176 lines
6.4 KiB
C++
176 lines
6.4 KiB
C++
/********************************************************************
|
|
KWin - the KDE window manager
|
|
This file is part of the KDE project.
|
|
|
|
Copyright (C) 2009 Martin Gräßlin <mgraesslin@kde.org>
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*********************************************************************/
|
|
|
|
#include "resize.h"
|
|
// KConfigSkeleton
|
|
#include "resizeconfig.h"
|
|
|
|
#include <kwinglutils.h>
|
|
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
|
|
#include "kwinxrenderutils.h"
|
|
#endif
|
|
|
|
#include <KColorScheme>
|
|
|
|
#include <QtGui/QVector2D>
|
|
#include <QPainter>
|
|
|
|
namespace KWin
|
|
{
|
|
|
|
ResizeEffect::ResizeEffect()
|
|
: AnimationEffect()
|
|
, m_active(false)
|
|
, m_resizeWindow(0)
|
|
{
|
|
reconfigure(ReconfigureAll);
|
|
connect(effects, SIGNAL(windowStartUserMovedResized(KWin::EffectWindow*)), this, SLOT(slotWindowStartUserMovedResized(KWin::EffectWindow*)));
|
|
connect(effects, SIGNAL(windowStepUserMovedResized(KWin::EffectWindow*,QRect)), this, SLOT(slotWindowStepUserMovedResized(KWin::EffectWindow*,QRect)));
|
|
connect(effects, SIGNAL(windowFinishUserMovedResized(KWin::EffectWindow*)), this, SLOT(slotWindowFinishUserMovedResized(KWin::EffectWindow*)));
|
|
}
|
|
|
|
ResizeEffect::~ResizeEffect()
|
|
{
|
|
}
|
|
|
|
void ResizeEffect::prePaintScreen(ScreenPrePaintData& data, int time)
|
|
{
|
|
if (m_active) {
|
|
data.mask |= PAINT_SCREEN_WITH_TRANSFORMED_WINDOWS;
|
|
}
|
|
AnimationEffect::prePaintScreen(data, time);
|
|
}
|
|
|
|
void ResizeEffect::prePaintWindow(EffectWindow* w, WindowPrePaintData& data, int time)
|
|
{
|
|
if (m_active && w == m_resizeWindow)
|
|
data.mask |= PAINT_WINDOW_TRANSFORMED;
|
|
AnimationEffect::prePaintWindow(w, data, time);
|
|
}
|
|
|
|
void ResizeEffect::paintWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data)
|
|
{
|
|
if (m_active && w == m_resizeWindow) {
|
|
if (m_features & TextureScale) {
|
|
data += (m_currentGeometry.topLeft() - m_originalGeometry.topLeft());
|
|
data *= QVector2D(float(m_currentGeometry.width())/m_originalGeometry.width(),
|
|
float(m_currentGeometry.height())/m_originalGeometry.height());
|
|
}
|
|
effects->paintWindow(w, mask, region, data);
|
|
|
|
if (m_features & Outline) {
|
|
QRegion intersection = m_originalGeometry.intersected(m_currentGeometry);
|
|
QRegion paintRegion = QRegion(m_originalGeometry).united(m_currentGeometry).subtracted(intersection);
|
|
float alpha = 0.8f;
|
|
QColor color = KColorScheme(QPalette::Normal, KColorScheme::Selection).background().color();
|
|
|
|
if (effects->isOpenGLCompositing()) {
|
|
GLVertexBuffer *vbo = GLVertexBuffer::streamingBuffer();
|
|
vbo->reset();
|
|
vbo->setUseColor(true);
|
|
ShaderBinder binder(ShaderTrait::UniformColor);
|
|
binder.shader()->setUniform(GLShader::ModelViewProjectionMatrix, data.screenProjectionMatrix());
|
|
glEnable(GL_BLEND);
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
color.setAlphaF(alpha);
|
|
vbo->setColor(color);
|
|
QVector<float> verts;
|
|
verts.reserve(paintRegion.rects().count() * 12);
|
|
foreach (const QRect & r, paintRegion.rects()) {
|
|
verts << r.x() + r.width() << r.y();
|
|
verts << r.x() << r.y();
|
|
verts << r.x() << r.y() + r.height();
|
|
verts << r.x() << r.y() + r.height();
|
|
verts << r.x() + r.width() << r.y() + r.height();
|
|
verts << r.x() + r.width() << r.y();
|
|
}
|
|
vbo->setData(verts.count() / 2, 2, verts.data(), NULL);
|
|
vbo->render(GL_TRIANGLES);
|
|
glDisable(GL_BLEND);
|
|
}
|
|
|
|
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
|
|
if (effects->compositingType() == XRenderCompositing) {
|
|
QVector<xcb_rectangle_t> rects;
|
|
foreach (const QRect & r, paintRegion.rects()) {
|
|
xcb_rectangle_t rect = {int16_t(r.x()), int16_t(r.y()), uint16_t(r.width()), uint16_t(r.height())};
|
|
rects << rect;
|
|
}
|
|
xcb_render_fill_rectangles(xcbConnection(), XCB_RENDER_PICT_OP_OVER,
|
|
effects->xrenderBufferPicture(), preMultiply(color, alpha),
|
|
rects.count(), rects.constData());
|
|
}
|
|
#endif
|
|
if (effects->compositingType() == QPainterCompositing) {
|
|
QPainter *painter = effects->scenePainter();
|
|
painter->save();
|
|
color.setAlphaF(alpha);
|
|
foreach (const QRect &r, paintRegion.rects()) {
|
|
painter->fillRect(r, color);
|
|
}
|
|
painter->restore();
|
|
}
|
|
}
|
|
} else {
|
|
AnimationEffect::paintWindow(w, mask, region, data);
|
|
}
|
|
}
|
|
|
|
void ResizeEffect::reconfigure(ReconfigureFlags)
|
|
{
|
|
m_features = 0;
|
|
ResizeConfig::self()->read();
|
|
if (ResizeConfig::textureScale())
|
|
m_features |= TextureScale;
|
|
if (ResizeConfig::outline())
|
|
m_features |= Outline;
|
|
}
|
|
|
|
void ResizeEffect::slotWindowStartUserMovedResized(EffectWindow *w)
|
|
{
|
|
if (w->isUserResize() && !w->isUserMove()) {
|
|
m_active = true;
|
|
m_resizeWindow = w;
|
|
m_originalGeometry = w->geometry();
|
|
m_currentGeometry = w->geometry();
|
|
w->addRepaintFull();
|
|
}
|
|
}
|
|
|
|
void ResizeEffect::slotWindowFinishUserMovedResized(EffectWindow *w)
|
|
{
|
|
if (m_active && w == m_resizeWindow) {
|
|
m_active = false;
|
|
m_resizeWindow = NULL;
|
|
if (m_features & TextureScale)
|
|
animate(w, CrossFadePrevious, 0, 150, FPx2(1.0));
|
|
effects->addRepaintFull();
|
|
}
|
|
}
|
|
|
|
void ResizeEffect::slotWindowStepUserMovedResized(EffectWindow *w, const QRect &geometry)
|
|
{
|
|
if (m_active && w == m_resizeWindow) {
|
|
m_currentGeometry = geometry;
|
|
effects->addRepaintFull();
|
|
}
|
|
}
|
|
|
|
} // namespace
|