b265537962
Since the EffectFrames have been moved into KWin core nothing in the Effects lib actually used Plasma. The only remaining method is moved to core as it's not used in the Effects. The Effects itself still link against Plasma, so nothing changes for them. The Plasma includes in the kwineffects header seemed to pull in quite some additional headers, so the includes in some effects have to be adjusted (most often KConfigGroup). This should speed up the compilation of the library and the effects.
176 lines
6 KiB
C++
176 lines
6 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2009 Martin Gräßlin <kde@martin-graesslin.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "resize.h"
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#ifdef KWIN_HAVE_OPENGL_COMPOSITING
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#include <kwinglutils.h>
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#endif
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#ifdef KWIN_HAVE_XRENDER_COMPOSITING
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#include <X11/Xlib.h>
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#include <X11/extensions/Xrender.h>
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#endif
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#include <KColorScheme>
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#include <KDE/KConfigGroup>
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namespace KWin
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{
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KWIN_EFFECT(resize, ResizeEffect)
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ResizeEffect::ResizeEffect()
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: m_active(false)
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, m_resizeWindow(0)
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{
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reconfigure(ReconfigureAll);
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}
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ResizeEffect::~ResizeEffect()
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{
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}
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void ResizeEffect::prePaintScreen(ScreenPrePaintData& data, int time)
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{
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if (m_active) {
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data.mask |= PAINT_SCREEN_WITH_TRANSFORMED_WINDOWS;
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}
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effects->prePaintScreen(data, time);
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}
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void ResizeEffect::prePaintWindow(EffectWindow* w, WindowPrePaintData& data, int time)
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{
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if (m_active && w == m_resizeWindow)
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data.mask |= PAINT_WINDOW_TRANSFORMED;
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effects->prePaintWindow(w, data, time);
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}
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void ResizeEffect::paintWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data)
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{
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if (m_active && w == m_resizeWindow) {
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if (m_features & TextureScale) {
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data.xTranslate += m_currentGeometry.x() - m_originalGeometry.x();
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data.xScale *= m_currentGeometry.width();
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data.xScale /= m_originalGeometry.width();
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data.yTranslate += m_currentGeometry.y() - m_originalGeometry.y();
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data.yScale *= m_currentGeometry.height();
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data.yScale /= m_originalGeometry.height();
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}
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effects->paintWindow(w, mask, region, data);
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if (m_features & Outline) {
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QRegion intersection = m_originalGeometry.intersected(m_currentGeometry);
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QRegion paintRegion = QRegion(m_originalGeometry).united(m_currentGeometry).subtracted(intersection);
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float alpha = 0.8f;
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QColor color = KColorScheme(QPalette::Normal, KColorScheme::Selection).background().color();
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#ifdef KWIN_HAVE_OPENGL_COMPOSITING
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if (effects->compositingType() == OpenGLCompositing) {
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#ifndef KWIN_HAVE_OPENGLES
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glPushAttrib(GL_CURRENT_BIT | GL_ENABLE_BIT);
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#endif
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GLVertexBuffer *vbo = GLVertexBuffer::streamingBuffer();
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vbo->reset();
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vbo->setUseColor(true);
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if (ShaderManager::instance()->isValid()) {
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ShaderManager::instance()->pushShader(ShaderManager::ColorShader);
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}
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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color.setAlphaF(alpha);
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vbo->setColor(color);
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QVector<float> verts;
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verts.reserve(paintRegion.rects().count() * 12);
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foreach (const QRect & r, paintRegion.rects()) {
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verts << r.x() + r.width() << r.y();
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verts << r.x() << r.y();
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verts << r.x() << r.y() + r.height();
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verts << r.x() << r.y() + r.height();
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verts << r.x() + r.width() << r.y() + r.height();
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verts << r.x() + r.width() << r.y();
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}
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vbo->setData(verts.count() / 2, 2, verts.data(), NULL);
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vbo->render(GL_TRIANGLES);
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if (ShaderManager::instance()->isValid()) {
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ShaderManager::instance()->popShader();
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}
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glDisable(GL_BLEND);
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#ifndef KWIN_HAVE_OPENGLES
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glPopAttrib();
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#endif
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}
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#endif
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#ifdef KWIN_HAVE_XRENDER_COMPOSITING
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if (effects->compositingType() == XRenderCompositing) {
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XRenderColor col;
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col.alpha = int(alpha * 0xffff);
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col.red = int(alpha * 0xffff * color.red() / 255);
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col.green = int(alpha * 0xffff * color.green() / 255);
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col.blue = int(alpha * 0xffff * color.blue() / 255);
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foreach (const QRect & r, paintRegion.rects())
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XRenderFillRectangle(display(), PictOpOver, effects->xrenderBufferPicture(),
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&col, r.x(), r.y(), r.width(), r.height());
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}
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#endif
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}
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} else
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effects->paintWindow(w, mask, region, data);
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}
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void ResizeEffect::reconfigure(ReconfigureFlags)
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{
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KConfigGroup conf = effects->effectConfig("Resize");
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m_features = 0;
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if (conf.readEntry("TextureScale", true))
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m_features |= TextureScale;
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if (conf.readEntry("Outline", false))
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m_features |= Outline;
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}
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void ResizeEffect::windowUserMovedResized(EffectWindow* w, bool first, bool last)
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{
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if (first && last) {
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// not interested in maximized
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return;
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}
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if (first && w->isUserResize() && !w->isUserMove()) {
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m_active = true;
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m_resizeWindow = w;
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m_originalGeometry = w->geometry();
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m_currentGeometry = w->geometry();
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w->addRepaintFull();
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}
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if (m_active && w == m_resizeWindow && last) {
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m_active = false;
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m_resizeWindow = NULL;
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effects->addRepaintFull();
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}
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}
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void ResizeEffect::windowMoveResizeGeometryUpdate(EffectWindow* c, const QRect& geometry)
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{
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if (m_active && c == m_resizeWindow) {
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m_currentGeometry = geometry;
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effects->addRepaintFull();
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}
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}
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} // namespace
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