscreenTexture;
QScopedPointer<GLRenderTarget> target;
if (effects->isOpenGLCompositing()) {
int w = width;
int h = height;
if (!GLTexture::NPOTTextureSupported()) {
w = nearestPowerOfTwo(w);
h = nearestPowerOfTwo(h);
}
offscreenTexture.reset(new GLTexture(w, h));
offscreenTexture->setFilter(GL_LINEAR);
offscreenTexture->setWrapMode(GL_CLAMP_TO_EDGE);
target.reset(new GLRenderTarget(*offscreenTexture));
validTarget = target->valid();
}
if (validTarget) {
d.setXTranslation(-m_scheduledScreenshot->x() - left);
d.setYTranslation(-m_scheduledScreenshot->y() - top);
// render window into offscreen texture
int mask = PAINT_WINDOW_TRANSFORMED | PAINT_WINDOW_TRANSLUCENT;
QImage img;
if (effects->isOpenGLCompositing()) {
GLRenderTarget::pushRenderTarget(target.data());
glClearColor(0.0, 0.0, 0.0, 0.0);
glClear(GL_COLOR_BUFFER_BIT);
glClearColor(0.0, 0.0, 0.0, 1.0);
setMatrix(offscreenTexture->width(), offscreenTexture->height());
effects->drawWindow(m_scheduledScreenshot, mask, infiniteRegion(), d);
restoreMatrix();
// copy content from framebuffer into image
img = QImage(QSize(width, height), QImage::Format_ARGB32);
glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, (GLvoid*)img.bits());
GLRenderTarget::popRenderTarget();
ScreenShotEffect::convertFromGLImage(img, width, height);
}
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
xcb_image_t *xImage = NULL;
if (effects->compositingType() == XRenderCompositing) {
setXRenderOffscreen(true);
effects->drawWindow(m_scheduledScreenshot, mask, QRegion(0, 0, width, height), d);
if (xRenderOffscreenTarget()) {
img = xPictureToImage(xRenderOffscreenTarget(), QRect(0, 0, width, height), &xImage);
}
setXRenderOffscreen(false);
}
#endif
if (m_type & INCLUDE_CURSOR) {
grabPointerImage(img, m_scheduledScreenshot->x() + left, m_scheduledScreenshot->y() + top);
}
const int depth = img.depth();
xcb_pixmap_t xpix = xcb_generate_id(connection());
xcb_create_pixmap(connection(), depth, xpix, rootWindow(), img.width(), img.height());
xcb_gcontext_t cid = xcb_generate_id(connection());
xcb_create_gc(connection(), cid, xpix, 0, NULL);
xcb_put_image(connection(), XCB_IMAGE_FORMAT_Z_PIXMAP, xpix, cid, img.width(), img.height(),
0, 0, 0, depth, img.byteCount(), img.constBits());
xcb_free_gc(connection(), cid);
xcb_flush(connection());
emit screenshotCreated(xpix);
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
if (xImage) {
xcb_image_destroy(xImage);
}
#endif
}
m_scheduledScreenshot = NULL;
}
}
static QMatrix4x4 s_origProjection;
static QMatrix4x4 s_origModelview;
void ScreenShotEffect::setMatrix(int width, int height)
{
QMatrix4x4 projection;
QMatrix4x4 identity;
projection.ortho(QRect(0, 0, width, height));
if (effects->compositingType() == OpenGL2Compositing) {
ShaderBinder binder(ShaderManager::GenericShader);
GLShader *shader = binder.shader();
s_origProjection = shader->getUniformMatrix4x4("projection");
s_origModelview = shader->getUniformMatrix4x4("modelview");
shader->setUniform(GLShader::ProjectionMatrix, projection);
shader->setUniform(GLShader::ModelViewMatrix, identity);
} else if (effects->compositingType() == OpenGL1Compositing) {
#ifdef KWIN_HAVE_OPENGL_1
glMatrixMode(GL_PROJECTION);
glPushMatrix();
loadMatrix(projection);
glMatrixMode(GL_MODELVIEW);
glPushMatrix();
glLoadIdentity();
#endif
}
}
void ScreenShotEffect::restoreMatrix()
{
if (effects->compositingType() == OpenGL2Compositing) {
ShaderBinder binder(ShaderManager::GenericShader);
GLShader *shader = binder.shader();
shader->setUniform(GLShader::ProjectionMatrix, s_origProjection);
shader->setUniform(GLShader::ModelViewMatrix, s_origModelview);
} else if (effects->compositingType() == OpenGL1Compositing) {
#ifdef KWIN_HAVE_OPENGL_1
glMatrixMode(GL_PROJECTION);
glPopMatrix();
glMatrixMode(GL_MODELVIEW);
glPopMatrix();
#endif
}
}
void ScreenShotEffect::screenshotWindowUnderCursor(int mask)
{
m_type = (ScreenShotType)mask;
const QPoint cursor = effects->cursorPos();
EffectWindowList order = effects->stackingOrder();
EffectWindowList::const_iterator it = order.constEnd(), first = order.constBegin();
