kwin/effects/magnifier/magnifier.cpp
Martin Gräßlin 2b93939a67 [effects] Save zoom settings using kcfg generated class
Summary:
We have the kcfg generated settings object, so no need to manually write
the config save code for zoom and magnifier effect.

Reviewers: #kwin, #plasma

Subscribers: plasma-devel, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D3338
2016-11-15 07:19:01 +01:00

340 lines
14 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2007 Lubos Lunak <l.lunak@kde.org>
Copyright (C) 2007 Christian Nitschkowski <christian.nitschkowski@kdemail.net>
Copyright (C) 2011 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "magnifier.h"
// KConfigSkeleton
#include "magnifierconfig.h"
#include <QAction>
#include <kwinconfig.h>
#include <kstandardaction.h>
#include <kwinglutils.h>
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
#include <kwinxrenderutils.h>
#include <xcb/render.h>
#endif
#include <KGlobalAccel>
namespace KWin
{
const int FRAME_WIDTH = 5;
MagnifierEffect::MagnifierEffect()
: zoom(1)
, target_zoom(1)
, polling(false)
, m_texture(0)
, m_fbo(0)
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
, m_pixmap(XCB_PIXMAP_NONE)
#endif
{
QAction* a;
a = KStandardAction::zoomIn(this, SLOT(zoomIn()), this);
KGlobalAccel::self()->setDefaultShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_Equal);
KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_Equal);
effects->registerGlobalShortcut(Qt::META + Qt::Key_Equal, a);
a = KStandardAction::zoomOut(this, SLOT(zoomOut()), this);
KGlobalAccel::self()->setDefaultShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_Minus);
KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_Minus);
effects->registerGlobalShortcut(Qt::META + Qt::Key_Minus, a);
a = KStandardAction::actualSize(this, SLOT(toggle()), this);
KGlobalAccel::self()->setDefaultShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_0);
KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_0);
effects->registerGlobalShortcut(Qt::META + Qt::Key_0, a);
connect(effects, SIGNAL(mouseChanged(QPoint,QPoint,Qt::MouseButtons,Qt::MouseButtons,Qt::KeyboardModifiers,Qt::KeyboardModifiers)),
this, SLOT(slotMouseChanged(QPoint,QPoint,Qt::MouseButtons,Qt::MouseButtons,Qt::KeyboardModifiers,Qt::KeyboardModifiers)));
reconfigure(ReconfigureAll);
}
MagnifierEffect::~MagnifierEffect()
{
delete m_fbo;
delete m_texture;
destroyPixmap();
// Save the zoom value.
MagnifierConfig::setInitialZoom(target_zoom);
MagnifierConfig::self()->save();
}
void MagnifierEffect::destroyPixmap()
{
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
if (effects->compositingType() != XRenderCompositing) {
return;
}
m_picture.reset();
if (m_pixmap != XCB_PIXMAP_NONE) {
xcb_free_pixmap(xcbConnection(), m_pixmap);
m_pixmap = XCB_PIXMAP_NONE;
}
#endif
}
bool MagnifierEffect::supported()
{
return effects->compositingType() == XRenderCompositing ||
(effects->isOpenGLCompositing() && GLRenderTarget::blitSupported());
}
void MagnifierEffect::reconfigure(ReconfigureFlags)
{
MagnifierConfig::self()->read();
int width, height;
width = MagnifierConfig::width();
height = MagnifierConfig::height();
magnifier_size = QSize(width, height);
// Load the saved zoom value.
