b3a5639967
This is in preparation for allowing to connect effects with signals and slots.
81 lines
2.7 KiB
C++
81 lines
2.7 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2010 Martin Gräßlin <kde@martin-graesslin.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#ifndef KWIN_STARTUPFEEDBACK_H
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#define KWIN_STARTUPFEEDBACK_H
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#include <QObject>
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#include <kwineffects.h>
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#include <KDE/KStartupInfo>
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class KSelectionOwner;
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namespace KWin
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{
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class GLTexture;
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class StartupFeedbackEffect
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: public Effect
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{
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Q_OBJECT
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public:
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StartupFeedbackEffect();
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virtual ~StartupFeedbackEffect();
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virtual void reconfigure(ReconfigureFlags flags);
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virtual void prePaintScreen(ScreenPrePaintData& data, int time);
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virtual void paintScreen(int mask, QRegion region, ScreenPaintData& data);
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virtual void postPaintScreen();
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virtual void mouseChanged(const QPoint& pos, const QPoint& oldpos, Qt::MouseButtons buttons, Qt::MouseButtons oldbuttons, Qt::KeyboardModifiers modifiers, Qt::KeyboardModifiers oldmodifiers);
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static bool supported();
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private Q_SLOTS:
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void gotNewStartup(const KStartupInfoId& id, const KStartupInfoData& data);
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void gotRemoveStartup(const KStartupInfoId& id, const KStartupInfoData& data);
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void gotStartupChange(const KStartupInfoId& id, const KStartupInfoData& data);
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private:
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enum FeedbackType {
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NoFeedback,
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BouncingFeedback,
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BlinkingFeedback,
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PassiveFeedback
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};
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void start(const QString& icon);
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void stop();
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QImage scalePixmap(const QPixmap& pm, const QSize& size) const;
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void prepareTextures(const QPixmap& pix);
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QRect feedbackRect() const;
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KStartupInfo* m_startupInfo;
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KSelectionOwner* m_selection;
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KStartupInfoId m_currentStartup;
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QMap< KStartupInfoId, QString > m_startups; // QString == pixmap
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bool m_active;
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int m_frame;
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int m_progress;
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GLTexture* m_bouncingTextures[5];
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GLTexture* m_texture; // for passive and blinking
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FeedbackType m_type;
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QRect m_currentGeometry;
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GLShader *m_blinkingShader;
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};
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} // namespace
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#endif
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