kwin/effects/blur
Fredrik Höglund b13174e785 Tweak the code in the fragment shader to get the Mesa GLSL compiler to emit
MAD's instead of MUL + ADD.

svn path=/trunk/KDE/kdebase/workspace/; revision=1136438
2010-06-09 20:59:24 +00:00
..
blur.cpp Fix a 64-bit issue in BlurEffect::updateBlurRegion(). 2010-05-25 17:34:17 +00:00
blur.desktop Enable blur effect by default for the beta cycle to get some feedback. I hope we don't have to turn it off again... 2010-05-17 16:45:09 +00:00
blur.h Make the strength of the blur effect configurable. 2010-03-13 15:03:29 +00:00
blur_config.cpp Add missing files from the previous commit. 2010-03-13 15:08:40 +00:00
blur_config.desktop SVN_SILENT made messages (.desktop file) 2010-04-29 06:39:50 +00:00
blur_config.h Add missing files from the previous commit. 2010-03-13 15:08:40 +00:00
blur_config.ui Add missing files from the previous commit. 2010-03-13 15:08:40 +00:00
blurshader.cpp Tweak the code in the fragment shader to get the Mesa GLSL compiler to emit 2010-06-09 20:59:24 +00:00
blurshader.h Use GL_CONSTANT_ALPHA instead of reducing the opacity in the fragment shader. 2010-03-12 16:10:57 +00:00
CMakeLists.txt Make the strength of the blur effect configurable. 2010-03-13 15:03:29 +00:00