while( it != first ) {
m_scheduledScreenshot = *(--it);
if (m_scheduledScreenshot->isOnCurrentDesktop() &&
!m_scheduledScreenshot->isMinimized() && !m_scheduledScreenshot->isDeleted() &&
m_scheduledScreenshot->geometry().contains(cursor))
break;
m_scheduledScreenshot = 0;
}
if (m_scheduledScreenshot) {
m_scheduledScreenshot->addRepaintFull();
}
}
void ScreenShotEffect::screenshotForWindow(qulonglong winid, int mask)
{
m_type = (ScreenShotType) mask;
EffectWindow* w = effects->findWindow(winid);
if(w && !w->isMinimized() && !w->isDeleted()) {
m_scheduledScreenshot = w;
m_scheduledScreenshot->addRepaintFull();
}
}
QString ScreenShotEffect::screenshotFullscreen()
{
return blitScreenshot(QRect(0, 0, displayWidth(), displayHeight()));
}
QString ScreenShotEffect::screenshotScreen(int screen)
{
return blitScreenshot(effects->clientArea(FullScreenArea, screen, 0));
}
QString ScreenShotEffect::screenshotArea(int x, int y, int width, int height)
{
return blitScreenshot(QRect(x, y, width, height));
}
QString ScreenShotEffect::blitScreenshot(const QRect &geometry)
{
#ifdef KWIN_HAVE_OPENGLES
Q_UNUSED(geometry)
kDebug(1212) << "Framebuffer Blit not supported";
return QString();
#else
QImage img;
if (effects->isOpenGLCompositing())
{
if (!GLRenderTarget::blitSupported()) {
kDebug(1212) << "Framebuffer Blit not supported";
return QString();
}
GLTexture tex(geometry.width(), geometry.height());
GLRenderTarget target(tex);
target.blitFromFramebuffer(geometry);
// copy content from framebuffer into image
tex.bind();
img = QImage(geometry.size(), QImage::Format_ARGB32);
glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_BYTE, (GLvoid*)img.bits());
tex.unbind();
ScreenShotEffect::convertFromGLImage(img, geometry.width(), geometry.height());
}
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
xcb_image_t *xImage = NULL;
#endif
if (effects->compositingType() == XRenderCompositing) {
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
img = xPictureToImage(effects->xrenderBufferPicture(), geometry, &xImage);
#endif
}
KTemporaryFile temp;
temp.setSuffix(".png");
temp.setAutoRemove(false);
if (!temp.open()) {
return QString();
}
img.save(&temp);
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
if (xImage) {
xcb_image_destroy(xImage);
}
#endif
temp.close();
return temp.fileName();
#endif
}
void ScreenShotEffect::grabPointerImage(QImage& snapshot, int offsetx, int offsety)
// Uses the X11_EXTENSIONS_XFIXES_H extension to grab the pointer image, and overlays it onto the snapshot.
{
QScopedPointer<xcb_xfixes_get_cursor_image_reply_t, QScopedPointerPodDeleter> cursor(
xcb_xfixes_get_cursor_image_reply(connection(),
xcb_xfixes_get_cursor_image_unchecked(connection()),
NULL));
if (cursor.isNull())
return;
QImage qcursorimg((uchar *) xcb_xfixes_get_cursor_image_cursor_image(cursor.data()), cursor->width, cursor->height,
QImage::Format_ARGB32_Premultiplied);
QPainter painter(&snapshot);
painter.drawImage(QPointF(cursor->x - cursor->xhot - offsetx, cursor->y - cursor ->yhot - offsety), qcursorimg);
}
void ScreenShotEffect::convertFromGLImage(QImage &img, int w, int h)
{
// from QtOpenGL/qgl.cpp
// Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies)
// see http://qt.gitorious.org/qt/qt/blobs/master/src/opengl/qgl.cpp
if (QSysInfo::ByteOrder == QSysInfo::BigEndian) {
// OpenGL gives RGBA; Qt wants ARGB
uint *p = (uint*)img.bits();
uint *end = p + w * h;
while (p < end) {
uint a = *p << 24;
*p = (*p >> 8) | a;
p++;
}
} else {
// OpenGL gives ABGR (i.e. RGBA backwards); Qt wants ARGB
for (int y = 0; y < h; y++) {
uint *q = (uint*)img.scanLine(y);
for (int x = 0; x < w; ++x) {
const uint pixel = *q;
*q = ((pixel << 16) & 0xff0000) | ((pixel >> 16) & 0xff)
| (pixel & 0xff00ff00);
q++;
}
}
}
img = img.mirrored();
}
bool ScreenShotEffect::isActive() const
{
return m_scheduledScreenshot != NULL && !effects->isScreenLocked();
}
void ScreenShotEffect::windowClosed( EffectWindow* w )
{
if (w == m_scheduledScreenshot) {
m_scheduledScreenshot = NULL;
screenshotWindowUnderCursor(m_type);
}
}
} // namespace