kwin/effects/thumbnailaside/thumbnailaside.h
Martin Gräßlin 1d2c2d5982 Use Q_SLOTS and Q_SIGNALS instead of slots and signals
Fixes compilation with Qt5/KF5 setup.
2013-07-24 09:46:54 +02:00

91 lines
2.6 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2007 Lubos Lunak <l.lunak@kde.org>
Copyright (C) 2007 Christian Nitschkowski <christian.nitschkowski@kdemail.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
/*
Testing of painting a window more than once.
*/
#ifndef KWIN_THUMBNAILASIDE_H
#define KWIN_THUMBNAILASIDE_H
#include <kwineffects.h>
#include <qhash.h>
namespace KWin
{
class ThumbnailAsideEffect
: public Effect
{
Q_OBJECT
Q_PROPERTY(int maxWidth READ configuredMaxWidth)
Q_PROPERTY(int spacing READ configuredSpacing)
Q_PROPERTY(qreal opacity READ configuredOpacity)
Q_PROPERTY(int screen READ configuredScreen)
public:
ThumbnailAsideEffect();
virtual void reconfigure(ReconfigureFlags);
virtual void paintScreen(int mask, QRegion region, ScreenPaintData& data);
virtual void paintWindow(EffectWindow *w, int mask, QRegion region, WindowPaintData &data);
// for properties
int configuredMaxWidth() const {
return maxwidth;
}
int configuredSpacing() const {
return spacing;
}
qreal configuredOpacity() const {
return opacity;
}
int configuredScreen() const {
return screen;
}
private Q_SLOTS:
void toggleCurrentThumbnail();
void slotWindowClosed(KWin::EffectWindow *w);
void slotWindowGeometryShapeChanged(KWin::EffectWindow *w, const QRect &old);
void slotWindowDamaged(KWin::EffectWindow* w, const QRect& damage);
virtual bool isActive() const;
void repaintAll();
private:
void addThumbnail(EffectWindow* w);
void removeThumbnail(EffectWindow* w);
void arrange();
struct Data {
EffectWindow* window; // the same like the key in the hash (makes code simpler)
int index;
QRect rect;
};
QHash< EffectWindow*, Data > windows;
int maxwidth;
int spacing;
double opacity;
int screen;
QRegion painted;
};
} // namespace
#endif