..
cursoritem.cpp
scene: Avoid creating SurfaceItem for Xwayland's cursor surfaces
2023-01-04 11:10:32 +00:00
cursoritem.h
scene: Introduce cursor item and scene
2023-01-03 09:33:17 +00:00
cursorscene.cpp
libkwineffects: Forward declare RenderTarget and RenderViewport in kwineffects.h
2023-03-10 07:19:33 +00:00
cursorscene.h
effects: introduce RenderTarget and RenderViewport
2023-03-09 13:22:53 +00:00
decorationitem.cpp
Replace Deleted with Window where possible
2023-03-13 14:41:44 +02:00
decorationitem.h
Replace Deleted with Window where possible
2023-03-13 14:41:44 +02:00
dndiconitem.cpp
scene: Split base Scene class from WorkspaceScene class
2022-12-21 12:20:23 +02:00
dndiconitem.h
scene: Split base Scene class from WorkspaceScene class
2022-12-21 12:20:23 +02:00
imageitem.cpp
scene: Introduce ImageItem
2023-01-03 09:33:17 +00:00
imageitem.h
scene: Introduce ImageItem
2023-01-03 09:33:17 +00:00
item.cpp
scene: Split base Scene class from WorkspaceScene class
2022-12-21 12:20:23 +02:00
item.h
Add missing includes for KF6
2023-01-28 09:16:14 +00:00
itemrenderer.cpp
effects: introduce RenderTarget and RenderViewport
2023-03-09 13:22:53 +00:00
itemrenderer.h
effects: introduce RenderTarget and RenderViewport
2023-03-09 13:22:53 +00:00
itemrenderer_opengl.cpp
libkwineffects: Forward declare RenderTarget and RenderViewport in kwineffects.h
2023-03-10 07:19:33 +00:00
itemrenderer_opengl.h
effects: introduce RenderTarget and RenderViewport
2023-03-09 13:22:53 +00:00
itemrenderer_qpainter.cpp
libkwineffects: Forward declare RenderTarget and RenderViewport in kwineffects.h
2023-03-10 07:19:33 +00:00
itemrenderer_qpainter.h
effects: introduce RenderTarget and RenderViewport
2023-03-09 13:22:53 +00:00
scene.cpp
scene: fix texture inversion with the drm backend
2023-03-09 13:22:53 +00:00
scene.h
effects: introduce RenderTarget and RenderViewport
2023-03-09 13:22:53 +00:00
shadowitem.cpp
Replace Deleted with Window where possible
2023-03-13 14:41:44 +02:00
shadowitem.h
Replace Deleted with Window where possible
2023-03-13 14:41:44 +02:00
surfaceitem.cpp
scene: Remove addDamage() in SurfaceItem::discardPixmap()
2023-01-03 11:55:36 +00:00
surfaceitem.h
scene: ensure OpenGL texture is updated after direct scanout
2023-01-02 12:57:13 +01:00
surfaceitem_internal.cpp
Replace Deleted with Window where possible
2023-03-13 14:41:44 +02:00
surfaceitem_internal.h
Replace Deleted with Window where possible
2023-03-13 14:41:44 +02:00
surfaceitem_wayland.cpp
Replace Deleted with Window where possible
2023-03-13 14:41:44 +02:00
surfaceitem_wayland.h
Replace Deleted with Window where possible
2023-03-13 14:41:44 +02:00
surfaceitem_x11.cpp
Replace Deleted with Window where possible
2023-03-13 14:41:44 +02:00
surfaceitem_x11.h
Replace Deleted with Window where possible
2023-03-13 14:41:44 +02:00
windowitem.cpp
scene: Rework window elevation
2023-03-13 17:27:15 +00:00
windowitem.h
scene: Rework window elevation
2023-03-13 17:27:15 +00:00
workspacescene.cpp
scene: Rework window elevation
2023-03-13 17:27:15 +00:00
workspacescene.h
effects: remove ScreenPaintData
2023-03-09 13:22:53 +00:00
workspacescene_opengl.cpp
scene: fix texture inversion with the drm backend
2023-03-09 13:22:53 +00:00
workspacescene_opengl.h
scene: Decouple scene bits from Shadow class
2023-02-22 10:07:41 +00:00
workspacescene_qpainter.cpp
scene: Decouple scene bits from Shadow class
2023-02-22 10:07:41 +00:00
workspacescene_qpainter.h
scene: Decouple scene bits from Shadow class
2023-02-22 10:07:41 +00:00