f49c7be018
One 'if' gets a bad turn. But commit it 'cause I'm reknown for doing stupid things with unbacked-up code. Matthias, I managed to reduce all from 175 to 125 lines and from 4740 chars to 3260. This is what you wanted? Don't worry, kwin compiles and works as before. If somebody finds a way to teleport my office in some other dimension, I finish this tomorrow (that is, today + a couple of sleep hours). If not ... svn path=/trunk/kdebase/kwin/; revision=34034
92 lines
2.7 KiB
C++
92 lines
2.7 KiB
C++
#ifndef OPTIONS_H
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#define OPTIONS_H
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#include <qfont.h>
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#include <qpalette.h>
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// increment this when you add a color type (mosfet)
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#define KWINCOLORS 8
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class Options {
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public:
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/*!
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Different focus policies:
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<ul>
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<li>ClickToFocus - Clicking into a window activates it. This is
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also the default.
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<li>FocusFollowsMouse - Moving the mouse pointer actively onto a
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window activates it.
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<li>FocusUnderMouse - The window that happens to be under the
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mouse pointer becomes active.
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<li>FocusStricklyUnderMouse - Only the window under the mouse
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pointer is active. If the mouse points nowhere, nothing has the
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focus. In practice, this is the same as FocusUnderMouse, since
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kdesktop can take the focus.
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Note that FocusUnderMouse and FocusStricklyUnderMouse are not
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particulary useful. They are only provided for old-fashined
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die-hard UNIX people ;-)
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</ul>
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*/
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enum FocusPolicy { ClickToFocus, FocusFollowsMouse, FocusUnderMouse, FocusStricklyUnderMouse };
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FocusPolicy focusPolicy;
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enum MoveResizeMode { Transparent, Opaque };
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/**
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* Basic color types that should be recognized by all decoration styles.
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* Not all styles have to implement all the colors, but for the ones that
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* are implemented you should retrieve them here.
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*/
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// increment KWINCOLORS if you add something (mosfet)
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enum ColorType{TitleBar=0, TitleBlend, Font, ButtonFg, ButtonBg,
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ButtonBlend, Frame, Handle};
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MoveResizeMode resizeMode;
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MoveResizeMode moveMode;
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/**
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* Placement policies. How workspace decides the way windows get positioned
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* on the screen. The better the policy, the heavier the resource use.
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* Normally you don't have to worry. What the WM adds to the startup time
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* is nil compared to the creation of the window itself in the memory
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*/
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enum PlacementPolicy { Random, Smart };
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PlacementPolicy placement;
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bool focusPolicyIsReasonable() {
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return focusPolicy == ClickToFocus || focusPolicy == FocusFollowsMouse;
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}
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/**
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* Return the color for the given decoration.
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*/
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const QColor& color(ColorType type, bool active=true);
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/**
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* Return a colorgroup using the given decoration color as the background
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*/
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const QColorGroup& colorGroup(ColorType type, bool active=true);
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/**
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* Return the active or inactive decoration font.
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*/
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const QFont& font(bool active=true);
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// When restarting is implemented this should get called (mosfet).
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void reload();
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Options();
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~Options();
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protected:
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QFont activeFont, inactiveFont;
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QColor colors[KWINCOLORS*2];
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QColorGroup *cg[KWINCOLORS*2];
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};
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extern Options* options;
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#endif
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