kwin/effects/blur
Martin Gräßlin 2b6c4730b5 Re-enable Blur/Lanczos for Catalyst on OpenGL 2
Given that the Catalyst driver is now supporting direct rendering and by
that can use the OpenGL 2 code path we do no longer need to force
disable the Blur effect and Lanczos filters which used to crash in the
ARB shader path.

The ARB shader path - which can only be used in OpenGL 1 - is kept
disabled for Catalyst.

CCBUG: 270818
CCBUG: 286795
REVIEW: 106798
2012-10-25 11:30:18 +02:00
..
blur.cpp Re-enable Blur/Lanczos for Catalyst on OpenGL 2 2012-10-25 11:30:18 +02:00
blur.desktop SVN_SILENT made messages (.desktop file) 2012-06-12 17:07:51 +02:00
blur.h Effects can provide support information through properties 2012-08-17 17:49:49 +02:00
blur.kcfg Use KConfigXT in Blur effect 2012-09-15 11:24:11 +02:00
blur_config.cpp Use KConfigXT in Blur effect 2012-09-15 11:24:11 +02:00
blur_config.desktop SVN_SILENT made messages (.desktop file) 2012-06-12 17:07:51 +02:00
blur_config.h Use KConfigXT in Blur effect 2012-09-15 11:24:11 +02:00
blur_config.ui Use KConfigXT in Blur effect 2012-09-15 11:24:11 +02:00
blurconfig.kcfgc Use KConfigXT in Blur effect 2012-09-15 11:24:11 +02:00
blurshader.cpp Do not use ShaderManager::isValid to check for OpenGL2 compositing 2012-09-29 15:33:57 +02:00
blurshader.h Fix unused variable warnings 2012-05-27 16:35:04 +02:00
CMakeLists.txt Use KConfigXT in Blur effect 2012-09-15 11:24:11 +02:00