target_zoom = MagnifierConfig::initialZoom();
if (target_zoom != zoom)
toggle();
}
void MagnifierEffect::prePaintScreen(ScreenPrePaintData& data, int time)
{
if (zoom != target_zoom) {
double diff = time / animationTime(500.0);
if (target_zoom > zoom)
zoom = qMin(zoom * qMax(1 + diff, 1.2), target_zoom);
else {
zoom = qMax(zoom * qMin(1 - diff, 0.8), target_zoom);
if (zoom == 1.0) {
// zoom ended - delete FBO and texture
delete m_fbo;
delete m_texture;
m_fbo = NULL;
m_texture = NULL;
destroyPixmap();
}
}
}
effects->prePaintScreen(data, time);
if (zoom != 1.0)
data.paint |= magnifierArea().adjusted(-FRAME_WIDTH, -FRAME_WIDTH, FRAME_WIDTH, FRAME_WIDTH);
}
void MagnifierEffect::paintScreen(int mask, QRegion region, ScreenPaintData& data)
{
effects->paintScreen(mask, region, data); // paint normal screen
if (zoom != 1.0) {
// get the right area from the current rendered screen
const QRect area = magnifierArea();
const QPoint cursor = cursorPos();
QRect srcArea(cursor.x() - (double)area.width() / (zoom*2),
cursor.y() - (double)area.height() / (zoom*2),
(double)area.width() / zoom, (double)area.height() / zoom);
if (effects->isOpenGLCompositing()) {
m_fbo->blitFromFramebuffer(srcArea);
// paint magnifier
m_texture->bind();
auto s = ShaderManager::instance()->pushShader(ShaderTrait::MapTexture);
QMatrix4x4 mvp;
const QSize size = effects->virtualScreenSize();
mvp.ortho(0, size.width(), size.height(), 0, 0, 65535);
mvp.translate(area.x(), area.y());
s->setUniform(GLShader::ModelViewProjectionMatrix, mvp);
m_texture->render(infiniteRegion(), area);
ShaderManager::instance()->popShader();
m_texture->unbind();
QVector<float> verts;
GLVertexBuffer *vbo = GLVertexBuffer::streamingBuffer();
vbo->reset();
vbo->setColor(QColor(0, 0, 0));
// top frame
verts << area.right() + FRAME_WIDTH << area.top() - FRAME_WIDTH;
verts << area.left() - FRAME_WIDTH << area.top() - FRAME_WIDTH;
verts << area.left() - FRAME_WIDTH << area.top() - 1;
verts << area.left() - FRAME_WIDTH << area.top() - 1;
verts << area.right() + FRAME_WIDTH << area.top() - 1;
verts << area.right() + FRAME_WIDTH << area.top() - FRAME_WIDTH;
// left frame
verts << area.left() - 1 << area.top() - FRAME_WIDTH;
verts << area.left() - FRAME_WIDTH << area.top() - FRAME_WIDTH;
verts << area.left() - FRAME_WIDTH << area.bottom() + FRAME_WIDTH;
verts << area.left() - FRAME_WIDTH << area.bottom() + FRAME_WIDTH;
verts << area.left() - 1 << area.bottom() + FRAME_WIDTH;
verts << area.left() - 1 << area.top() - FRAME_WIDTH;
// right frame
verts << area.right() + FRAME_WIDTH << area.top() - FRAME_WIDTH;
verts << area.right() + 1 << area.top() - FRAME_WIDTH;
verts << area.right() + 1 << area.bottom() + FRAME_WIDTH;
verts << area.right() + 1 << area.bottom() + FRAME_WIDTH;
verts << area.right() + FRAME_WIDTH << area.bottom() + FRAME_WIDTH;
verts << area.right() + FRAME_WIDTH << area.top() - FRAME_WIDTH;
// bottom frame
verts << area.right() + FRAME_WIDTH << area.bottom() + 1;
verts << area.left() - FRAME_WIDTH << area.bottom() + 1;
verts << area.left() - FRAME_WIDTH << area.bottom() + FRAME_WIDTH;
verts << area.left() - FRAME_WIDTH << area.bottom() + FRAME_WIDTH;
verts << area.right() + FRAME_WIDTH << area.bottom() + FRAME_WIDTH;
verts << area.right() + FRAME_WIDTH << area.bottom() + 1;
vbo->setData(verts.size() / 2, 2, verts.constData(), NULL);
ShaderBinder binder(ShaderTrait::UniformColor);
binder.shader()->setUniform(GLShader::ModelViewProjectionMatrix, data.projectionMatrix());
vbo->render(GL_TRIANGLES);
}
if (effects->compositingType() == XRenderCompositing) {
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
if (m_pixmap == XCB_PIXMAP_NONE || m_pixmapSize != srcArea.size()) {
destroyPixmap();
m_pixmap = xcb_generate_id(xcbConnection());
m_pixmapSize = srcArea.size();
xcb_create_pixmap(xcbConnection(), 32, m_pixmap, x11RootWindow(), m_pixmapSize.width(), m_pixmapSize.height());
m_picture.reset(new XRenderPicture(m_pixmap, 32));
}
#define DOUBLE_TO_FIXED(d) ((xcb_render_fixed_t) ((d) * 65536))
static const xcb_render_transform_t identity = {
DOUBLE_TO_FIXED(1), DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(0),
DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(1), DOUBLE_TO_FIXED(0),
DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(1)
};
static xcb_render_transform_t xform = {
DOUBLE_TO_FIXED(1), DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(0),
DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(1), DOUBLE_TO_FIXED(0),
DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(1)
};
xcb_render_composite(xcbConnection(), XCB_RENDER_PICT_OP_SRC, effects->xrenderBufferPicture(), 0, *m_picture,
srcArea.x(), srcArea.y(), 0, 0, 0, 0, srcArea.width(), srcArea.height());
xcb_flush(xcbConnection());
xform.matrix11 = DOUBLE_TO_FIXED(1.0/zoom);
xform.matrix22 = DOUBLE_TO_FIXED(1.0/zoom);
#undef DOUBLE_TO_FIXED
xcb_render_set_picture_transform(xcbConnection(), *m_picture, xform);
xcb_render_set_picture_filter(xcbConnection(), *m_picture, 4, const_cast<char*>("good"), 0, NULL);
xcb_render_composite(xcbConnection(), XCB_RENDER_PICT_OP_SRC, *m_picture, 0, effects->xrenderBufferPicture(),
0, 0, 0, 0, area.x(), area.y(), area.width(), area.height() );
xcb_render_set_picture_filter(xcbConnection(), *m_picture, 4, const_cast<char*>("fast"), 0, NULL);
xcb_render_set_picture_transform(xcbConnection(), *m_picture, identity);
const xcb_rectangle_t rects[4] = {
{ int16_t(area.x()+FRAME_WIDTH), int16_t(area.y()), uint16_t(area.width()-FRAME_WIDTH), uint16_t(FRAME_WIDTH)},
{ int16_t(area.right()-FRAME_WIDTH), int16_t(area.y()+FRAME_WIDTH), uint16_t(FRAME_WIDTH), uint16_t(area.height()-FRAME_WIDTH)},
{ int16_t(area.x()), int16_t(area.bottom()-FRAME_WIDTH), uint16_t(area.width()-FRAME_WIDTH), uint16_t(FRAME_WIDTH)},
{ int16_t(area.x()), int16_t(area.y()), uint16_t(FRAME_WIDTH), uint16_t(area.height()-FRAME_WIDTH)}
};
xcb_render_fill_rectangles(xcbConnection(), XCB_RENDER_PICT_OP_SRC, effects->xrenderBufferPicture(),
preMultiply(QColor(0,0,0,255)), 4, rects);
#endif
}
}
}
void MagnifierEffect::postPaintScreen()
{
if (zoom != target_zoom) {
QRect framedarea = magnifierArea().adjusted(-FRAME_WIDTH, -FRAME_WIDTH, FRAME_WIDTH, FRAME_WIDTH);
effects->addRepaint(framedarea);
}
effects->postPaintScreen();
}
QRect MagnifierEffect::magnifierArea(QPoint pos) const
{
return QRect(pos.x() - magnifier_size.width() / 2, pos.y() - magnifier_size.height() / 2,
magnifier_size.width(), magnifier_size.height());
}
void MagnifierEffect::zoomIn()
{
target_zoom *= 1.2;
if (!polling) {
polling = true;
effects->startMousePolling();
}
if (effects->isOpenGLCompositing() && !m_texture) {
effects->makeOpenGLContextCurrent();
m_texture = new GLTexture(GL_RGBA8, magnifier_size.width(), magnifier_size.height());
m_texture->setYInverted(false);
m_fbo = new GLRenderTarget(*m_texture);
}
effects->addRepaint(magnifierArea().adjusted(-FRAME_WIDTH, -FRAME_WIDTH, FRAME_WIDTH, FRAME_WIDTH));
}
void MagnifierEffect::zoomOut()
{
target_zoom /= 1.2;
if (target_zoom <= 1) {
target_zoom = 1;
if (polling) {
polling = false;
effects->stopMousePolling();
}
if (zoom == target_zoom) {
effects->makeOpenGLContextCurrent();
delete m_fbo;
delete m_texture;
m_fbo = NULL;
m_texture = NULL;
destroyPixmap();
}
}
effects->addRepaint(magnifierArea().adjusted(-FRAME_WIDTH, -FRAME_WIDTH, FRAME_WIDTH, FRAME_WIDTH));
}
void MagnifierEffect::toggle()
{
if (zoom == 1.0) {
if (target_zoom == 1.0) {
target_zoom = 2;
}
if (!polling) {
polling = true;
effects->startMousePolling();
}
if (effects->isOpenGLCompositing() && !m_texture) {
effects->makeOpenGLContextCurrent();
m_texture = new GLTexture(GL_RGBA8, magnifier_size.width(), magnifier_size.height());
m_texture->setYInverted(false);
m_fbo = new GLRenderTarget(*m_texture);
}
} else {
target_zoom = 1;
if (polling) {
polling = false;
effects->stopMousePolling();
}
}
effects->addRepaint(magnifierArea().adjusted(-FRAME_WIDTH, -FRAME_WIDTH, FRAME_WIDTH, FRAME_WIDTH));
}
void MagnifierEffect::slotMouseChanged(const QPoint& pos, const QPoint& old,
Qt::MouseButtons, Qt::MouseButtons, Qt::KeyboardModifiers, Qt::KeyboardModifiers)
{
if (pos != old && zoom != 1)
// need full repaint as we might lose some change events on fast mouse movements
// see Bug 187658
effects->addRepaintFull();
}
bool MagnifierEffect::isActive() const
{
return zoom != 1.0 || zoom != target_zoom;
}
} // namespace