kwin/effects/thumbnailaside/thumbnailaside.cpp
Martin Gräßlin 145f0c096f [kwin/effects] Do not use KActionCollections for the global shortcuts
Most effects had a "collection" for one action. We don't need the
action collection, all it was used for is setting the object name.

With the removal of KActionCollection the effects do not need to link
XmlGui any more, though the dependency is still pulled in through
plasma.
2013-12-10 11:45:33 +01:00

193 lines
6.2 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2007 Lubos Lunak <l.lunak@kde.org>
Copyright (C) 2007 Christian Nitschkowski <christian.nitschkowski@kdemail.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "thumbnailaside.h"
// KConfigSkeleton
#include "thumbnailasideconfig.h"
#include <QAction>
#include <KDE/KGlobalAccel>
#include <KDE/KLocalizedString>
namespace KWin
{
KWIN_EFFECT(thumbnailaside, ThumbnailAsideEffect)
ThumbnailAsideEffect::ThumbnailAsideEffect()
{
QAction* a = new QAction(this);
a->setObjectName(QStringLiteral("ToggleCurrentThumbnail"));
a->setText(i18n("Toggle Thumbnail for Current Window"));
KGlobalAccel::self()->setDefaultShortcut(a, QList<QKeySequence>() << Qt::META + Qt::CTRL + Qt::Key_T);
KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>() << Qt::META + Qt::CTRL + Qt::Key_T);
connect(a, SIGNAL(triggered(bool)), this, SLOT(toggleCurrentThumbnail()));
connect(effects, SIGNAL(windowClosed(KWin::EffectWindow*)), this, SLOT(slotWindowClosed(KWin::EffectWindow*)));
connect(effects, SIGNAL(windowGeometryShapeChanged(KWin::EffectWindow*,QRect)), this, SLOT(slotWindowGeometryShapeChanged(KWin::EffectWindow*,QRect)));
connect(effects, SIGNAL(windowDamaged(KWin::EffectWindow*,QRect)), this, SLOT(slotWindowDamaged(KWin::EffectWindow*,QRect)));
connect(effects, SIGNAL(screenLockingChanged(bool)), SLOT(repaintAll()));
reconfigure(ReconfigureAll);
}
void ThumbnailAsideEffect::reconfigure(ReconfigureFlags)
{
ThumbnailAsideConfig::self()->readConfig();
maxwidth = ThumbnailAsideConfig::maxWidth();
spacing = ThumbnailAsideConfig::spacing();
opacity = ThumbnailAsideConfig::opacity()/100.0;
screen = ThumbnailAsideConfig::screen(); // Xinerama screen TODO add gui option
arrange();
}
void ThumbnailAsideEffect::paintScreen(int mask, QRegion region, ScreenPaintData& data)
{
painted = QRegion();
effects->paintScreen(mask, region, data);
foreach (const Data & d, windows) {
if (painted.intersects(d.rect)) {
WindowPaintData data(d.window);
data.multiplyOpacity(opacity);
QRect region;
setPositionTransformations(data, region, d.window, d.rect, Qt::KeepAspectRatio);
effects->drawWindow(d.window, PAINT_WINDOW_OPAQUE | PAINT_WINDOW_TRANSLUCENT | PAINT_WINDOW_TRANSFORMED | PAINT_WINDOW_LANCZOS,
region, data);
}
}
}
void ThumbnailAsideEffect::paintWindow(EffectWindow *w, int mask, QRegion region, WindowPaintData &data)
{
effects->paintWindow(w, mask, region, data);
painted |= region;
}
void ThumbnailAsideEffect::slotWindowDamaged(EffectWindow* w, const QRect&)
{
foreach (const Data & d, windows) {
if (d.window == w)
effects->addRepaint(d.rect);
}
}
void ThumbnailAsideEffect::slotWindowGeometryShapeChanged(EffectWindow* w, const QRect& old)
{
foreach (const Data & d, windows) {
if (d.window == w) {
if (w->size() == old.size())
effects->addRepaint(d.rect);
else
arrange();
return;
}
}
}
void ThumbnailAsideEffect::slotWindowClosed(EffectWindow* w)
{
removeThumbnail(w);
}
void ThumbnailAsideEffect::toggleCurrentThumbnail()
{
EffectWindow* active = effects->activeWindow();
if (active == NULL)
return;
if (windows.contains(active))
removeThumbnail(active);
else
addThumbnail(active);
}
void ThumbnailAsideEffect::addThumbnail(EffectWindow* w)
{
repaintAll(); // repaint old areas
Data d;
d.window = w;
d.index = windows.count();
windows[ w ] = d;
arrange();
}
void ThumbnailAsideEffect::removeThumbnail(EffectWindow* w)
{
if (!windows.contains(w))
return;
repaintAll(); // repaint old areas
int index = windows[ w ].index;
windows.remove(w);
for (QHash< EffectWindow*, Data >::Iterator it = windows.begin();
it != windows.end();
++it) {
Data& d = *it;
if (d.index > index)
--d.index;
}
arrange();
}
void ThumbnailAsideEffect::arrange()
{
if (windows.size() == 0)
return;
int height = 0;
QVector< int > pos(windows.size());
int mwidth = 0;
foreach (const Data & d, windows) {
height += d.window->height();
mwidth = qMax(mwidth, d.window->width());
pos[ d.index ] = d.window->height();
}
QRect area = effects->clientArea(MaximizeArea, screen, effects->currentDesktop());
double scale = area.height() / double(height);
scale = qMin(scale, maxwidth / double(mwidth)); // don't be wider than maxwidth pixels
int add = 0;
for (int i = 0;
i < windows.size();
++i) {
pos[ i ] = int(pos[ i ] * scale);
pos[ i ] += spacing + add; // compute offset of each item
add = pos[ i ];
}
for (QHash< EffectWindow*, Data >::Iterator it = windows.begin();
it != windows.end();
++it) {
Data& d = *it;
int width = int(d.window->width() * scale);
d.rect = QRect(area.right() - width, area.bottom() - pos[ d.index ], width, int(d.window->height() * scale));
}
repaintAll();
}
void ThumbnailAsideEffect::repaintAll()
{
foreach (const Data & d, windows)
effects->addRepaint(d.rect);
}
bool ThumbnailAsideEffect::isActive() const
{
return !windows.isEmpty() && !effects->isScreenLocked();
}
} // namespace
#include "thumbnailaside.moc"